Player Matchup

Chaac
Chaac
ExterminateWomen
Chaac
Level 5
God Stats
8W - 0L
1,500 SR
Queue Stats
56W - 12L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
FartinBlood
Cthulhu
Level 85
God Stats
7W - 0L
1,605 SR
Queue Stats
105W - 37L
1,721 Elo+
Party 1
Thoth
Thoth
TheDarkestN1G
Thoth
Level 5
God Stats
3W - 1L
1,750 SR
Queue Stats
48W - 8L
1,488 Elo+
Party 1
Team Averages
Level 32
1,618 SR
1,565 Elo+

VS

Team Averages
Level 42
1,462 SR
1,468 Elo+
Sun Wukong
Sun Wukong
SavageNinja1269
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Cabrakan
Cabrakan
filizetti
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 108L
1,399 Elo+
Party 2
Baba Yaga
Baba Yaga
wo1fpak4
Baba Yaga
Level 88
God Stats
2W - 6L
1,386 SR
Queue Stats
183W - 213L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 15
7,673
767
11,423
8,837
2,968
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
FartinBlood
Cthulhu
10
3 / 0 / 15
8,205
821
4,472
9,492
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
14 / 0 / 4
9,389
939
12,858
3,996
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SavageNinja1269
Sun Wukong
8
0 / 12 / 0
5,515
552
3,397
13,801
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
filizetti
Cabrakan
9
0 / 4 / 0
5,701
570
2,813
13,396
12,463
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
wo1fpak4
Baba Yaga
7
0 / 4 / 0
5,466
547
3,323
6,488
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
20
Kills
0
0
Deaths
20
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
Cthulhu
FartinBlood
Cthulhu
3
0
15
10.5
L
Sun Wukong
SavageNinja1269
Sun Wukong
0
12
0
0
W
14
0
4
16
L
Cabrakan
filizetti
Cabrakan
0
4
0
0
L
Baba Yaga
wo1fpak4
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
9,533
22,325
Taken
33,685
8,308
Mitigated
21,673
10,310
Healing
1,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,423
1,691
0
4,992
8,837
2,968
414
2,737
5,685
0
23,978
W
Cthulhu
FartinBlood
Cthulhu
4,472
233
83
4,401
9,492
4,531
511
3,418
5,113
10,854
0
L
Sun Wukong
SavageNinja1269
Sun Wukong
3,397
1,215
0
362
13,801
6,861
0
7,655
5,591
0
9,079
W
12,858
468
0
834
3,996
809
460
566
2,263
34,745
0
L
Cabrakan
filizetti
Cabrakan
2,813
402
0
669
13,396
12,463
0
6,100
6,630
11,365
0
L
Baba Yaga
wo1fpak4
Baba Yaga
3,323
35
0
735
6,488
2,349
0
2,992
3,266
10,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
16,682
94
Minions Killed
40
6
Camps Cleared
2
545,449
Distance Traveled
420,703
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,673
767
31
3
2
200,657
0
W
Cthulhu
8,205
821
9
1
0
163,805
1
L
Sun Wukong
5,515
552
12
1
0
153,304
0
W
Thoth
9,389
939
54
5
4
180,987
1
L
Cabrakan
5,701
570
18
2
0
147,497
0
L
Baba Yaga
5,466
547
10
1
2
119,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role