Player Matchup

Neith
Neith
Deaconfawcett27
Neith
Level 15
God Stats
3W - 3L
1,698 SR
Queue Stats
3W - 4L
1,656 Elo+
Party 2
Janus
Janus
Kaklu
Janus
Level 24
God Stats
0W - 1L
1,741 SR
Queue Stats
19W - 16L
1,532 Elo+
Solo
Nemesis
Nemesis
SJFawcett4
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Party 2
Geb
Geb
Sllurpi
Geb
Level 18
God Stats
5W - 13L
1,488 SR
Queue Stats
37W - 32L
1,464 Elo+
Party 3
Hades
Hades
iiRaptxr
Hades
Level 4
God Stats
5W - 8L
1,790 SR
Queue Stats
40W - 33L
1,545 Elo+
Party 3
Team Averages
Level 13
1,643 SR
1,570 Elo+

VS

Team Averages
Level 25
1,630 SR
1,589 Elo+
Merlin
Merlin
ExpectNoMercy66
Merlin
Level 26
God Stats
28W - 26L
1,477 SR
Queue Stats
81W - 82L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Manateeee
Heimdallr
Level 29
God Stats
47W - 14L
1,885 SR
Queue Stats
425W - 216L
1,666 Elo+
Party 1
Chaac
Chaac
Master420xx
Chaac
Level 29
God Stats
11W - 4L
1,960 SR
Queue Stats
64W - 61L
1,643 Elo+
Solo
Mercury
Mercury
YORUlCHl
Mercury
Level 29
God Stats
12W - 7L
1,606 SR
Queue Stats
417W - 210L
1,664 Elo+
Party 1
Yemoja
Yemoja
deadshalrise
Yemoja
Level 13
God Stats
1W - 2L
1,224 SR
Queue Stats
29W - 21L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
10,943
995
7,432
12,883
4,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Kaklu
Janus
15
1 / 8 / 1
9,846
895
8,819
15,657
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
SJFawcett4
Nemesis
15
1 / 11 / 0
9,307
846
1,378
18,187
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Geb
16
1 / 7 / 3
9,587
872
10,301
24,254
12,266
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
iiRaptxr
Hades
17
0 / 14 / 5
9,802
891
11,604
25,130
12,197
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 28
11,654
1,059
27,367
9,066
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Manateeee
Heimdallr
18
6 / 1 / 27
11,797
1,072
19,266
8,672
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
20 / 2 / 17
14,113
1,283
25,755
11,662
9,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
YORUlCHl
Mercury
18
13 / 3 / 16
11,477
1,043
12,497
8,907
4,138
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
18
0 / 0 / 34
11,891
1,081
4,733
7,929
8,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
168
7
Kills
46
46
Deaths
7
10
Assists
122
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
7
1
28
21
L
Janus
Kaklu
Janus
1
8
1
0.19
W
Heimdallr
Manateeee
Heimdallr
6
1
27
19.5
W
20
2
17
14.25
L
Nemesis
SJFawcett4
Nemesis
1
11
0
0.09
L
Geb
1
7
3
0.36
W
Mercury
YORUlCHl
Mercury
13
3
16
7
W
Yemoja
0
0
34
17
L
Hades
iiRaptxr
Hades
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
89,618
96,111
Taken
46,236
40,226
Mitigated
30,032
4,422
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,432
1,972
0
269
12,883
4,138
0
5,050
7,833
0
20,291
W
27,367
1,393
339
417
9,066
3,943
0
6,659
2,407
47,080
0
L
Janus
Kaklu
Janus
8,819
932
0
1,276
15,657
4,675
0
2,611
13,046
45,535
0
W
Heimdallr
Manateeee
Heimdallr
19,266
11,569
0
2,009
8,672
3,674
0
6,502
2,170
0
45,016
W
25,755
5,788
0
3,186
11,662
9,568
0
6,717
4,657
0
49,191
L
Nemesis
SJFawcett4
Nemesis
1,378
198
0
470
18,187
6,950
0
8,432
9,755
0
10,252
L
Geb
10,301
1,395
0
0
24,254
12,266
0
8,727
15,527
21,286
0
W
Mercury
YORUlCHl
Mercury
12,497
6,923
0
0
8,907
4,138
0
4,557
4,350
0
20,143
W
Yemoja
4,733
1,657
9,617
3,228
7,929
8,709
0
6,289
1,640
12,161
0
L
Hades
iiRaptxr
Hades
11,604
846
447
1,960
25,130
12,197
0
7,280
17,850
20,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,485
Gold Earned
60,932
170
Minions Killed
205
3
Camps Cleared
9
981,896
Distance Traveled
964,327
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,943
995
18
2
1
209,698
0
W
Merlin
11,654
1,059
53
5
1
191,755
0
L
Janus
9,846
895
89
8
1
174,947
0
W
Heimdallr
11,797
1,072
55
5
7
176,287
0
W
Chaac
14,113
1,283
53
5
0
192,428
0
L
Nemesis
9,307
846
19
2
0
194,837
0
L
Geb
9,587
872
18
2
0
203,307
1
W
Mercury
11,477
1,043
31
3
1
214,276
0
W
Yemoja
11,891
1,081
13
1
0
189,581
0
L
Hades
9,802
891
26
2
1
199,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role