Player Matchup

Achilles
Achilles
AshesDaimio
Achilles
Level 129
God Stats
6W - 7L
1,549 SR
Queue Stats
304W - 306L
1,500 Elo+
Party 2
Thor
Thor
AshesToxic
Thor
Level 143
God Stats
3W - 3L
1,551 SR
Queue Stats
153W - 161L
1,447 Elo+
Party 2
Ra
Ra
Dark1817evil10
Ra
Level 44
God Stats
4W - 5L
1,583 SR
Queue Stats
161W - 169L
1,467 Elo+
Party 2
Ymir
Ymir
FROGonCROAKaine
Ymir
Level 27
God Stats
8W - 11L
1,447 SR
Queue Stats
32W - 31L
1,593 Elo+
Party 3
Artemis
Artemis
PipMcKracken_77
Artemis
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Team Averages
Level 82
1,526 SR
1,501 Elo+

VS

Team Averages
Level 58
1,536 SR
1,454 Elo+
Bastet
Bastet
BallenWolf
Bastet
Level 102
God Stats
6W - 5L
1,503 SR
Queue Stats
165W - 140L
1,479 Elo+
Party 1
Freya
Freya
KhalJoego
Freya
Level 103
God Stats
89W - 77L
1,552 SR
Queue Stats
135W - 117L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
WetMelon101
Jing Wei
Level 23
God Stats
8W - 7L
1,635 SR
Queue Stats
42W - 42L
1,452 Elo+
Party 4
Olorun
Olorun
Xbowe
Olorun
Level 14
God Stats
13W - 9L
1,493 SR
Queue Stats
17W - 16L
1,398 Elo+
Party 1
Achilles
Achilles
unknownpit
Achilles
Level 50
God Stats
7W - 6L
1,497 SR
Queue Stats
152W - 166L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AshesDaimio
Achilles
19
8 / 2 / 2
12,305
559
17,680
24,697
23,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
5,637
256
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 9 / 3
10,220
465
9,079
16,681
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 7
9,174
417
10,922
21,136
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 9 / 4
8,539
388
14,870
16,801
4,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BallenWolf
Bastet
20
9 / 4 / 9
12,527
569
19,366
21,903
11,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
KhalJoego
Freya
19
3 / 2 / 2
11,934
542
10,671
13,069
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
WetMelon101
Jing Wei
16
2 / 5 / 4
9,497
432
9,717
15,282
5,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Xbowe
Olorun
16
4 / 4 / 6
10,935
497
14,144
16,253
8,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
unknownpit
Achilles
18
8 / 0 / 6
12,299
559
9,194
14,756
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
14
Kills
26
26
Deaths
15
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
AshesDaimio
Achilles
8
2
2
4.5
L
0
0
0
0
W
Bastet
BallenWolf
Bastet
9
4
9
3.38
L
2
9
3
0.39
L
2
6
7
0.92
W
Freya
KhalJoego
Freya
3
2
2
2
L
2
9
4
0.44
W
Jing Wei
WetMelon101
Jing Wei
2
5
4
0.8
W
Olorun
Xbowe
Olorun
4
4
6
1.75
W
Achilles
unknownpit
Achilles
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,551
Damage
63,092
79,315
Taken
81,263
52,496
Mitigated
47,250
21,695
Healing
35,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AshesDaimio
Achilles
17,680
5,680
0
8,984
24,697
23,845
0
9,793
14,904
7,223
78,489
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
BallenWolf
Bastet
19,366
8,696
0
12,240
21,903
11,412
53
4,950
16,953
0
113,303
L
9,079
517
423
4,049
16,681
6,148
0
6,379
10,302
60,718
0
L
10,922
2,677
0
3,148
21,136
17,611
0
2,647
18,489
27,894
0
W
Freya
KhalJoego
Freya
10,671
3,071
280
6,719
13,069
5,366
312
1,373
11,696
74,513
0
L
14,870
7,456
0
5,091
16,801
4,892
0
4,230
12,571
0
54,016
W
Jing Wei
WetMelon101
Jing Wei
9,717
5,371
0
3,656
15,282
5,724
1,658
3,778
11,504
0
55,383
W
Olorun
Xbowe
Olorun
14,144
8,439
330
6,855
16,253
8,338
2,994
7,449
8,804
65,980
9,787
W
Achilles
unknownpit
Achilles
9,194
1,687
0
5,069
14,756
16,410
576
4,312
10,444
0
41,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,875
Gold Earned
57,192
397
Minions Killed
612
0
Camps Cleared
0
1,500,346
Distance Traveled
2,102,824
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,305
559
167
8
0
414,734
2
L
Thor
5,637
256
0
0
0
9,410
0
W
Bastet
12,527
569
153
7
0
431,478
1
L
Ra
10,220
465
107
5
0
370,237
3
L
Ymir
9,174
417
33
2
0
366,168
4
W
Freya
11,934
542
156
7
0
409,778
0
L
Artemis
8,539
388
90
4
0
339,797
0
W
Jing Wei
9,497
432
113
5
0
428,702
6
W
Olorun
10,935
497
126
6
0
386,346
0
W
Achilles
12,299
559
64
3
0
446,520
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role