Player Matchup

Izanami
Izanami
Diamond III
Jhavul
Izanami
Diamond III
Level 69
God Stats
9W - 6L
1,728 SR
Queue Stats
253W - 213L
2,140 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 69
1,728 SR
2,140 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 42
1,500 SR
1,740 MMR
Izanami
Izanami
Gold IV
BronzieDestroyer
Izanami
Gold IV
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 3L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jhavul
Izanami
8
0 / 5 / 0
4,222
844
3,209
6,130
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ah Muzen CabUllrHe BoSkadiSol

VS

Bans
BellonaHou YiKaliHeimdallrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
5,941
1,188
4,671
4,211
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Izanami
Jhavul
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,209
Damage
4,671
6,130
Taken
4,211
2,237
Mitigated
1,046
1,075
Healing
1,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,671
3,918
0
1,141
4,211
1,046
950
0
4,211
0
24,637
L
Izanami
Jhavul
Izanami
3,209
1,921
0
1,075
6,130
2,237
0
244
5,886
0
19,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,222
Gold Earned
5,941
43
Minions Killed
52
2
Camps Cleared
1
80,964
Distance Traveled
91,277
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,941
1,188
52
10
1
91,277
2
L
Izanami
4,222
844
43
9
2
80,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role