Player Matchup

Horus
Horus
ChiefBeef87
Horus
Level 51
God Stats
2W - 3L
1,142 SR
Queue Stats
92W - 118L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
DangLinWhang
Xbalanque
Level 28
God Stats
11W - 12L
1,393 SR
Queue Stats
50W - 74L
1,259 Elo+
Party 1
Chaac
Chaac
DeceptiveSynth
Chaac
Level 47
God Stats
10W - 14L
1,386 SR
Queue Stats
118W - 149L
1,376 Elo+
Solo
Chronos
Chronos
MARIOSLAYER1234
Chronos
Level 86
God Stats
1W - 0L
1,775 SR
Queue Stats
108W - 137L
1,339 Elo+
Party 1
Thor
Thor
SnowMo77
Thor
Level 89
God Stats
4W - 3L
1,397 SR
Queue Stats
99W - 127L
1,359 Elo+
Party 1
Team Averages
Level 60
1,419 SR
1,335 Elo+

VS

Team Averages
Level 51
1,410 SR
1,346 Elo+
Zeus
Zeus
Craaank24
Zeus
Level 67
God Stats
0W - 2L
1,218 SR
Queue Stats
153W - 191L
1,337 Elo+
Party 2
Thanatos
Thanatos
MrOblivious775
Thanatos
Level 29
God Stats
10W - 5L
1,637 SR
Queue Stats
59W - 82L
1,358 Elo+
Party 2
Mulan
Mulan
RelevantFer
Mulan
Level 48
God Stats
59W - 79L
1,480 SR
Queue Stats
259W - 315L
1,361 Elo+
Solo
Hel
Hel
TechmoViper
Hel
Level 42
God Stats
1W - 5L
1,316 SR
Queue Stats
108W - 133L
1,333 Elo+
Party 2
Chiron
Chiron
chromie-4
Chiron
Level 68
God Stats
22W - 31L
1,399 SR
Queue Stats
238W - 300L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,516
426
4,824
16,725
12,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
DangLinWhang
Xbalanque
18
5 / 2 / 8
10,687
534
16,193
14,008
5,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 2 / 4
11,152
558
13,186
18,258
14,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 1
8,809
440
4,807
9,939
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
18
10 / 6 / 2
11,868
593
16,366
16,383
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 6 / 1
8,655
433
7,260
13,625
3,439
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
14
4 / 4 / 4
9,556
478
7,252
13,683
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 1
9,814
491
11,737
19,846
16,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 5 / 4
8,053
403
5,297
13,555
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
chromie-4
Chiron
16
8 / 3 / 2
10,288
514
15,124
14,622
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
23
Kills
16
17
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Zeus
1
6
1
0.25
W
Xbalanque
DangLinWhang
Xbalanque
5
2
8
4.5
W
6
2
4
4
W
1
4
1
0.38
L
Thanatos
4
4
4
1.5
L
2
5
1
0.5
W
Thor
10
6
2
1.83
L
1
5
4
0.6
L
Chiron
chromie-4
Chiron
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,376
Damage
46,670
75,313
Taken
75,331
41,527
Mitigated
42,955
31,030
Healing
28,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,824
2,876
3,023
6,704
16,725
12,556
174
4,048
12,677
0
24,882
L
Zeus
7,260
1,785
0
2,885
13,625
3,439
0
947
12,636
69,854
0
W
Xbalanque
DangLinWhang
Xbalanque
16,193
9,223
0
6,072
14,008
5,495
2,476
5,360
8,648
0
87,487
W
13,186
3,594
0
9,426
18,258
14,286
572
2,139
16,119
0
75,879
W
4,807
1,592
0
2,482
9,939
3,101
956
826
9,113
48,622
0
L
Thanatos
7,252
2,620
0
8,253
13,683
6,373
0
637
13,006
0
57,368
L
11,737
2,879
0
6,346
19,846
16,040
0
1,258
18,508
5,583
55,270
W
Thor
16,366
5,302
0
3,323
16,383
6,089
0
1,695
14,688
0
80,741
L
5,297
682
1,963
4,094
13,555
11,944
34
425
13,116
19,259
0
L
Chiron
chromie-4
Chiron
15,124
5,260
175
4,761
14,622
5,159
103
1,595
12,879
0
64,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,032
Gold Earned
46,366
526
Minions Killed
510
0
Camps Cleared
0
1,918,553
Distance Traveled
1,725,374
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,516
426
33
2
0
419,100
2
L
Zeus
8,655
433
125
6
0
346,898
2
W
Xbalanque
10,687
534
152
8
0
398,273
0
W
Chaac
11,152
558
149
7
0
403,276
3
W
Chronos
8,809
440
79
4
0
338,111
1
L
Thanatos
9,556
478
94
5
0
375,938
0
L
Mulan
9,814
491
141
7
0
322,899
3
W
Thor
11,868
593
113
6
0
359,793
1
L
Hel
8,053
403
25
1
0
335,302
1
L
Chiron
10,288
514
125
6
0
344,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role