Player Matchup

Geb
Geb
DeniedAnnal
Geb
Level 62
God Stats
34W - 20L
1,517 SR
Queue Stats
350W - 328L
1,431 Elo+
Party 1
Odin
Odin
OhHeyThereBud
Odin
Level 60
God Stats
6W - 6L
1,462 SR
Queue Stats
262W - 237L
1,457 Elo+
Party 1
Ra
Ra
WatchWillPlay
Ra
Level 81
God Stats
4W - 2L
1,673 SR
Queue Stats
166W - 148L
1,508 Elo+
Solo
Fenrir
Fenrir
jukoboi
Fenrir
Level 126
God Stats
1W - 1L
1,154 SR
Queue Stats
600W - 594L
1,506 Elo+
Solo
Skadi
Skadi
untastypastry
Skadi
Level 89
God Stats
11W - 5L
1,500 SR
Queue Stats
490W - 449L
1,473 Elo+
Party 1
Team Averages
Level 84
1,461 SR
1,475 Elo+

VS

Team Averages
Level 98
1,590 SR
1,499 Elo+
Eset
Eset
K1llerSpark
Eset
Level 103
God Stats
3W - 3L
1,708 SR
Queue Stats
597W - 631L
1,542 Elo+
Solo
Charybdis
Charybdis
Rayziox
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,438 Elo+
Party 2
Artio
Artio
TuMalditaMai69
Artio
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,440 Elo+
Party 2
Ra
Ra
arkey516
Ra
Level 76
God Stats
1W - 1L
1,708 SR
Queue Stats
221W - 213L
1,560 Elo+
Party 3
Nemesis
Nemesis
arknight12345
Nemesis
Level 65
God Stats
5W - 5L
1,535 SR
Queue Stats
284W - 303L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,545
555
2,417
6,245
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 0 / 1
6,359
636
4,703
5,279
2,416
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 0 / 3
6,467
647
6,845
6,029
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jukoboi
Fenrir
10
2 / 4 / 5
5,824
582
3,162
7,384
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 0
6,106
611
7,341
4,174
989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,155
516
4,012
7,160
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Rayziox
Charybdis
7
0 / 3 / 1
4,258
426
3,508
4,587
947
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
2 / 1 / 0
4,673
467
2,130
7,335
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 4 / 0
5,393
539
4,250
7,342
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
8
0 / 5 / 3
4,881
488
3,592
6,651
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
0
2
0
0
W
3
0
1
3.5
L
Charybdis
Rayziox
Charybdis
0
3
1
0.17
L
2
1
0
2
W
5
0
3
6.5
L
3
4
0
0.75
L
Nemesis
0
5
3
0.3
W
Fenrir
jukoboi
Fenrir
2
4
5
1.13
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
17,492
29,111
Taken
33,075
10,703
Mitigated
11,906
9,246
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,417
600
339
2,031
6,245
2,960
0
1,052
5,193
14,663
0
L
4,012
1,012
35
2,920
7,160
3,359
166
806
6,313
25,156
0
W
4,703
943
0
1,195
5,279
2,416
0
3,421
1,114
0
29,380
L
Charybdis
Rayziox
Charybdis
3,508
2,022
0
1,214
4,587
947
0
668
3,919
0
20,201
L
2,130
417
476
2,682
7,335
3,012
0
1,011
6,324
9,667
0
W
6,845
1,090
372
3,543
6,029
1,922
607
1,969
4,060
37,831
0
L
4,250
747
75
1,887
7,342
2,469
0
3,918
3,112
31,117
0
L
Nemesis
3,592
1,333
0
505
6,651
2,119
0
2,348
4,145
0
19,146
W
Fenrir
jukoboi
Fenrir
3,162
696
0
1,016
7,384
2,416
31
2,267
5,078
0
24,713
W
7,341
3,767
0
750
4,174
989
523
900
3,274
0
42,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
24,360
314
Minions Killed
200
0
Camps Cleared
0
975,422
Distance Traveled
827,230
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,545
555
23
2
0
199,469
0
L
Eset
5,155
516
51
5
0
147,701
2
W
Odin
6,359
636
79
8
0
192,838
0
L
Charybdis
4,258
426
35
4
0
126,246
3
L
Artio
4,673
467
16
2
0
165,632
0
W
Ra
6,467
647
73
7
0
202,047
0
L
Ra
5,393
539
56
6
0
182,824
0
L
Nemesis
4,881
488
42
4
0
204,827
2
W
Fenrir
5,824
582
60
6
0
196,862
4
W
Skadi
6,106
611
79
8
0
184,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role