Player Matchup

Chaac
Chaac
SalamiNcheez
Chaac
Level 18
God Stats
1W - 0L
1,427 SR
Queue Stats
6W - 6L
1,414 Elo+
Solo
Neith
Neith
TibletFolkMan
Neith
Level 135
God Stats
5W - 10L
1,391 SR
Queue Stats
569W - 544L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
londondakilla18-
Kukulkan
Level 26
God Stats
12W - 18L
1,420 SR
Queue Stats
20W - 40L
1,334 Elo+
Party 2
Team Averages
Level 60
1,413 SR
1,386 Elo+

VS

Team Averages
Level 46
1,386 SR
1,423 Elo+
Sylvanus
Sylvanus
Im SoH Empty
Sylvanus
Level 89
God Stats
2W - 7L
1,453 SR
Queue Stats
260W - 229L
1,470 Elo+
Party 1
Ra
Ra
PowerMyRanger
Ra
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
24W - 32L
1,391 Elo+
Solo
Loki
Loki
m2 Horizon
Loki
Level 23
God Stats
21W - 24L
1,425 SR
Queue Stats
83W - 69L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
10,874
640
7,074
16,865
12,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 0 / 4
11,900
700
14,291
11,810
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 0 / 6
10,797
635
12,733
7,002
2,419
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Im SoH Empty
Sylvanus
15
2 / 3 / 0
10,701
629
8,917
18,889
23,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 3 / 2
8,460
498
3,389
7,683
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 2
9,412
554
9,149
13,070
4,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
3
3
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Im SoH Empty
Sylvanus
2
3
0
0.67
L
0
3
2
0.33
W
3
3
4
1.67
W
6
0
4
8
W
2
0
6
5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
21,455
35,677
Taken
39,642
20,066
Mitigated
31,485
14,105
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Im SoH Empty
Sylvanus
8,917
2,521
1,242
5,146
18,889
23,865
0
6,800
11,321
31,089
0
L
3,389
270
415
579
7,683
2,966
0
1,916
5,530
16,367
0
W
7,074
1,631
54
6,416
16,865
12,122
0
6,353
10,512
0
54,797
W
14,291
4,687
0
5,434
11,810
5,525
1,629
4,439
7,371
0
48,515
W
12,733
1,392
0
2,201
7,002
2,419
345
3,415
3,587
39,252
0
L
9,149
1,386
0
0
13,070
4,654
0
4,297
8,344
0
36,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
28,573
233
Minions Killed
130
13
Camps Cleared
2
919,262
Distance Traveled
759,654
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,701
629
47
3
2
276,357
2
L
Ra
8,460
498
27
2
0
142,444
0
W
Chaac
10,874
640
79
5
8
302,364
0
W
Neith
11,900
700
83
5
4
322,918
6
W
Kukulkan
10,797
635
71
4
1
293,980
4
L
Loki
9,412
554
56
3
0
340,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role