Player Matchup

Ares
Ares
Azninja03
Ares
Level 27
God Stats
17W - 5L
1,945 SR
Queue Stats
98W - 61L
1,690 Elo+
Party 1
Geb
Geb
Edge_anthony
Geb
Level 87
God Stats
2W - 3L
1,547 SR
Queue Stats
127W - 104L
1,630 Elo+
Party 1
Izanami
Izanami
FireballWhisky_
Izanami
Level 117
God Stats
16W - 5L
1,721 SR
Queue Stats
221W - 176L
1,639 Elo+
Party 1
He Bo
He Bo
Im OooWee
He Bo
Level 43
God Stats
10W - 10L
1,429 SR
Queue Stats
190W - 155L
1,554 Elo+
Solo
Kali
Kali
temp-478510
Kali
Level 48
God Stats
2W - 5L
1,283 SR
Queue Stats
221W - 192L
1,533 Elo+
Solo
Team Averages
Level 64
1,585 SR
1,609 Elo+

VS

Team Averages
Level 85
1,460 SR
1,555 Elo+
Sylvanus
Sylvanus
Brigarruu
Sylvanus
Level 109
God Stats
0W - 2L
1,253 SR
Queue Stats
146W - 146L
1,542 Elo+
Party 2
Ra
Ra
EpicBioHazard
Ra
Level 117
God Stats
9W - 20L
1,370 SR
Queue Stats
601W - 597L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Eternal_Jakel
Ah Muzen Cab
Level 151
God Stats
3W - 7L
1,397 SR
Queue Stats
386W - 415L
1,582 Elo+
Party 2
Awilix
Awilix
KiragaGaming
Awilix
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 38L
1,606 Elo+
Party 2
Susano
Susano
a-1hp-trashbot
Susano
Level 25
God Stats
1W - 1L
1,783 SR
Queue Stats
21W - 16L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 2 / 2
10,747
537
10,749
14,391
16,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 11
9,824
491
8,264
18,974
20,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 5 / 6
12,016
601
13,912
12,646
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Im OooWee
He Bo
17
6 / 4 / 3
10,941
547
9,326
9,854
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 0 / 7
13,543
677
18,710
18,774
9,553
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brigarruu
Sylvanus
14
3 / 7 / 5
8,838
442
8,038
17,610
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 4
9,324
466
9,389
10,452
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Eternal_Jakel
Ah Muzen Cab
15
3 / 8 / 3
9,281
464
12,941
18,410
5,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
15
6 / 6 / 3
9,724
486
9,262
16,281
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 0
9,485
474
8,326
17,227
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
31
Kills
15
15
Deaths
31
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
5
2
2
3
L
Sylvanus
Brigarruu
Sylvanus
3
7
5
0.79
W
1
4
11
1.63
L
1
4
4
0.75
L
Ah Muzen Cab
Eternal_Jakel
Ah Muzen Cab
3
8
3
0.56
W
6
5
6
1.8
W
He Bo
Im OooWee
He Bo
6
4
3
1.88
L
Awilix
6
6
3
1.25
L
2
6
0
0.33
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,961
Damage
47,956
74,639
Taken
79,980
54,229
Mitigated
43,384
21,461
Healing
25,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,749
457
0
3,693
14,391
16,738
529
871
12,695
56,643
0
L
Sylvanus
Brigarruu
Sylvanus
8,038
1,486
930
4,866
17,610
16,374
0
6,756
10,854
19,909
0
W
8,264
1,888
0
2,150
18,974
20,059
478
6,873
11,651
33,857
0
L
9,389
847
1,268
3,426
10,452
3,977
0
4,814
5,638
69,369
0
L
Ah Muzen Cab
Eternal_Jakel
Ah Muzen Cab
12,941
4,930
0
5,748
18,410
5,375
324
3,933
14,287
0
78,133
W
13,912
9,336
0
3,774
12,646
4,327
2,730
3,571
9,057
0
98,119
W
He Bo
Im OooWee
He Bo
9,326
55
116
2,123
9,854
3,552
0
4,162
5,426
67,226
0
L
Awilix
9,262
3,687
0
4,176
16,281
5,377
0
4,966
11,133
0
59,707
L
8,326
676
0
5,038
17,227
12,281
0
6,605
9,729
7,303
42,060
W
18,710
9,742
0
9,605
18,774
9,553
0
2,845
15,433
0
119,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
46,652
599
Minions Killed
492
0
Camps Cleared
0
1,918,842
Distance Traveled
1,889,552
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,747
537
92
5
0
353,786
6
L
Sylvanus
8,838
442
18
1
0
345,765
6
W
Geb
9,824
491
40
2
0
364,846
0
L
Ra
9,324
466
144
7
0
399,297
12
L
Ah Muzen Cab
9,281
464
133
7
0
364,458
1
W
Izanami
12,016
601
206
10
0
359,036
1
W
He Bo
10,941
547
102
5
0
368,906
7
L
Awilix
9,724
486
91
5
0
413,519
0
L
Susano
9,485
474
106
5
0
366,513
3
W
Kali
13,543
677
159
8
0
472,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role