Player Matchup

Raijin
Raijin
DG THE RUIZ
Raijin
Level 39
God Stats
0W - 3L
1,298 SR
Queue Stats
334W - 339L
1,402 Elo+
Party 1
Anhur
Anhur
TERR0R MASK
Anhur
Level 128
God Stats
7W - 4L
1,666 SR
Queue Stats
502W - 491L
1,440 Elo+
Party 1
Arachne
Arachne
alin100
Arachne
Level 42
God Stats
0W - 2L
1,286 SR
Queue Stats
212W - 206L
1,402 Elo+
Solo
Artio
Artio
electro gaming2
Artio
Level 46
God Stats
20W - 13L
1,526 SR
Queue Stats
303W - 323L
1,402 Elo+
Solo
Achilles
Achilles
xCarnashGL
Achilles
Level 48
God Stats
14W - 23L
1,461 SR
Queue Stats
87W - 79L
1,454 Elo+
Party 1
Team Averages
Level 61
1,447 SR
1,420 Elo+

VS

Team Averages
Level 68
1,552 SR
1,504 Elo+
Ares
Ares
DIAZR50
Ares
Level 36
God Stats
1W - 0L
1,472 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 2
Neith
Neith
HotLlama2041
Neith
Level 44
God Stats
6W - 10L
1,323 SR
Queue Stats
251W - 258L
1,452 Elo+
Solo
Thanatos
Thanatos
Zakorta
Thanatos
Level 49
God Stats
8W - 2L
1,797 SR
Queue Stats
52W - 48L
1,526 Elo+
Solo
Bastet
Bastet
aldrevi
Bastet
Level 66
God Stats
3W - 3L
1,635 SR
Queue Stats
65W - 60L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
turocedo
Nu Wa
Level 147
God Stats
263W - 230L
1,536 SR
Queue Stats
1,194W - 1,302L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
0 / 9 / 2
12,023
859
8,497
22,753
6,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 7 / 2
12,113
865
10,454
18,810
5,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
alin100
Arachne
17
0 / 4 / 1
10,746
768
7,971
17,729
6,317
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 4 / 1
10,391
742
886
7,087
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
xCarnashGL
Achilles
18
4 / 6 / 0
12,379
884
12,397
28,385
36,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DIAZR50
Ares
20
4 / 2 / 21
14,272
1,019
8,708
14,410
15,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 15
14,117
1,008
23,219
6,729
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Zakorta
Thanatos
20
2 / 1 / 19
12,058
861
8,420
8,588
4,208
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
aldrevi
Bastet
20
11 / 0 / 16
14,117
1,008
31,594
10,574
5,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
turocedo
Nu Wa
20
2 / 0 / 18
13,279
949
17,742
2,784
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
119
4
Kills
30
30
Deaths
4
6
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
9
2
0.11
W
Ares
DIAZR50
Ares
4
2
21
7.25
W
11
1
15
18.5
L
0
7
2
0.14
W
Thanatos
Zakorta
Thanatos
2
1
19
11.5
W
Bastet
aldrevi
Bastet
11
0
16
19
L
Arachne
alin100
Arachne
0
4
1
0.13
L
0
4
1
0.13
W
Nu Wa
turocedo
Nu Wa
2
0
18
11
L
Achilles
xCarnashGL
Achilles
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
89,683
94,764
Taken
43,085
60,152
Mitigated
28,547
9,806
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,497
473
123
820
22,753
6,683
0
4,747
17,788
68,132
0
W
Ares
DIAZR50
Ares
8,708
1,005
514
2,437
14,410
15,115
0
3,643
10,012
29,210
0
W
23,219
10,629
0
1,285
6,729
3,130
0
913
5,617
0
40,921
L
10,454
4,420
0
3,171
18,810
5,706
0
6,008
12,544
0
59,514
W
Thanatos
Zakorta
Thanatos
8,420
3,538
0
3,430
8,588
4,208
0
1,884
6,506
0
18,434
W
Bastet
aldrevi
Bastet
31,594
9,501
493
5,100
10,574
5,112
0
2,385
7,889
0
50,803
L
Arachne
alin100
Arachne
7,971
4,601
0
2,399
17,729
6,317
0
3,628
13,925
0
18,384
L
886
35
104
926
7,087
4,590
0
3,157
3,662
4,633
0
W
Nu Wa
turocedo
Nu Wa
17,742
4,222
235
363
2,784
982
0
558
2,176
73,027
0
L
Achilles
xCarnashGL
Achilles
12,397
1,389
0
2,263
28,385
36,856
0
7,566
20,395
0
22,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,652
Gold Earned
67,843
319
Minions Killed
326
4
Camps Cleared
11
982,480
Distance Traveled
1,372,562
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,023
859
124
9
2
217,051
1
W
Ares
14,272
1,019
47
3
0
257,804
0
W
Neith
14,117
1,008
51
4
2
246,835
0
L
Anhur
12,113
865
136
10
1
222,558
0
W
Thanatos
12,058
861
32
2
0
286,291
0
W
Bastet
14,117
1,008
44
3
6
318,989
0
L
Arachne
10,746
768
29
2
1
194,671
0
L
Artio
10,391
742
12
1
0
53,033
0
W
Nu Wa
13,279
949
152
11
3
262,643
1
L
Achilles
12,379
884
18
1
0
295,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role