Player Matchup

Tiamat
Tiamat
DarkSenar
Tiamat
Level 129
God Stats
1W - 0L
1,818 SR
Queue Stats
95W - 84L
1,616 Elo+
Party 2
Bastet
Bastet
MartinMolo
Bastet
Level 142
God Stats
6W - 2L
1,604 SR
Queue Stats
91W - 64L
1,676 Elo+
Party 2
Medusa
Medusa
VillanoR2
Medusa
Level 119
God Stats
2W - 1L
1,497 SR
Queue Stats
60W - 48L
1,592 Elo+
Party 2
Team Averages
Level 130
1,640 SR
1,628 Elo+

VS

Team Averages
Level 107
1,551 SR
1,512 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AFluffyRhino
Ymir
Level 60
God Stats
36W - 46L
1,594 SR
Queue Stats
80W - 92L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TrulyRego
Morgan Le Fay
Level 106
God Stats
18W - 21L
1,559 SR
Queue Stats
245W - 244L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkSenar
Tiamat
13
4 / 3 / 8
9,128
761
5,917
10,357
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MartinMolo
Bastet
14
8 / 1 / 6
9,870
823
15,689
12,563
5,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
VillanoR2
Medusa
13
3 / 2 / 10
9,151
763
12,137
9,486
3,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 7 / 2
7,410
618
5,422
9,999
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
8,509
709
6,184
15,893
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
TrulyRego
Morgan Le Fay
12
2 / 5 / 1
7,938
662
10,299
11,018
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
6
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
7
2
0.43
L
2
3
3
1.17
W
Tiamat
DarkSenar
Tiamat
4
3
8
2.67
W
Bastet
MartinMolo
Bastet
8
1
6
11
L
Morgan Le Fay
TrulyRego
Morgan Le Fay
2
5
1
0.5
W
Medusa
VillanoR2
Medusa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,743
Damage
21,905
32,406
Taken
36,910
14,337
Mitigated
22,875
12,821
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,422
1,805
0
260
9,999
2,465
0
1,429
8,454
0
14,844
L
6,184
1,006
0
2,363
15,893
17,318
0
2,414
13,065
16,092
0
W
Tiamat
DarkSenar
Tiamat
5,917
370
139
2,598
10,357
5,304
215
4,924
5,433
22,597
0
W
Bastet
MartinMolo
Bastet
15,689
5,273
0
5,707
12,563
5,878
362
6,594
5,969
0
35,222
L
Morgan Le Fay
TrulyRego
Morgan Le Fay
10,299
1,228
0
910
11,018
3,092
0
1,677
9,191
31,788
0
W
Medusa
VillanoR2
Medusa
12,137
6,603
0
4,377
9,486
3,155
1,860
5,198
4,288
0
38,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
23,857
139
Minions Killed
117
6
Camps Cleared
4
723,200
Distance Traveled
573,357
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,410
618
27
2
3
142,862
3
L
Ymir
8,509
709
34
3
0
213,599
5
W
Tiamat
9,128
761
44
4
4
223,754
1
W
Bastet
9,870
823
30
3
0
263,424
4
L
Morgan Le Fay
7,938
662
56
5
1
216,896
3
W
Medusa
9,151
763
65
5
2
236,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role