Player Matchup

Bellona
Bellona
ADAN ENDEMIAN
Bellona
Level 25
God Stats
1W - 2L
1,507 SR
Queue Stats
143W - 159L
1,423 Elo+
Solo
Neith
Neith
Allyperez725
Neith
Level 29
God Stats
31W - 34L
1,484 SR
Queue Stats
32W - 38L
1,393 Elo+
Solo
Agni
Agni
Die6Die6Die666
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
Lethalshade6918
Baron Samedi
Level 8
God Stats
0W - 6L
1,144 SR
Queue Stats
26W - 16L
1,541 Elo+
Solo
Fenrir
Fenrir
Topgun165075
Fenrir
Level 6
God Stats
1W - 3L
1,151 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Team Averages
Level 15
1,357 SR
1,416 Elo+

VS

Team Averages
Level 22
1,580 SR
1,502 Elo+
Zeus
Zeus
Itz_M_and_M
Zeus
Level 27
God Stats
9W - 7L
1,657 SR
Queue Stats
82W - 68L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Jbottsy
Gilgamesh
Level 29
God Stats
21W - 10L
1,746 SR
Queue Stats
254W - 217L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Mairuzi
Heimdallr
Level 26
God Stats
5W - 7L
1,529 SR
Queue Stats
57W - 62L
1,525 Elo+
Party 1
Terra
Terra
Mr_Voltorb04
Terra
Level 27
God Stats
2W - 3L
1,468 SR
Queue Stats
65W - 76L
1,244 Elo+
Solo
Ares
Ares
NoRealReasons
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 5 / 2
10,069
915
8,190
17,870
14,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 11 / 4
10,131
921
21,552
26,949
10,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 5 / 3
10,685
971
19,350
18,353
7,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Lethalshade6918
Baron Samedi
17
3 / 6 / 4
11,513
1,047
14,605
16,903
8,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
16
1 / 14 / 3
9,878
898
2,150
23,288
9,475
Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 15
12,831
1,166
31,799
8,498
4,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Jbottsy
Gilgamesh
20
16 / 1 / 20
14,435
1,312
30,517
20,796
18,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Mairuzi
Heimdallr
19
8 / 4 / 18
11,959
1,087
19,871
17,617
10,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 0 / 21
12,733
1,158
5,729
13,997
18,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
3 / 1 / 27
11,648
1,059
7,826
13,498
17,569
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
142
7
Kills
41
41
Deaths
7
16
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
2
0.4
L
0
11
4
0.18
L
2
5
3
0.7
W
10
1
15
17.5
W
Gilgamesh
Jbottsy
Gilgamesh
16
1
20
26
L
Baron Samedi
Lethalshade6918
Baron Samedi
3
6
4
0.83
W
Heimdallr
Mairuzi
Heimdallr
8
4
18
4.25
W
4
0
21
14.5
W
3
1
27
16.5
L
Fenrir
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,847
Damage
95,742
103,363
Taken
74,406
49,467
Mitigated
69,437
16,175
Healing
21,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,190
1,944
0
1,414
17,870
14,120
0
10,169
7,701
1,783
14,355
L
21,552
14,608
213
8,206
26,949
10,473
0
12,995
13,954
0
47,859
L
19,350
2,810
321
1,470
18,353
7,330
0
8,710
9,640
41,038
0
W
31,799
4,584
137
5,438
8,498
4,566
0
3,709
4,789
74,880
0
W
Gilgamesh
Jbottsy
Gilgamesh
30,517
8,486
2,183
2,747
20,796
18,385
0
9,373
11,423
7,409
34,932
L
Baron Samedi
Lethalshade6918
Baron Samedi
14,605
1,438
2,670
1,780
16,903
8,069
0
7,790
9,113
38,253
0
W
Heimdallr
Mairuzi
Heimdallr
19,871
13,364
0
6,583
17,617
10,093
0
8,512
9,105
0
35,706
W
5,729
1,686
1,291
2,757
13,997
18,824
0
6,555
7,442
15,832
0
W
7,826
987
0
28
13,498
17,569
0
6,218
7,280
11,646
0
L
Fenrir
2,150
722
0
101
23,288
9,475
0
10,855
12,433
0
6,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
63,606
178
Minions Killed
205
4
Camps Cleared
6
1,028,800
Distance Traveled
1,089,973
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,069
915
16
1
0
203,406
0
L
Neith
10,131
921
54
5
3
224,918
0
L
Agni
10,685
971
48
4
0
224,183
1
W
Zeus
12,831
1,166
109
10
1
199,652
0
W
Gilgamesh
14,435
1,312
24
2
1
246,326
0
L
Baron Samedi
11,513
1,047
53
5
0
189,468
0
W
Heimdallr
11,959
1,087
33
3
1
189,031
2
W
Terra
12,733
1,158
25
2
2
243,529
2
W
Ares
11,648
1,059
14
1
1
211,435
0
L
Fenrir
9,878
898
7
1
1
186,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role