Player Matchup

Geb
Geb
BR0DERH0PPER
Geb
Level 125
God Stats
19W - 3L
1,887 SR
Queue Stats
169W - 164L
1,511 Elo+
Party 2
Camazotz
Camazotz
Chatus_
Camazotz
Level 120
God Stats
3W - 5L
1,426 SR
Queue Stats
145W - 139L
1,444 Elo+
Solo
Anhur
Anhur
ZzHoruzZ
Anhur
Level 141
God Stats
2W - 8L
1,250 SR
Queue Stats
230W - 236L
1,434 Elo+
Solo
Charybdis
Charybdis
rex4242
Charybdis
Level 127
God Stats
5W - 2L
1,526 SR
Queue Stats
173W - 167L
1,512 Elo+
Party 2
Ra
Ra
xX_Naburi_Xx
Ra
Level 69
God Stats
3W - 2L
1,491 SR
Queue Stats
71W - 58L
1,502 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,481 Elo+

VS

Team Averages
Level 121
1,683 SR
1,462 Elo+
Ymir
Ymir
AntonDjinn
Ymir
Level 147
God Stats
13W - 13L
1,542 SR
Queue Stats
343W - 342L
1,540 Elo+
Solo
Artemis
Artemis
BlueHawk1018
Artemis
Level 125
God Stats
8W - 4L
1,723 SR
Queue Stats
664W - 686L
1,385 Elo+
Party 1
Kali
Kali
JeSuisLeFromage
Kali
Level 129
God Stats
0W - 1L
1,844 SR
Queue Stats
22W - 17L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
K1NGS
Zhong Kui
Level 125
God Stats
22W - 13L
1,672 SR
Queue Stats
391W - 371L
1,494 Elo+
Solo
Ullr
Ullr
braindeaad
Ullr
Level 78
God Stats
8W - 6L
1,633 SR
Queue Stats
351W - 326L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
10,575
529
12,119
16,146
19,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Chatus_
Camazotz
19
8 / 2 / 1
11,104
555
16,117
19,576
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
ZzHoruzZ
Anhur
18
2 / 1 / 0
10,919
546
8,766
13,274
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
rex4242
Charybdis
16
10 / 1 / 7
10,474
524
16,329
11,390
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 7
11,206
560
7,642
11,726
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,590
430
4,805
20,940
20,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
BlueHawk1018
Artemis
12
0 / 9 / 2
7,539
377
8,858
13,779
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 5 / 1
9,153
458
10,431
16,950
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
K1NGS
Zhong Kui
17
1 / 2 / 0
10,392
520
15,208
19,444
11,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 5 / 2
9,791
490
8,620
14,076
4,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
27
Kills
8
8
Deaths
27
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
5
1
14
12
L
Artemis
BlueHawk1018
Artemis
0
9
2
0.11
W
Camazotz
Chatus_
Camazotz
8
2
1
4.25
L
4
5
1
0.9
L
Zhong Kui
K1NGS
Zhong Kui
1
2
0
0.5
W
Anhur
ZzHoruzZ
Anhur
2
1
0
2
L
2
5
2
0.6
W
Charybdis
rex4242
Charybdis
10
1
7
13.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,973
Damage
47,922
72,112
Taken
85,189
41,532
Mitigated
50,457
33,682
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,805
1,990
0
3,763
20,940
20,606
0
6,539
14,303
33,293
0
W
12,119
1,760
0
3,955
16,146
19,540
0
2,707
13,439
35,534
0
L
Artemis
BlueHawk1018
Artemis
8,858
3,945
0
2,099
13,779
5,318
0
5,140
8,633
0
46,473
W
Camazotz
Chatus_
Camazotz
16,117
4,290
0
12,032
19,576
7,047
0
5,729
13,847
0
91,497
L
10,431
5,479
0
6,636
16,950
8,287
0
2,389
14,447
0
64,539
L
Zhong Kui
K1NGS
Zhong Kui
15,208
1,554
0
11,997
19,444
11,541
280
774
18,624
77,504
0
W
Anhur
ZzHoruzZ
Anhur
8,766
5,067
0
6,116
13,274
4,506
2,140
8,944
4,330
0
76,495
L
8,620
3,441
0
321
14,076
4,705
668
4,395
9,421
0
75,053
W
Charybdis
rex4242
Charybdis
16,329
7,184
0
4,982
11,390
5,598
534
1,734
9,656
0
67,886
W
7,642
594
709
5,888
11,726
4,841
0
899
10,827
97,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
45,465
637
Minions Killed
524
0
Camps Cleared
0
1,976,497
Distance Traveled
1,700,305
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,590
430
45
2
0
351,005
3
W
Geb
10,575
529
45
2
0
377,748
8
L
Artemis
7,539
377
91
5
0
272,386
0
W
Camazotz
11,104
555
141
7
0
471,302
2
L
Kali
9,153
458
83
4
0
378,299
3
L
Zhong Kui
10,392
520
158
8
0
351,619
4
W
Anhur
10,919
546
150
8
0
352,782
6
L
Ullr
9,791
490
147
7
0
346,996
7
W
Charybdis
10,474
524
115
6
0
367,242
2
W
Ra
11,206
560
186
9
0
407,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role