Player Matchup

Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
Anxoush
Fafnir
Masters
Level 159
God Stats
54W - 46L
1,644 SR
Queue Stats
431W - 382L
2,884 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond I
Sucrax
Tsukuyomi
Diamond I
Level 159
God Stats
3W - 3L
1,785 SR
Queue Stats
255W - 253L
2,701 MMR
Solo
Hachiman
Hachiman
Masters
iSmug
Hachiman
Masters
Level 159
God Stats
2W - 6L
1,492 SR
Queue Stats
270W - 263L
2,674 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,584 SR
2,252 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 107
1,728 SR
2,234 MMR
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hel
Hel
Diamond I
 
Hel
Diamond I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anubis
Anubis
Masters
JustifiedConceit
Anubis
Masters
Level 160
God Stats
26W - 14L
1,790 SR
Queue Stats
521W - 499L
2,697 MMR
Solo
Loki
Loki
Diamond III
PuertoRicanPapi
Loki
Diamond III
Level 39
God Stats
5W - 2L
1,921 SR
Queue Stats
78W - 53L
2,689 MMR
Party 2
Zeus
Zeus
Diamond II
italianpapi
Zeus
Diamond II
Level 96
God Stats
14W - 5L
1,927 SR
Queue Stats
61W - 39L
2,784 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 4 / 1
6,837
526
2,549
6,278
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
 
Mulan
10
2 / 8 / 1
6,292
484
3,190
12,599
5,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Anxoush
Fafnir
9
1 / 4 / 7
6,569
505
3,670
11,888
10,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Sucrax
Tsukuyomi
10
1 / 5 / 1
6,186
476
2,504
7,880
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
iSmug
Hachiman
13
8 / 1 / 3
8,132
626
7,718
9,393
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Ah Muzen CabTerraOdinCliodhna

VS

Bans
GebArtioSolTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 0 / 4
9,279
714
9,283
7,080
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
 
Hel
14
4 / 2 / 4
8,180
629
5,213
4,638
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 2 / 3
7,785
599
5,082
8,448
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 3 / 1
7,702
592
6,278
6,389
1,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 7 / 5
6,725
517
9,290
8,563
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
14
Kills
22
22
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
1
0.63
L
Mulan
 
Mulan
2
8
1
0.31
W
Gilgamesh
 
Gilgamesh
6
0
4
8
W
Hel
 
Hel
4
2
4
3
L
Fafnir
Anxoush
Fafnir
1
4
7
1.13
W
5
2
3
3.25
W
5
3
1
1.83
L
Tsukuyomi
Sucrax
Tsukuyomi
1
5
1
0.3
L
Hachiman
iSmug
Hachiman
8
1
3
9.5
W
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,631
Damage
35,146
48,038
Taken
35,118
22,077
Mitigated
13,175
11,490
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,549
0
0
539
6,278
1,760
0
4,052
2,117
42,549
0
L
Mulan
 
Mulan
3,190
434
0
2,600
12,599
5,147
0
2,536
9,529
144
28,711
W
Gilgamesh
 
Gilgamesh
9,283
3,288
0
3,328
7,080
4,678
196
264
6,816
4,500
52,278
W
Hel
 
Hel
5,213
524
2,068
2,420
4,638
1,626
0
1,008
3,630
62,692
0
L
Fafnir
Anxoush
Fafnir
3,670
856
1,202
2,448
11,888
10,448
0
4,825
6,267
9,495
0
W
5,082
182
0
3,926
8,448
3,210
0
1,961
6,487
53,531
0
W
6,278
1,238
0
976
6,389
1,757
0
454
5,935
0
35,788
L
Tsukuyomi
Sucrax
Tsukuyomi
2,504
438
0
2,279
7,880
2,124
0
4,355
3,395
0
30,781
L
Hachiman
iSmug
Hachiman
7,718
3,188
0
2,422
9,393
2,598
0
3,489
5,204
0
47,664
W
9,290
1,405
0
680
8,563
1,904
0
2,532
6,031
24,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
39,671
331
Minions Killed
446
0
Camps Cleared
0
1,207,207
Distance Traveled
1,352,963
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,837
526
91
7
0
243,549
3
L
Mulan
6,292
484
63
5
0
214,675
3
W
Gilgamesh
9,279
714
124
10
0
290,911
3
W
Hel
8,180
629
118
9
0
290,843
2
L
Fafnir
6,569
505
9
1
0
244,029
7
W
Anubis
7,785
599
98
8
0
238,717
3
W
Loki
7,702
592
59
5
0
294,926
4
L
Tsukuyomi
6,186
476
69
5
0
259,198
3
L
Hachiman
8,132
626
99
8
0
245,756
3
W
Zeus
6,725
517
47
4
0
237,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role