Player Matchup

Serqet
Serqet
ColdButterr
Serqet
Level 67
God Stats
1W - 2L
1,316 SR
Queue Stats
217W - 238L
1,453 Elo+
Party 1
Izanami
Izanami
DeathSpectre368
Izanami
Level 64
God Stats
64W - 27L
1,673 SR
Queue Stats
158W - 155L
1,433 Elo+
Party 1
Bellona
Bellona
ItsCoach B
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 80L
1,305 Elo+
Party 4
Neith
Neith
Ladless69
Neith
Level 43
God Stats
25W - 16L
1,583 SR
Queue Stats
72W - 70L
1,413 Elo+
Party 1
Anubis
Anubis
xXSLAY3R43Xx
Anubis
Level 85
God Stats
6W - 7L
1,380 SR
Queue Stats
35W - 49L
1,303 Elo+
Party 4
Team Averages
Level 57
1,490 SR
1,381 Elo+

VS

Team Averages
Level 39
1,508 SR
1,330 Elo+
Scylla
Scylla
H0tpepperz
Scylla
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 284L
1,263 Elo+
Party 3
Nike
Nike
JinxedDreamer
Nike
Level 28
God Stats
16W - 14L
1,644 SR
Queue Stats
164W - 213L
1,256 Elo+
Party 3
Charybdis
Charybdis
SALTY267
Charybdis
Level 29
God Stats
2W - 7L
1,290 SR
Queue Stats
117W - 156L
1,319 Elo+
Party 3
Gilgamesh
Gilgamesh
hmg_rum
Gilgamesh
Level 25
God Stats
3W - 1L
1,553 SR
Queue Stats
11W - 12L
1,388 Elo+
Party 2
Bakasura
Bakasura
natedog4747
Bakasura
Level 61
God Stats
1W - 4L
1,551 SR
Queue Stats
22W - 21L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
9 / 3 / 6
9,236
710
6,804
7,765
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 7
8,110
624
6,538
8,637
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
ItsCoach B
Bellona
12
2 / 2 / 6
7,644
588
4,569
8,446
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Ladless69
Neith
14
3 / 1 / 5
8,389
645
5,648
5,606
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
14
6 / 3 / 4
8,553
658
7,246
7,846
3,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
H0tpepperz
Scylla
11
1 / 6 / 1
6,345
488
3,224
9,195
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 8 / 0
6,620
509
7,239
12,019
3,450
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
SALTY267
Charybdis
10
1 / 5 / 1
5,797
446
1,969
7,095
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
hmg_rum
Gilgamesh
10
0 / 1 / 2
5,522
425
2,477
6,645
5,324
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
natedog4747
Bakasura
12
7 / 4 / 2
7,638
588
9,437
10,151
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
11
11
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
9
3
6
4
W
4
2
7
3.75
L
Scylla
H0tpepperz
Scylla
1
6
1
0.25
W
Bellona
ItsCoach B
Bellona
2
2
6
2.5
L
2
8
0
0.25
W
Neith
Ladless69
Neith
3
1
5
5.5
L
Charybdis
SALTY267
Charybdis
1
5
1
0.3
L
Gilgamesh
hmg_rum
Gilgamesh
0
1
2
1
L
Bakasura
natedog4747
Bakasura
7
4
2
2
W
Anubis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
24,346
38,300
Taken
45,105
15,908
Mitigated
16,536
11,840
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,804
1,899
0
994
7,765
3,133
160
1,096
6,418
0
32,527
W
6,538
3,551
79
1,362
8,637
2,385
5,262
471
7,790
0
46,232
L
Scylla
H0tpepperz
Scylla
3,224
410
51
1,445
9,195
2,159
0
3,469
5,726
31,932
0
W
Bellona
ItsCoach B
Bellona
4,569
790
0
2,572
8,446
5,908
1,075
450
7,900
0
21,220
L
7,239
2,387
0
960
12,019
3,450
436
1,534
9,365
0
34,567
W
Neith
Ladless69
Neith
5,648
2,777
685
1,889
5,606
1,482
2,179
447
4,875
0
44,039
L
Charybdis
SALTY267
Charybdis
1,969
841
0
1,647
7,095
1,578
386
804
6,245
0
26,690
L
Gilgamesh
hmg_rum
Gilgamesh
2,477
85
124
684
6,645
5,324
69
310
6,335
0
22,449
L
Bakasura
natedog4747
Bakasura
9,437
6,093
0
2,455
10,151
4,025
0
1,129
8,733
0
27,080
W
Anubis
7,246
117
547
3,712
7,846
3,000
594
712
6,314
45,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
31,922
390
Minions Killed
277
0
Camps Cleared
0
1,291,927
Distance Traveled
1,159,651
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,236
710
63
5
0
303,429
1
W
Izanami
8,110
624
103
8
0
255,088
1
L
Scylla
6,345
488
62
5
0
232,117
1
W
Bellona
7,644
588
52
4
0
266,495
0
L
Nike
6,620
509
73
6
0
217,371
0
W
Neith
8,389
645
86
7
0
236,710
5
L
Charybdis
5,797
446
65
5
0
181,994
0
L
Gilgamesh
5,522
425
28
2
0
259,891
1
L
Bakasura
7,638
588
49
4
0
268,278
2
W
Anubis
8,553
658
86
7
0
230,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role