Player Matchup

Cerberus
Cerberus
Autobotredalert
Cerberus
Level 4
God Stats
0W - 2L
1,333 SR
Queue Stats
4W - 13L
1,003 Elo+
Solo
Cthulhu
Cthulhu
Fals0
Cthulhu
Level 16
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo
Nu Wa
Nu Wa
LordAlastor5113
Nu Wa
Level 17
God Stats
6W - 6L
1,219 SR
Queue Stats
39W - 41L
1,365 Elo+
Solo
Bellona
Bellona
WynnterWolfe
Bellona
Level 24
God Stats
3W - 3L
1,302 SR
Queue Stats
24W - 37L
1,256 Elo+
Solo
Danzaburou
Danzaburou
coolchuchi
Danzaburou
Level 8
God Stats
18W - 22L
1,327 SR
Queue Stats
35W - 39L
1,107 Elo+
Solo
Team Averages
Level 14
1,376 SR
1,228 Elo+

VS

Team Averages
Level 15
1,416 SR
1,336 Elo+
Awilix
Awilix
Ascendant IX
Awilix
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
136W - 130L
1,250 Elo+
Solo
Guan Yu
Guan Yu
DaveLax
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Ezdad
Thor
Level 10
God Stats
3W - 9L
946 SR
Queue Stats
20W - 29L
1,181 Elo+
Solo
Izanami
Izanami
K3mendaGiGi
Izanami
Level 29
God Stats
22W - 12L
1,617 SR
Queue Stats
60W - 66L
1,389 Elo+
Solo
Kukulkan
Kukulkan
nolsrols29
Kukulkan
Level 16
God Stats
5W - 5L
1,517 SR
Queue Stats
60W - 47L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 8 / 2
9,101
827
3,541
24,783
25,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Fals0
Cthulhu
15
0 / 11 / 2
9,116
829
8,576
29,747
25,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 9 / 1
9,135
830
19,240
17,974
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WynnterWolfe
Bellona
16
1 / 11 / 3
10,393
945
4,344
24,108
20,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
coolchuchi
Danzaburou
15
3 / 4 / 0
9,937
903
9,088
14,357
4,760
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
5 / 4 / 21
10,727
975
13,323
10,718
3,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
DaveLax
Guan Yu
19
6 / 0 / 28
11,560
1,051
13,414
13,576
18,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Ezdad
Thor
18
11 / 0 / 21
12,074
1,098
15,058
10,427
3,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
K3mendaGiGi
Izanami
19
15 / 0 / 19
12,818
1,165
39,015
10,663
3,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
nolsrols29
Kukulkan
19
6 / 0 / 26
11,479
1,044
22,381
5,602
2,154
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
158
4
Kills
43
43
Deaths
4
8
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
4
21
3.88
L
Cerberus
0
8
2
0.13
W
Guan Yu
DaveLax
Guan Yu
6
0
28
20
W
Thor
Ezdad
Thor
11
0
21
21.5
L
Cthulhu
Fals0
Cthulhu
0
11
2
0.09
W
Izanami
K3mendaGiGi
Izanami
15
0
19
24.5
L
0
9
1
0.06
L
Bellona
WynnterWolfe
Bellona
1
11
3
0.23
L
Danzaburou
coolchuchi
Danzaburou
3
4
0
0.75
W
Kukulkan
nolsrols29
Kukulkan
6
0
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,789
Damage
103,191
110,969
Taken
50,986
81,223
Mitigated
31,929
6,999
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,323
7,245
0
0
10,718
3,934
0
4,422
5,731
0
23,306
L
Cerberus
3,541
561
0
1,984
24,783
25,534
0
5,274
19,062
13,337
0
W
Guan Yu
DaveLax
Guan Yu
13,414
2,204
3,004
5,630
13,576
18,784
0
6,298
6,618
301
26,756
W
Thor
Ezdad
Thor
15,058
2,308
0
0
10,427
3,814
0
6,022
3,716
0
26,040
L
Cthulhu
Fals0
Cthulhu
8,576
662
0
1,876
29,747
25,441
0
5,438
24,108
25,176
0
W
Izanami
K3mendaGiGi
Izanami
39,015
32,359
0
2,337
10,663
3,243
0
7,863
2,332
0
84,021
L
19,240
6,300
162
745
17,974
4,995
0
4,701
13,083
42,845
0
L
Bellona
WynnterWolfe
Bellona
4,344
1,773
22
1,911
24,108
20,493
0
3,628
20,203
0
19,723
L
Danzaburou
coolchuchi
Danzaburou
9,088
6,662
0
299
14,357
4,760
0
3,498
10,666
0
23,727
W
Kukulkan
nolsrols29
Kukulkan
22,381
2,325
0
1,318
5,602
2,154
0
4,118
1,232
51,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
58,658
185
Minions Killed
275
5
Camps Cleared
4
872,595
Distance Traveled
1,006,658
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,727
975
25
2
0
197,453
0
L
Cerberus
9,101
827
20
2
0
195,096
0
W
Guan Yu
11,560
1,051
23
2
4
235,005
0
W
Thor
12,074
1,098
36
3
0
197,260
0
L
Cthulhu
9,116
829
46
4
0
167,682
1
W
Izanami
12,818
1,165
115
10
0
174,720
0
L
Nu Wa
9,135
830
61
6
0
187,212
1
L
Bellona
10,393
945
38
3
1
177,287
0
L
Danzaburou
9,937
903
20
2
4
145,318
0
W
Kukulkan
11,479
1,044
76
7
0
202,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role