Player Matchup

Geb
Geb
Asaeloprime
Geb
Level 65
God Stats
4W - 2L
1,447 SR
Queue Stats
270W - 324L
1,340 Elo+
Party 4
Anubis
Anubis
CURSE GHOST 14
Anubis
Level 28
God Stats
5W - 9L
1,266 SR
Queue Stats
229W - 276L
1,356 Elo+
Party 4
Thanatos
Thanatos
FadeToGrey
Thanatos
Level 27
God Stats
59W - 68L
1,477 SR
Queue Stats
96W - 117L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
GodKazius
Jing Wei
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 180L
1,437 Elo+
Party 1
Hel
Hel
freeupnames
Hel
Level 36
God Stats
17W - 20L
1,502 SR
Queue Stats
140W - 166L
1,435 Elo+
Party 1
Team Averages
Level 39
1,438 SR
1,406 Elo+

VS

Team Averages
Level 57
1,433 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
DFs_Daniel_Cr14
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,133 Elo+
Party 2
Cthulhu
Cthulhu
jerevilla28
Cthulhu
Level 87
God Stats
1W - 4L
1,406 SR
Queue Stats
160W - 206L
1,434 Elo+
Party 2
Izanami
Izanami
keatkock
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,413 Elo+
Party 3
Hades
Hades
phellar
Hades
Level 45
God Stats
11W - 10L
1,555 SR
Queue Stats
80W - 95L
1,403 Elo+
Party 3
Achilles
Achilles
zZChaoS_
Achilles
Level 120
God Stats
1W - 1L
1,204 SR
Queue Stats
32W - 38L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,745
549
511
2,878
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 2 / 0
3,273
655
878
2,819
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
FadeToGrey
Thanatos
6
2 / 0 / 0
3,597
719
1,661
2,320
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
GodKazius
Jing Wei
6
4 / 0 / 0
3,741
748
2,164
2,105
533
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 3
3,261
652
1,650
1,474
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DFs_Daniel_Cr14
Tsukuyomi
3
0 / 2 / 2
3,175
635
531
2,307
418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jerevilla28
Cthulhu
4
0 / 1 / 0
3,171
634
928
3,151
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
keatkock
Izanami
4
0 / 3 / 0
2,943
589
832
2,686
411
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
phellar
Hades
6
2 / 1 / 0
3,867
773
1,980
2,549
661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
zZChaoS_
Achilles
6
2 / 0 / 0
3,744
749
2,066
2,205
834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
0
2
0
0
L
Tsukuyomi
DFs_Daniel_Cr14
Tsukuyomi
0
2
2
0.5
W
Thanatos
FadeToGrey
Thanatos
2
0
0
2
W
Jing Wei
GodKazius
Jing Wei
4
0
0
4
W
0
0
3
1.5
L
Cthulhu
jerevilla28
Cthulhu
0
1
0
0
L
Izanami
keatkock
Izanami
0
3
0
0
L
Hades
phellar
Hades
2
1
0
2
L
Achilles
zZChaoS_
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,864
Damage
6,337
11,596
Taken
12,898
3,423
Mitigated
3,486
5,250
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
511
30
0
48
2,878
575
0
0
2,679
4,115
0
W
878
359
0
727
2,819
1,120
0
1,638
1,181
9,864
0
L
Tsukuyomi
DFs_Daniel_Cr14
Tsukuyomi
531
299
0
666
2,307
418
0
0
2,307
0
5,191
W
Thanatos
FadeToGrey
Thanatos
1,661
540
0
2,474
2,320
760
0
342
1,941
0
11,319
W
Jing Wei
GodKazius
Jing Wei
2,164
1,636
93
887
2,105
533
0
514
1,591
0
13,882
W
1,650
420
296
725
1,474
435
0
414
1,060
10,156
0
L
Cthulhu
jerevilla28
Cthulhu
928
33
0
1,051
3,151
1,162
0
1,143
2,008
6,758
0
L
Izanami
keatkock
Izanami
832
631
0
92
2,686
411
0
507
2,179
0
7,219
L
Hades
phellar
Hades
1,980
316
0
1,305
2,549
661
0
772
1,671
11,824
0
L
Achilles
zZChaoS_
Achilles
2,066
610
0
1,281
2,205
834
0
359
1,694
0
12,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,617
Gold Earned
16,900
105
Minions Killed
94
0
Camps Cleared
0
481,354
Distance Traveled
479,871
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
2,745
549
7
1
0
102,973
0
W
Anubis
3,273
655
25
5
0
80,273
0
L
Tsukuyomi
3,175
635
22
4
0
69,572
0
W
Thanatos
3,597
719
27
5
0
105,271
0
W
Jing Wei
3,741
748
34
7
0
98,795
0
W
Hel
3,261
652
12
2
0
94,042
2
L
Cthulhu
3,171
634
4
1
0
109,605
2
L
Izanami
2,943
589
18
4
0
99,442
0
L
Hades
3,867
773
23
5
0
87,347
0
L
Achilles
3,744
749
27
5
0
113,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role