Player Matchup

Hun Batz
Hun Batz
CLEEPUSS
Hun Batz
Level 10
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 6L
1,261 Elo+
Party 1
Athena
Athena
G2 Gingii
Athena
Level 9
God Stats
3W - 5L
1,349 SR
Queue Stats
13W - 20L
1,339 Elo+
Party 3
Merlin
Merlin
Lizardspikes
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
SniperMonkey7
Izanami
Level 10
God Stats
24W - 21L
1,519 SR
Queue Stats
46W - 62L
1,367 Elo+
Party 3
Loki
Loki
WhatIsFugma
Loki
Level 17
God Stats
9W - 18L
1,466 SR
Queue Stats
30W - 41L
1,397 Elo+
Party 3
Team Averages
Level 10
1,505 SR
1,373 Elo+

VS

Team Averages
Level 22
1,409 SR
1,444 Elo+
Ymir
Ymir
CristiannU
Ymir
Level 25
God Stats
1W - 2L
1,261 SR
Queue Stats
17W - 27L
1,334 Elo+
Solo
Da Ji
Da Ji
MontoliNoob
Da Ji
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 33L
1,460 Elo+
Solo
Danzaburou
Danzaburou
choking1hazard
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
goopy8
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kingoftheworid
Morgan Le Fay
Level 28
God Stats
2W - 6L
1,283 SR
Queue Stats
47W - 48L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CLEEPUSS
Hun Batz
6
0 / 9 / 1
4,349
435
2,548
7,036
2,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
G2 Gingii
Athena
8
2 / 3 / 3
5,256
526
1,479
7,822
3,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
10
3 / 3 / 1
5,756
576
3,413
4,163
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
10
2 / 0 / 1
6,027
603
1,950
3,144
825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 1 / 3
5,771
577
3,965
5,054
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 7
4,933
493
1,619
4,683
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 3
5,803
580
3,419
8,072
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
choking1hazard
Danzaburou
8
1 / 2 / 1
4,958
496
2,477
3,469
1,039
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
goopy8
Cupid
8
1 / 4 / 2
5,257
526
1,599
4,884
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
kingoftheworid
Morgan Le Fay
10
11 / 1 / 0
6,934
693
7,101
4,024
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
15
16
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CLEEPUSS
Hun Batz
0
9
1
0.06
W
0
1
7
3.5
L
Athena
G2 Gingii
Athena
2
3
3
1.17
L
Merlin
3
3
1
1.17
W
2
2
3
1.75
L
Izanami
2
0
1
2.5
L
3
1
3
4.5
W
Danzaburou
choking1hazard
Danzaburou
1
2
1
0.75
W
Cupid
goopy8
Cupid
1
4
2
0.5
W
Morgan Le Fay
kingoftheworid
Morgan Le Fay
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
16,215
27,219
Taken
25,132
8,907
Mitigated
7,735
3,531
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CLEEPUSS
Hun Batz
2,548
1,186
0
0
7,036
2,381
0
5,086
1,722
0
7,890
W
1,619
513
0
1,195
4,683
1,930
110
847
3,802
5,274
0
L
Athena
G2 Gingii
Athena
1,479
537
240
1,292
7,822
3,214
141
2,030
5,686
9,394
0
L
Merlin
3,413
509
0
327
4,163
1,176
1,133
379
3,772
23,072
0
W
3,419
771
0
2,784
8,072
2,361
0
502
7,549
0
33,231
L
Izanami
1,950
1,830
0
0
3,144
825
2,281
303
2,841
0
32,834
L
3,965
605
0
1,672
5,054
1,311
0
546
4,478
0
25,502
W
Danzaburou
choking1hazard
Danzaburou
2,477
919
0
579
3,469
1,039
575
1,975
1,260
0
11,127
W
Cupid
goopy8
Cupid
1,599
991
243
895
4,884
1,159
801
944
3,866
0
18,268
W
Morgan Le Fay
kingoftheworid
Morgan Le Fay
7,101
1,613
140
612
4,024
1,246
544
241
3,763
26,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
27,885
204
Minions Killed
193
0
Camps Cleared
0
926,838
Distance Traveled
986,625
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,349
435
11
1
0
179,787
3
W
Ymir
4,933
493
8
1
0
206,837
2
L
Athena
5,256
526
25
3
0
186,726
1
L
Merlin
5,756
576
50
5
0
156,331
0
W
Da Ji
5,803
580
67
7
0
200,872
0
L
Izanami
6,027
603
67
7
0
155,186
0
L
Loki
5,771
577
51
5
0
248,808
0
W
Danzaburou
4,958
496
22
2
0
195,134
1
W
Cupid
5,257
526
45
5
0
187,618
1
W
Morgan Le Fay
6,934
693
51
5
0
196,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role