Player Matchup

Zeus
Zeus
AqueleNeguinho
Zeus
Level 18
God Stats
1W - 5L
1,425 SR
Queue Stats
50W - 47L
1,456 Elo+
Party 1
Thoth
Thoth
JujubaRosa
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
TerreneGuitar41
Danzaburou
Level 13
God Stats
0W - 1L
1,200 SR
Queue Stats
8W - 15L
1,342 Elo+
Party 2
Ganesha
Ganesha
Tevinho is budd
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,353 Elo+
Party 2
Nemesis
Nemesis
badbrit
Nemesis
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 16L
1,357 Elo+
Party 2
Team Averages
Level 33
1,382 SR
1,386 Elo+

VS

Team Averages
Level 38
1,500 SR
1,430 Elo+
Neith
Neith
LaCuyaKris
Neith
Level 24
God Stats
78W - 97L
1,510 SR
Queue Stats
79W - 98L
1,483 Elo+
Party 3
Hel
Hel
LadyStarkdust
Hel
Level 112
God Stats
6W - 4L
1,456 SR
Queue Stats
132W - 144L
1,425 Elo+
Party 4
Kuzenbo
Kuzenbo
Negr0scuro
Kuzenbo
Level 7
God Stats
3W - 4L
1,672 SR
Queue Stats
11W - 17L
1,356 Elo+
Party 4
Merlin
Merlin
Nicofeba
Merlin
Level 27
God Stats
19W - 19L
1,361 SR
Queue Stats
39W - 64L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
anddy1
Cu Chulainn
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
11,000
1,100
21,281
11,027
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
16
0 / 8 / 8
9,561
956
7,683
11,860
4,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TerreneGuitar41
Danzaburou
16
3 / 6 / 2
9,954
995
10,384
11,523
4,679
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 4 / 9
10,687
1,069
9,313
18,555
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
badbrit
Nemesis
16
2 / 9 / 5
10,192
1,019
14,468
18,253
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

100

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 5 / 13
11,255
1,126
10,986
13,847
4,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 0 / 21
11,337
1,134
13,413
11,993
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Negr0scuro
Kuzenbo
18
3 / 0 / 22
10,941
1,094
12,096
14,257
22,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Nicofeba
Merlin
18
3 / 1 / 20
10,920
1,092
12,789
8,666
5,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
anddy1
Cu Chulainn
18
12 / 3 / 14
12,127
1,213
17,086
18,902
15,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
9
Kills
30
30
Deaths
9
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Thoth
0
8
8
0.5
W
Neith
7
5
13
2.7
W
5
0
21
15.5
W
Kuzenbo
Negr0scuro
Kuzenbo
3
0
22
14
W
Merlin
Nicofeba
Merlin
3
1
20
13
L
Danzaburou
TerreneGuitar41
Danzaburou
3
6
2
0.67
L
0
4
9
1.13
W
Cu Chulainn
anddy1
Cu Chulainn
12
3
14
6.33
L
Nemesis
badbrit
Nemesis
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,129
Damage
66,370
71,218
Taken
67,665
39,610
Mitigated
54,048
6,911
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,281
3,672
0
1,297
11,027
4,067
0
6,365
4,322
58,858
0
L
Thoth
7,683
2,246
0
956
11,860
4,252
0
8,009
3,770
28,385
0
W
Neith
10,986
5,909
0
762
13,847
4,769
0
10,372
3,475
0
22,804
W
13,413
197
10,385
7,357
11,993
5,544
0
7,736
4,257
28,959
0
W
Kuzenbo
Negr0scuro
Kuzenbo
12,096
3,692
0
1,412
14,257
22,555
0
7,973
6,284
24,044
0
W
Merlin
Nicofeba
Merlin
12,789
694
159
1,609
8,666
5,279
0
5,271
3,395
45,735
0
L
Danzaburou
TerreneGuitar41
Danzaburou
10,384
5,452
0
535
11,523
4,679
0
6,973
4,456
0
18,272
L
9,313
451
259
2,285
18,555
18,249
0
8,787
9,496
26,493
0
W
Cu Chulainn
anddy1
Cu Chulainn
17,086
2,626
0
1,722
18,902
15,901
0
6,925
11,977
6,082
18,161
L
Nemesis
badbrit
Nemesis
14,468
5,312
0
1,579
18,253
8,363
0
11,022
6,863
0
30,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,394
Gold Earned
56,580
211
Minions Killed
204
8
Camps Cleared
7
859,567
Distance Traveled
1,033,255
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,000
1,100
103
10
3
186,558
0
L
Thoth
9,561
956
41
4
0
171,669
0
W
Neith
11,255
1,126
32
3
1
146,087
0
W
Hel
11,337
1,134
50
5
4
257,225
0
W
Kuzenbo
10,941
1,094
30
3
1
249,729
0
W
Merlin
10,920
1,092
73
7
0
196,101
0
L
Danzaburou
9,954
995
25
3
1
132,776
0
L
Ganesha
10,687
1,069
0
0
0
160,382
0
W
Cu Chulainn
12,127
1,213
19
2
1
184,113
2
L
Nemesis
10,192
1,019
42
4
4
208,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role