Player Matchup

Serqet
Serqet
 
Serqet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BigMaxi
Gilgamesh
Level 107
God Stats
1W - 4L
1,319 SR
Queue Stats
238W - 208L
1,515 Elo+
Party 2
Ullr
Ullr
HeatRapid
Ullr
Level 126
God Stats
16W - 11L
1,597 SR
Queue Stats
355W - 324L
1,513 Elo+
Party 2
Chang'e
Chang'e
KuZiiGaming
Chang'e
Level 127
God Stats
4W - 2L
1,686 SR
Queue Stats
159W - 155L
1,530 Elo+
Party 2
Sol
Sol
Steezmcdeeze
Sol
Level 102
God Stats
9W - 10L
1,439 SR
Queue Stats
187W - 212L
1,495 Elo+
Solo
Team Averages
Level 106
1,508 SR
1,511 Elo+

VS

Team Averages
Level 119
1,571 SR
1,504 Elo+
Bastet
Bastet
DrShizno
Bastet
Level 129
God Stats
17W - 11L
1,640 SR
Queue Stats
235W - 238L
1,528 Elo+
Party 1
Artio
Artio
Feruchiha
Artio
Level 156
God Stats
5W - 3L
1,617 SR
Queue Stats
357W - 473L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Flare2g
Guan Yu
Level 105
God Stats
4W - 4L
1,404 SR
Queue Stats
881W - 995L
1,513 Elo+
Solo
Nu Wa
Nu Wa
LordQuesoDip
Nu Wa
Level 83
God Stats
3W - 6L
1,500 SR
Queue Stats
97W - 75L
1,482 Elo+
Party 1
Ullr
Ullr
ShakerTheChief
Ullr
Level 124
God Stats
4W - 1L
1,693 SR
Queue Stats
193W - 195L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 4 / 1
7,980
499
3,226
11,445
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
BigMaxi
Gilgamesh
13
0 / 3 / 0
8,029
502
8,761
13,270
8,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
11
1 / 6 / 2
6,905
432
6,620
12,987
3,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
KuZiiGaming
Chang'e
10
0 / 3 / 3
6,276
392
6,512
11,680
8,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

14
1 / 2 / 0
8,213
513
6,132
8,173
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrShizno
Bastet
15
9 / 1 / 2
9,063
566
10,590
9,435
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Feruchiha
Artio
11
3 / 1 / 8
7,841
490
6,133
13,362
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Flare2g
Guan Yu
16
4 / 0 / 0
9,576
599
8,246
12,788
16,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 2
8,200
513
6,593
5,355
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 9
7,381
461
8,203
9,669
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
18
18
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
4
1
1.13
L
Gilgamesh
BigMaxi
Gilgamesh
0
3
0
0
W
Bastet
DrShizno
Bastet
9
1
2
10
W
Artio
Feruchiha
Artio
3
1
8
7
W
Guan Yu
Flare2g
Guan Yu
4
0
0
4
L
Ullr
1
6
2
0.33
L
Chang'e
KuZiiGaming
Chang'e
0
3
3
0.5
W
2
1
2
3
W
0
3
9
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,251
Damage
39,765
57,555
Taken
50,609
27,111
Mitigated
35,242
20,798
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,226
660
0
3,592
11,445
3,625
0
2,296
9,007
0
48,898
L
Gilgamesh
BigMaxi
Gilgamesh
8,761
2,993
0
3,940
13,270
8,425
495
613
12,537
2,694
49,163
W
Bastet
DrShizno
Bastet
10,590
2,632
0
3,457
9,435
3,226
0
1,993
7,442
0
63,217
W
Artio
Feruchiha
Artio
6,133
1,235
1,343
3,556
13,362
10,737
0
5,414
7,948
17,096
0
W
Guan Yu
Flare2g
Guan Yu
8,246
2,100
0
6,806
12,788
16,904
0
605
12,183
0
58,975
L
Ullr
6,620
2,286
0
602
12,987
3,502
0
2,968
9,899
0
43,841
L
Chang'e
KuZiiGaming
Chang'e
6,512
758
3,197
5,861
11,680
8,831
0
2,460
9,168
23,507
0
W
6,593
1,376
157
1,624
5,355
1,789
620
2,732
2,623
43,728
0
W
8,203
3,247
0
3,339
9,669
2,586
0
2,010
7,354
0
50,222
L
6,132
2,367
0
3,606
8,173
2,728
200
4,018
3,818
67,271
6,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
42,061
455
Minions Killed
433
0
Camps Cleared
0
1,508,558
Distance Traveled
1,630,093
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,980
499
93
6
0
354,477
0
L
Gilgamesh
8,029
502
115
7
0
283,655
1
W
Bastet
9,063
566
103
6
0
390,130
0
W
Artio
7,841
490
23
1
0
318,533
6
W
Guan Yu
9,576
599
139
9
0
305,047
7
L
Ullr
6,905
432
67
4
0
280,165
5
L
Chang'e
6,276
392
47
3
0
306,974
0
W
Nu Wa
8,200
513
98
6
0
308,434
4
W
Ullr
7,381
461
70
4
0
307,949
2
L
Sol
8,213
513
133
8
0
283,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role