Player Matchup

Morgan Le Fay
Morgan Le Fay
Chiconator12
Morgan Le Fay
Level 146
God Stats
15W - 15L
1,590 SR
Queue Stats
605W - 541L
1,637 Elo+
Solo
Xing Tian
Xing Tian
DesManSer
Xing Tian
Level 157
God Stats
4W - 3L
1,594 SR
Queue Stats
276W - 233L
1,642 Elo+
Solo
Rama
Rama
Fitiao
Rama
Level 142
God Stats
4W - 3L
1,765 SR
Queue Stats
181W - 129L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
Heavеnly
Gilgamesh
Level 160
God Stats
3W - 1L
1,879 SR
Queue Stats
122W - 94L
1,732 Elo+
Party 1
Heimdallr
Heimdallr
monkeymcdonalds
Heimdallr
Level 57
God Stats
1W - 0L
1,678 SR
Queue Stats
27W - 8L
1,914 Elo+
Solo
Team Averages
Level 132
1,701 SR
1,723 Elo+

VS

Team Averages
Level 139
1,525 SR
1,660 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CrunchiestApple
King Arthur
Level 129
God Stats
0W - 4L
1,279 SR
Queue Stats
150W - 126L
1,707 Elo+
Solo
Zeus
Zeus
Heartsight
Zeus
Level 143
God Stats
0W - 4L
1,582 SR
Queue Stats
246W - 223L
1,705 Elo+
Solo
Bastet
Bastet
Lovely_Amaterasu
Bastet
Level 155
God Stats
24W - 10L
1,749 SR
Queue Stats
699W - 568L
1,728 Elo+
Solo
Apollo
Apollo
llBaball
Apollo
Level 143
God Stats
13W - 19L
1,516 SR
Queue Stats
256W - 248L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chiconator12
Morgan Le Fay
17
8 / 3 / 8
10,933
575
13,235
11,992
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
DesManSer
Xing Tian
15
0 / 1 / 16
9,168
483
8,207
14,598
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Fitiao
Rama
18
4 / 4 / 7
11,117
585
13,065
14,542
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Heavеnly
Gilgamesh
18
8 / 4 / 6
10,962
577
11,794
15,190
9,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
monkeymcdonalds
Heimdallr
18
3 / 1 / 6
11,192
589
12,609
10,383
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 4 / 6
8,883
468
5,975
18,192
19,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
CrunchiestApple
King Arthur
15
1 / 5 / 2
9,323
491
7,804
16,138
12,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 3
9,664
509
8,902
12,418
4,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 5 / 3
9,827
517
11,535
16,516
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
llBaball
Apollo
16
3 / 4 / 2
9,678
509
7,903
14,153
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
23
Kills
13
13
Deaths
23
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
6
1
W
Morgan Le Fay
Chiconator12
Morgan Le Fay
8
3
8
4
L
King Arthur
CrunchiestApple
King Arthur
1
5
2
0.4
W
Xing Tian
DesManSer
Xing Tian
0
1
16
8
W
Rama
Fitiao
Rama
4
4
7
1.88
L
1
5
3
0.5
W
Gilgamesh
Heavеnly
Gilgamesh
8
4
6
2.75
L
7
5
3
1.7
L
Apollo
llBaball
Apollo
3
4
2
1
W
Heimdallr
monkeymcdonalds
Heimdallr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,910
Damage
42,119
66,705
Taken
77,417
42,242
Mitigated
45,180
18,133
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,975
1,639
0
4,766
18,192
19,195
0
5,910
12,014
29,676
0
W
Morgan Le Fay
Chiconator12
Morgan Le Fay
13,235
1,127
95
4,261
11,992
5,144
1,417
5,156
6,836
74,732
0
L
King Arthur
CrunchiestApple
King Arthur
7,804
392
0
3,382
16,138
12,271
0
1,560
13,713
5,723
46,333
W
Xing Tian
DesManSer
Xing Tian
8,207
574
0
1,527
14,598
14,707
230
3,465
11,133
26,786
0
W
Rama
Fitiao
Rama
13,065
10,478
0
6,114
14,542
5,247
0
2,113
12,429
0
94,879
L
8,902
575
0
2,273
12,418
4,600
0
5,028
6,875
71,628
0
W
Gilgamesh
Heavеnly
Gilgamesh
11,794
3,109
0
2,964
15,190
9,968
0
3,381
11,809
0
76,517
L
11,535
3,045
0
5,646
16,516
5,568
0
5,334
11,012
0
62,819
L
Apollo
llBaball
Apollo
7,903
3,620
0
3,076
14,153
3,546
0
3,271
10,789
0
65,354
W
Heimdallr
monkeymcdonalds
Heimdallr
12,609
6,099
0
3,172
10,383
7,176
230
2,280
8,103
0
86,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
47,375
599
Minions Killed
552
0
Camps Cleared
0
1,800,043
Distance Traveled
1,955,549
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,883
468
35
2
0
363,110
9
W
Morgan Le Fay
10,933
575
147
8
0
348,395
5
L
King Arthur
9,323
491
124
7
0
443,670
2
W
Xing Tian
9,168
483
24
1
0
399,900
6
W
Rama
11,117
585
167
9
0
314,664
8
L
Zeus
9,664
509
153
8
0
397,052
5
W
Gilgamesh
10,962
577
110
6
0
399,297
4
L
Bastet
9,827
517
101
5
0
390,242
4
L
Apollo
9,678
509
139
7
0
361,475
6
W
Heimdallr
11,192
589
151
8
0
337,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role