Player Matchup

Bellona
Bellona
BigRhonda
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
KaxtikCamazotz
Vulcan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MADEX_32
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Pluemsa
Nu Wa
Level 4
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
mochaa1211
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,465 SR
1,500 Elo+

VS

Team Averages
Level 24
1,376 SR
1,257 Elo+
Nemesis
Nemesis
BYXAC
Nemesis
Level 7
God Stats
2W - 3L
1,468 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chronos
Chronos
Chibrimer_TEY
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 72L
1,221 Elo+
Party 1
Sylvanus
Sylvanus
Monkę
Sylvanus
Level 42
God Stats
4W - 6L
1,316 SR
Queue Stats
8W - 12L
1,213 Elo+
Party 2
Medusa
Medusa
OnYahMotha
Medusa
Level 18
God Stats
10W - 11L
1,400 SR
Queue Stats
20W - 28L
1,135 Elo+
Party 2
Ullr
Ullr
someghost98
Ullr
Level 26
God Stats
1W - 3L
1,194 SR
Queue Stats
56W - 75L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigRhonda
Bellona
11
1 / 15 / 3
6,957
366
6,378
18,675
13,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 2 / 2
10,214
538
24,690
12,863
4,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MADEX_32
Fenrir
9
0 / 11 / 0
6,669
351
2,426
13,660
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Pluemsa
Nu Wa
2
0 / 2 / 0
5,132
270
617
1,451
107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 0
5,289
278
135
1,027
403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BYXAC
Nemesis
13
6 / 3 / 5
9,320
491
3,137
11,941
4,656
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
13
5 / 1 / 3
8,914
469
5,224
10,499
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Monkę
Sylvanus
14
8 / 0 / 5
9,960
524
9,627
13,662
9,752
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
OnYahMotha
Medusa
13
7 / 6 / 7
9,226
486
9,324
11,438
3,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 2
7,143
376
2,790
7,278
2,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
12
Kills
28
31
Deaths
14
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BYXAC
Nemesis
6
3
5
2.83
L
Bellona
BigRhonda
Bellona
1
15
3
0.17
W
Chronos
5
1
3
6.5
L
11
2
2
6
L
Fenrir
MADEX_32
Fenrir
0
11
0
0
W
Sylvanus
Monkę
Sylvanus
8
0
5
10.5
W
Medusa
OnYahMotha
Medusa
7
6
7
1.75
L
Nu Wa
Pluemsa
Nu Wa
0
2
0
0
L
0
1
0
0
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,246
Damage
30,102
47,676
Taken
54,818
22,236
Mitigated
24,028
4,438
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BYXAC
Nemesis
3,137
823
0
200
11,941
4,656
2,273
4,182
7,679
0
29,570
L
Bellona
BigRhonda
Bellona
6,378
1,346
0
1,334
18,675
13,018
210
6,446
12,229
8,295
19,473
W
Chronos
5,224
2,411
0
1,687
10,499
3,387
3,492
7,629
2,870
36,450
0
L
24,690
5,388
63
1,613
12,863
4,185
0
6,648
6,215
67,210
0
L
Fenrir
MADEX_32
Fenrir
2,426
1,361
0
1,308
13,660
4,523
575
1,467
12,193
0
25,470
W
Sylvanus
Monkę
Sylvanus
9,627
2,564
2,150
7,243
13,662
9,752
1,474
5,210
8,452
35,897
0
W
Medusa
OnYahMotha
Medusa
9,324
4,209
561
1,138
11,438
3,891
3,615
5,700
5,692
0
47,400
L
Nu Wa
Pluemsa
Nu Wa
617
104
0
0
1,451
107
0
0
1,451
1,901
0
L
135
53
0
120
1,027
403
0
290
737
995
0
W
2,790
1,601
0
147
7,278
2,342
1,637
4,586
2,692
0
14,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
44,563
206
Minions Killed
300
0
Camps Cleared
0
1,060,149
Distance Traveled
1,595,430
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,320
491
51
3
0
348,194
0
L
Bellona
6,957
366
30
2
0
303,291
0
W
Chronos
8,914
469
79
4
0
344,610
1
L
Vulcan
10,214
538
115
6
0
365,307
1
L
Fenrir
6,669
351
54
3
0
281,227
0
W
Sylvanus
9,960
524
65
3
0
314,243
2
W
Medusa
9,226
486
73
4
0
318,665
1
L
Nu Wa
5,132
270
5
0
0
54,648
0
L
Ares
5,289
278
2
0
0
55,676
0
W
Ullr
7,143
376
32
2
0
269,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role