Player Matchup

Cliodhna
Cliodhna
AlexTheGolden
Cliodhna
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 335L
1,637 Elo+
Party 1
Sol
Sol
Rawjik
Sol
Level 156
God Stats
21W - 7L
1,774 SR
Queue Stats
358W - 145L
1,801 Elo+
Party 1
Tyr
Tyr
Senpapi45
Tyr
Level 112
God Stats
5W - 4L
1,560 SR
Queue Stats
306W - 286L
1,619 Elo+
Party 1
Team Averages
Level 115
1,611 SR
1,686 Elo+

VS

Team Averages
Level 98
1,665 SR
1,616 Elo+
Anhur
Anhur
Guami12
Anhur
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HonkShoe
Kukulkan
Level 121
God Stats
5W - 3L
1,759 SR
Queue Stats
96W - 89L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
iBlizy
Gilgamesh
Level 149
God Stats
12W - 4L
1,738 SR
Queue Stats
71W - 55L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlexTheGolden
Cliodhna
16
11 / 9 / 3
13,304
832
16,964
18,250
6,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Rawjik
Sol
14
1 / 7 / 8
10,651
666
13,794
16,625
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 6 / 6
12,360
773
5,897
21,275
25,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guami12
Anhur
16
7 / 6 / 13
12,177
761
12,273
14,103
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
HonkShoe
Kukulkan
15
5 / 6 / 15
11,689
731
15,868
13,077
5,275
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
iBlizy
Gilgamesh
17
10 / 4 / 9
12,653
791
14,512
20,983
14,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
16
Kills
22
22
Deaths
16
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AlexTheGolden
Cliodhna
11
9
3
1.39
W
Anhur
Guami12
Anhur
7
6
13
2.25
W
Kukulkan
HonkShoe
Kukulkan
5
6
15
2.08
L
Sol
Rawjik
Sol
1
7
8
0.71
L
4
6
6
1.17
W
Gilgamesh
iBlizy
Gilgamesh
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,655
Damage
42,653
56,150
Taken
48,163
37,715
Mitigated
24,961
12,889
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AlexTheGolden
Cliodhna
16,964
1,354
7
2,487
18,250
6,349
1,716
5,398
12,852
0
34,918
W
Anhur
Guami12
Anhur
12,273
7,582
0
2,353
14,103
4,990
2,065
5,778
8,325
0
45,455
W
Kukulkan
HonkShoe
Kukulkan
15,868
1,934
0
1,411
13,077
5,275
794
2,221
10,856
47,750
0
L
Sol
Rawjik
Sol
13,794
3,657
0
4,127
16,625
5,557
1,031
5,814
10,811
50,849
4,808
L
5,897
297
181
6,087
21,275
25,809
473
6,323
14,952
0
28,151
W
Gilgamesh
iBlizy
Gilgamesh
14,512
2,736
0
2,291
20,983
14,696
312
5,080
15,239
5,400
29,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
36,519
168
Minions Killed
179
7
Camps Cleared
7
865,324
Distance Traveled
840,146
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,304
832
45
3
2
270,211
0
W
Anhur
12,177
761
71
4
2
240,199
3
W
Kukulkan
11,689
731
72
5
3
272,224
0
L
Sol
10,651
666
87
5
4
275,472
11
L
Tyr
12,360
773
36
2
1
319,641
2
W
Gilgamesh
12,653
791
36
2
2
327,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role