Player Matchup

Arachne
Arachne
GoodWednesday
Arachne
Level 25
God Stats
3W - 0L
1,813 SR
Queue Stats
47W - 28L
1,664 Elo+
Party 2
Hachiman
Hachiman
Stylebend
Hachiman
Level 64
God Stats
53W - 41L
1,617 SR
Queue Stats
430W - 336L
1,650 Elo+
Party 2
Agni
Agni
TheHeavenz
Agni
Level 47
God Stats
6W - 3L
1,604 SR
Queue Stats
166W - 154L
1,537 Elo+
Solo
Athena
Athena
YawKnee2563
Athena
Level 16
God Stats
1W - 1L
1,200 SR
Queue Stats
6W - 3L
1,471 Elo+
Party 2
Osiris
Osiris
roidedgoat
Osiris
Level 47
God Stats
2W - 1L
1,804 SR
Queue Stats
244W - 171L
1,661 Elo+
Party 2
Team Averages
Level 40
1,608 SR
1,597 Elo+

VS

Team Averages
Level 87
1,563 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Madman101963
Sun Wukong
Level 28
God Stats
1W - 3L
1,446 SR
Queue Stats
41W - 48L
1,435 Elo+
Party 1
Pele
Pele
Sandvich321
Pele
Level 29
God Stats
6W - 9L
1,765 SR
Queue Stats
182W - 192L
1,388 Elo+
Party 3
Vamana
Vamana
Splicer87
Vamana
Level 124
God Stats
6W - 4L
1,601 SR
Queue Stats
152W - 152L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
Wyvern86
Hou Yi
Level 155
God Stats
4W - 6L
1,501 SR
Queue Stats
607W - 589L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
8 / 2 / 0
6,760
615
8,223
9,187
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Stylebend
Hachiman
12
2 / 1 / 2
6,603
600
6,237
7,730
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 5
6,999
636
7,490
6,336
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
9
1 / 3 / 3
5,873
534
2,549
9,368
3,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
roidedgoat
Osiris
12
6 / 1 / 1
7,088
644
7,812
8,786
6,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 2
5,756
523
4,860
6,725
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Madman101963
Sun Wukong
9
1 / 7 / 1
5,455
496
5,020
10,107
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
6,166
561
3,475
8,870
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Splicer87
Vamana
10
1 / 0 / 5
5,978
543
6,772
8,666
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Wyvern86
Hou Yi
10
4 / 4 / 0
6,241
567
8,606
10,134
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
19
Kills
8
8
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
2
0.2
W
Arachne
8
2
0
4
L
Sun Wukong
Madman101963
Sun Wukong
1
7
1
0.21
L
2
3
1
0.83
L
Vamana
Splicer87
Vamana
1
0
5
3.5
W
Hachiman
Stylebend
Hachiman
2
1
2
3
W
2
1
5
4.5
L
Hou Yi
Wyvern86
Hou Yi
4
4
0
1
W
Athena
1
3
3
0.83
W
Osiris
roidedgoat
Osiris
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
28,733
41,407
Taken
44,502
17,884
Mitigated
15,879
14,728
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,860
1,099
0
923
6,725
2,111
0
3,363
3,362
31,915
0
W
Arachne
8,223
4,514
0
4,242
9,187
3,535
0
1,093
7,928
0
32,564
L
Sun Wukong
Madman101963
Sun Wukong
5,020
1,721
0
2,457
10,107
5,645
0
1,535
8,572
0
16,828
L
3,475
409
0
3,317
8,870
2,576
0
1,743
7,127
0
31,149
L
Vamana
Splicer87
Vamana
6,772
2,153
0
1,898
8,666
3,424
0
3,036
5,630
0
25,030
W
Hachiman
Stylebend
Hachiman
6,237
3,223
0
2,773
7,730
1,920
0
196
7,480
0
43,332
W
7,490
673
0
1,932
6,336
2,100
0
1,529
4,493
53,750
0
L
Hou Yi
Wyvern86
Hou Yi
8,606
4,192
388
4,381
10,134
2,123
49
808
9,326
0
33,831
W
Athena
2,549
813
1,378
1,703
9,368
3,769
0
538
8,713
8,399
0
W
Osiris
roidedgoat
Osiris
7,812
2,967
0
2,700
8,786
6,560
0
933
7,246
1,700
33,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
29,596
330
Minions Killed
274
0
Camps Cleared
0
1,212,332
Distance Traveled
1,112,526
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,756
523
72
7
0
209,666
5
W
Arachne
6,760
615
54
5
0
272,464
5
L
Sun Wukong
5,455
496
35
3
0
194,621
0
L
Pele
6,166
561
63
6
0
259,632
0
L
Vamana
5,978
543
28
3
0
248,323
1
W
Hachiman
6,603
600
77
7
0
220,036
4
W
Agni
6,999
636
106
10
0
234,116
5
L
Hou Yi
6,241
567
76
7
0
200,284
5
W
Athena
5,873
534
16
1
0
244,814
2
W
Osiris
7,088
644
77
7
0
240,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role