Player Matchup

Amaterasu
Amaterasu
B4LL3R
Amaterasu
Level 48
God Stats
0W - 1L
1,654 SR
Queue Stats
70W - 77L
1,440 Elo+
Party 3
Zeus
Zeus
InvincibleKulo
Zeus
Level 149
God Stats
14W - 6L
1,653 SR
Queue Stats
255W - 245L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
JosueCnseco
Danzaburou
Level 150
God Stats
5W - 4L
1,625 SR
Queue Stats
350W - 335L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
ShootrMcGavn255
Xing Tian
Level 147
God Stats
0W - 3L
1,524 SR
Queue Stats
253W - 252L
1,505 Elo+
Party 1
Set
Set
xJustiz
Set
Level 54
God Stats
3W - 4L
1,521 SR
Queue Stats
85W - 91L
1,445 Elo+
Party 3
Team Averages
Level 110
1,595 SR
1,505 Elo+

VS

Team Averages
Level 109
1,602 SR
1,601 Elo+
Mulan
Mulan
ChaosTwohander
Mulan
Level 137
God Stats
5W - 2L
1,776 SR
Queue Stats
97W - 49L
1,727 Elo+
Party 2
Bakasura
Bakasura
CheesyMcSqueeze
Bakasura
Level 129
God Stats
23W - 15L
1,646 SR
Queue Stats
157W - 116L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Drakostein
Morgan Le Fay
Level 139
God Stats
1W - 0L
1,527 SR
Queue Stats
41W - 44L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PraiseJabeebPrt2
Ah Muzen Cab
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 1L
1,816 Elo+
Party 2
Geb
Geb
apgonza
Geb
Level 125
God Stats
36W - 30L
1,561 SR
Queue Stats
294W - 325L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B4LL3R
Amaterasu
14
0 / 2 / 1
8,273
636
3,266
20,245
12,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 3 / 3
9,183
706
15,455
10,905
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JosueCnseco
Danzaburou
15
1 / 2 / 2
8,726
671
10,394
10,156
4,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ShootrMcGavn255
Xing Tian
14
1 / 1 / 1
8,408
647
4,188
15,341
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
16
1 / 4 / 1
8,169
628
6,255
9,197
4,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 9
9,763
751
11,615
15,005
15,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
17
1 / 1 / 5
9,511
732
5,123
8,593
4,241
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Drakostein
Morgan Le Fay
16
1 / 1 / 5
9,418
724
11,766
8,474
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
PraiseJabeebPrt2
Ah Muzen Cab
19
9 / 0 / 2
11,686
899
20,249
8,241
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
14
1 / 1 / 3
9,377
721
9,215
14,151
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
12
12
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
B4LL3R
Amaterasu
0
2
1
0.25
W
0
1
9
4.5
W
Bakasura
1
1
5
3.5
W
Morgan Le Fay
Drakostein
Morgan Le Fay
1
1
5
3.5
L
1
3
3
0.83
L
Danzaburou
JosueCnseco
Danzaburou
1
2
2
1
W
Ah Muzen Cab
PraiseJabeebPrt2
Ah Muzen Cab
9
0
2
10
L
Xing Tian
ShootrMcGavn255
Xing Tian
1
1
1
1.5
W
Geb
1
1
3
2.5
L
Set
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,558
Damage
57,968
65,844
Taken
54,464
39,115
Mitigated
42,453
18,995
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
B4LL3R
Amaterasu
3,266
82
2,041
8,018
20,245
12,269
90
6,510
13,415
0
16,043
W
11,615
928
807
4,681
15,005
15,756
0
6,573
8,432
6,862
24,006
W
Bakasura
5,123
3,828
0
3,119
8,593
4,241
1,364
2,013
6,580
0
22,752
W
Morgan Le Fay
Drakostein
Morgan Le Fay
11,766
2,158
0
1,351
8,474
3,676
826
4,451
4,023
44,644
0
L
15,455
1,198
148
2,377
10,905
4,115
32
2,758
8,147
50,945
0
L
Danzaburou
JosueCnseco
Danzaburou
10,394
4,817
0
3,080
10,156
4,020
0
5,199
4,957
0
40,658
W
Ah Muzen Cab
PraiseJabeebPrt2
Ah Muzen Cab
20,249
5,197
0
4,496
8,241
3,785
1,874
2,562
5,679
0
68,689
L
Xing Tian
ShootrMcGavn255
Xing Tian
4,188
219
785
2,546
15,341
14,508
0
7,946
7,185
17,096
0
W
Geb
9,215
165
669
4,968
14,151
14,995
145
5,050
9,101
20,094
0
L
Set
6,255
1,104
0
0
9,197
4,203
0
676
8,241
0
33,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
49,755
325
Minions Killed
357
7
Camps Cleared
11
1,273,163
Distance Traveled
1,421,856
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,273
636
50
4
0
263,863
1
W
Mulan
9,763
751
46
4
0
276,742
5
W
Bakasura
9,511
732
71
5
8
304,970
5
W
Morgan Le Fay
9,418
724
108
8
0
269,864
1
L
Zeus
9,183
706
103
8
3
242,188
2
L
Danzaburou
8,726
671
86
7
2
242,175
1
W
Ah Muzen Cab
11,686
899
124
10
3
291,684
2
L
Xing Tian
8,408
647
34
3
0
276,830
5
W
Geb
9,377
721
8
1
0
278,596
1
L
Set
8,169
628
52
4
2
248,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role