Player Matchup

Merlin
Merlin
BadKillcams
Merlin
Level 142
God Stats
3W - 0L
1,881 SR
Queue Stats
317W - 303L
1,642 Elo+
Party 2
Kuzenbo
Kuzenbo
IxAMxSNOW
Kuzenbo
Level 125
God Stats
7W - 6L
1,634 SR
Queue Stats
543W - 479L
1,722 Elo+
Party 2
Bastet
Bastet
L0RD THANAT0S
Bastet
Level 115
God Stats
7W - 4L
1,790 SR
Queue Stats
188W - 194L
1,568 Elo+
Party 2
Chaac
Chaac
Saucy-Renz
Chaac
Level 41
God Stats
42W - 21L
1,784 SR
Queue Stats
272W - 138L
1,785 Elo+
Party 2
Medusa
Medusa
l InDaFace l
Medusa
Level 129
God Stats
8W - 10L
1,586 SR
Queue Stats
72W - 74L
1,597 Elo+
Party 2
Team Averages
Level 110
1,735 SR
1,663 Elo+

VS

Team Averages
Level 95
1,525 SR
1,415 Elo+
Medusa
Medusa
AimzRivers
Medusa
Level 65
God Stats
6W - 7L
1,384 SR
Queue Stats
82W - 114L
1,321 Elo+
Party 3
Chang'e
Chang'e
Knowledge2187
Chang'e
Level 122
God Stats
14W - 12L
1,644 SR
Queue Stats
144W - 129L
1,506 Elo+
Party 1
Geb
Geb
MTD-Train
Geb
Level 118
God Stats
19W - 11L
1,707 SR
Queue Stats
128W - 133L
1,491 Elo+
Party 1
Bastet
Bastet
SkiaMonarchis
Bastet
Level 125
God Stats
2W - 3L
1,390 SR
Queue Stats
157W - 149L
1,497 Elo+
Party 1
Bellona
Bellona
drassosa
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 3 / 4
9,647
536
8,321
8,711
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
IxAMxSNOW
Kuzenbo
14
1 / 1 / 11
8,226
457
9,131
11,760
13,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 3 / 8
10,627
590
13,148
17,287
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
17
7 / 0 / 9
10,419
579
16,831
16,700
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
8 / 4 / 3
10,230
568
14,503
12,340
4,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AimzRivers
Medusa
11
0 / 9 / 2
7,082
393
5,316
14,476
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
14
1 / 3 / 3
8,205
456
12,992
16,842
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 3
7,892
438
4,455
15,951
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
7 / 7 / 0
9,094
505
11,119
17,305
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
drassosa
Bellona
15
1 / 4 / 3
8,472
471
7,802
17,228
15,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
27
Kills
11
11
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
AimzRivers
Medusa
0
9
2
0.11
W
Merlin
3
3
4
1.67
W
Kuzenbo
IxAMxSNOW
Kuzenbo
1
1
11
6.5
L
Chang'e
1
3
3
0.83
W
8
3
8
4
L
2
4
3
0.88
W
Chaac
7
0
9
11.5
L
7
7
0
1
L
Bellona
drassosa
Bellona
1
4
3
0.63
W
Medusa
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,934
Damage
41,684
66,798
Taken
81,802
47,139
Mitigated
41,965
24,052
Healing
26,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AimzRivers
Medusa
5,316
1,737
0
1,355
14,476
3,697
0
1,348
12,923
0
41,829
W
Merlin
8,321
607
0
1,390
8,711
4,759
0
3,190
5,521
63,401
0
W
Kuzenbo
IxAMxSNOW
Kuzenbo
9,131
2,880
0
1,295
11,760
13,854
0
4,682
7,078
33,628
0
L
Chang'e
12,992
1,078
2,875
8,383
16,842
4,864
0
6,157
9,946
59,675
0
W
13,148
4,419
0
8,734
17,287
6,258
726
3,922
13,365
0
69,589
L
4,455
1,328
434
2,835
15,951
13,201
0
6,686
8,266
14,094
0
W
Chaac
16,831
2,440
0
8,960
16,700
18,110
689
4,467
12,233
11,978
56,336
L
11,119
4,297
13
4,861
17,305
5,141
0
2,847
13,840
0
45,102
L
Bellona
drassosa
Bellona
7,802
842
104
5,143
17,228
15,062
0
1,877
14,403
8,589
42,246
W
Medusa
14,503
5,329
0
3,673
12,340
4,158
2,358
2,982
9,358
0
84,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
40,745
540
Minions Killed
389
0
Camps Cleared
0
1,731,712
Distance Traveled
1,655,455
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,082
393
78
4
0
279,830
0
W
Merlin
9,647
536
137
8
0
321,988
8
W
Kuzenbo
8,226
457
49
3
0
387,411
1
L
Chang'e
8,205
456
107
6
0
338,885
5
W
Bastet
10,627
590
111
6
0
354,371
1
L
Geb
7,892
438
15
1
0
338,864
0
W
Chaac
10,419
579
116
6
0
356,522
5
L
Bastet
9,094
505
84
5
0
350,604
0
L
Bellona
8,472
471
105
6
0
347,272
2
W
Medusa
10,230
568
127
7
0
311,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role