Player Matchup

Ullr
Ullr
Lord Dripius
Ullr
Level 89
God Stats
0W - 1L
1,470 SR
Queue Stats
49W - 45L
1,482 Elo+
Party 2
Anubis
Anubis
epikpie09
Anubis
Level 129
God Stats
0W - 2L
1,324 SR
Queue Stats
79W - 94L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
obl1v1onbane
Cthulhu
Level 37
God Stats
1W - 4L
1,402 SR
Queue Stats
2W - 9L
1,199 Elo+
Party 2
Team Averages
Level 85
1,399 SR
1,419 Elo+

VS

Team Averages
Level 86
1,731 SR
1,734 Elo+
Hades
Hades
Ghost28279
Hades
Level 16
God Stats
4W - 0L
1,962 SR
Queue Stats
48W - 2L
1,961 Elo+
Party 1
Bacchus
Bacchus
Wifei
Bacchus
Level 83
God Stats
2W - 3L
1,506 SR
Queue Stats
4W - 4L
1,339 Elo+
Solo
Medusa
Medusa
nTrepld
Medusa
Level 160
God Stats
6W - 2L
1,725 SR
Queue Stats
701W - 151L
1,902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,014
601
3,552
9,327
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
epikpie09
Anubis
10
1 / 7 / 1
6,834
683
6,498
9,975
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
obl1v1onbane
Cthulhu
9
1 / 5 / 0
6,040
604
6,228
9,815
6,334
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 0 / 12
8,369
837
5,672
11,353
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Wifei
Bacchus
11
4 / 1 / 7
7,829
783
3,010
6,832
7,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
nTrepld
Medusa
13
9 / 2 / 5
8,564
856
16,792
9,045
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
16
16
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
3
0
12
9
L
0
4
1
0.13
W
Bacchus
Wifei
Bacchus
4
1
7
7.5
L
Anubis
epikpie09
Anubis
1
7
1
0.21
W
Medusa
nTrepld
Medusa
9
2
5
5.75
L
Cthulhu
obl1v1onbane
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
25,474
29,117
Taken
27,230
13,990
Mitigated
25,217
3,643
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
5,672
1,094
468
5,780
11,353
14,191
195
5,914
5,439
22,851
0
L
3,552
1,301
0
529
9,327
3,449
0
3,092
6,235
0
16,801
W
Bacchus
Wifei
Bacchus
3,010
78
0
766
6,832
7,752
282
2,143
4,689
12,577
0
L
Anubis
epikpie09
Anubis
6,498
728
0
2,462
9,975
4,207
0
2,812
7,163
25,689
0
W
Medusa
nTrepld
Medusa
16,792
7,752
0
2,817
9,045
3,274
745
5,237
3,808
0
35,449
L
Cthulhu
obl1v1onbane
Cthulhu
6,228
544
218
434
9,815
6,334
0
3,173
6,642
11,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,888
Gold Earned
24,762
103
Minions Killed
111
3
Camps Cleared
6
459,024
Distance Traveled
519,370
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,369
837
46
5
2
170,565
1
L
Ullr
6,014
601
36
4
0
173,205
3
W
Bacchus
7,829
783
21
2
1
185,539
1
L
Anubis
6,834
683
57
6
3
141,413
3
W
Medusa
8,564
856
44
4
3
163,266
0
L
Cthulhu
6,040
604
10
1
0
144,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role