Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
MarajadeSith
Freya
Level 160
God Stats
4W - 2L
1,631 SR
Queue Stats
180W - 170L
1,538 Elo+
Party 2
Bastet
Bastet
TinchoIUM
Bastet
Level 25
God Stats
1W - 1L
1,217 SR
Queue Stats
29W - 20L
1,542 Elo+
Party 3
Skadi
Skadi
skyline7877
Skadi
Level 147
God Stats
64W - 42L
1,644 SR
Queue Stats
111W - 98L
1,583 Elo+
Party 3
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 59
God Stats
166W - 148L
1,695 SR
Queue Stats
185W - 178L
1,575 Elo+
Party 3
Team Averages
Level 84
1,537 SR
1,548 Elo+

VS

Team Averages
Level 86
1,477 SR
1,505 Elo+
Sun Wukong
Sun Wukong
AlonePaladin834
Sun Wukong
Level 80
God Stats
19W - 22L
1,421 SR
Queue Stats
353W - 381L
1,409 Elo+
Party 1
Vulcan
Vulcan
Blaz3yyB3ar
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,661 Elo+
Party 4
Loki
Loki
LumiT KKs
Loki
Level 148
God Stats
2W - 8L
1,513 SR
Queue Stats
365W - 370L
1,554 Elo+
Party 1
Charybdis
Charybdis
ShottGunn88
Charybdis
Level 157
God Stats
6W - 13L
1,435 SR
Queue Stats
226W - 203L
1,525 Elo+
Party 4
Cerberus
Cerberus
ilium06
Cerberus
Level 18
God Stats
32W - 50L
1,515 SR
Queue Stats
146W - 164L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 4
6,165
617
3,670
8,331
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 1 / 1
5,936
594
3,506
7,692
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
TinchoIUM
Bastet
9
1 / 1 / 2
5,620
562
2,338
4,982
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 3 / 0
6,566
657
6,007
5,298
862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ungaybailarin
Zhong Kui
12
2 / 0 / 1
6,855
686
6,081
7,126
4,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlonePaladin834
Sun Wukong
9
0 / 3 / 0
5,170
517
2,332
7,412
5,039
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
10
1 / 2 / 1
5,680
568
6,615
3,858
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
2 / 1 / 1
5,437
544
2,366
4,940
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ShottGunn88
Charybdis
10
3 / 3 / 0
5,681
568
4,410
7,028
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ilium06
Cerberus
7
0 / 4 / 0
4,416
442
1,788
9,349
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
6
6
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
4
4
L
Sun Wukong
AlonePaladin834
Sun Wukong
0
3
0
0
L
Vulcan
1
2
1
0.75
L
Loki
2
1
1
2.5
W
2
1
1
2.5
L
Charybdis
ShottGunn88
Charybdis
3
3
0
1
W
Bastet
TinchoIUM
Bastet
1
1
2
2
L
Cerberus
ilium06
Cerberus
0
4
0
0
W
6
3
0
2
W
Zhong Kui
ungaybailarin
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
17,511
33,429
Taken
32,587
14,599
Mitigated
13,723
14,792
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,670
1,285
0
2,600
8,331
5,105
0
2,510
5,821
18,015
0
L
Sun Wukong
AlonePaladin834
Sun Wukong
2,332
611
0
711
7,412
5,039
0
4,249
3,163
0
27,825
L
Vulcan
6,615
1,492
0
630
3,858
1,263
0
2,115
1,743
38,516
0
L
Loki
2,366
553
0
2,342
4,940
1,354
0
797
4,143
0
22,456
W
3,506
1,381
0
4,318
7,692
2,460
0
4,615
3,077
30,549
0
L
Charybdis
ShottGunn88
Charybdis
4,410
2,416
0
2,601
7,028
1,794
354
874
6,154
0
30,298
W
Bastet
TinchoIUM
Bastet
2,338
616
134
1,992
4,982
1,213
170
933
4,049
0
20,590
L
Cerberus
ilium06
Cerberus
1,788
548
67
2,302
9,349
4,273
0
5,222
4,127
6,606
0
W
6,007
3,234
85
278
5,298
862
2,858
0
5,298
0
27,740
W
Zhong Kui
ungaybailarin
Zhong Kui
6,081
1,275
0
5,385
7,126
4,959
3,792
345
6,781
46,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
26,384
288
Minions Killed
271
0
Camps Cleared
0
926,842
Distance Traveled
937,991
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,165
617
34
3
0
186,685
3
L
Sun Wukong
5,170
517
60
6
0
184,157
1
L
Vulcan
5,680
568
74
7
0
199,741
2
L
Loki
5,437
544
59
6
0
209,003
0
W
Freya
5,936
594
53
5
0
188,882
3
L
Charybdis
5,681
568
65
7
0
164,923
4
W
Bastet
5,620
562
52
5
0
232,082
1
L
Cerberus
4,416
442
13
1
0
180,167
1
W
Skadi
6,566
657
46
5
0
158,034
2
W
Zhong Kui
6,855
686
103
10
0
161,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role