Player Matchup

Ymir
Ymir
Asssasin43
Ymir
Level 106
God Stats
14W - 16L
1,503 SR
Queue Stats
118W - 128L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Just_nasty177
Gilgamesh
Level 122
God Stats
13W - 8L
1,590 SR
Queue Stats
226W - 207L
1,490 Elo+
Party 1
Odin
Odin
Nate_Deezyy
Odin
Level 147
God Stats
0W - 2L
1,695 SR
Queue Stats
61W - 55L
1,517 Elo+
Party 1
Mercury
Mercury
RedKingBattousai
Mercury
Level 75
God Stats
1W - 4L
1,532 SR
Queue Stats
56W - 51L
1,541 Elo+
Party 1
Tiamat
Tiamat
birdmaniii_93
Tiamat
Level 156
God Stats
22W - 20L
1,587 SR
Queue Stats
477W - 481L
1,492 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,504 Elo+

VS

Team Averages
Level 120
1,619 SR
1,553 Elo+
Charybdis
Charybdis
SCM x Takeover
Charybdis
Level 122
God Stats
13W - 3L
1,544 SR
Queue Stats
74W - 46L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
SpeedySlothKing
Gilgamesh
Level 118
God Stats
31W - 20L
1,667 SR
Queue Stats
505W - 477L
1,536 Elo+
Solo
Geb
Geb
TFPMegatron0419
Geb
Level 82
God Stats
69W - 36L
1,674 SR
Queue Stats
174W - 113L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
holisticvix
Aphrodite
Level 122
God Stats
83W - 47L
1,753 SR
Queue Stats
142W - 91L
1,567 Elo+
Party 2
Bakasura
Bakasura
xpji
Bakasura
Level 158
God Stats
11W - 8L
1,456 SR
Queue Stats
69W - 66L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 3
11,257
417
10,780
33,230
21,873
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Just_nasty177
Gilgamesh
17
1 / 11 / 5
10,955
406
16,931
37,471
35,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
0 / 3 / 4
12,313
456
10,649
24,810
25,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 7 / 1
13,724
508
14,877
26,887
12,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 6 / 3
12,325
456
15,976
24,122
13,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SCM x Takeover
Charybdis
20
4 / 3 / 10
13,509
500
20,810
16,601
6,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SpeedySlothKing
Gilgamesh
20
4 / 3 / 15
14,332
531
23,747
30,579
30,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 19
15,114
560
24,183
30,092
34,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
holisticvix
Aphrodite
20
5 / 1 / 18
14,681
544
20,516
15,375
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
xpji
Bakasura
20
15 / 5 / 4
16,440
609
30,420
25,359
15,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
13
Kills
36
36
Deaths
13
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Gilgamesh
Just_nasty177
Gilgamesh
1
11
5
0.32
L
0
3
4
0.67
L
8
7
1
1.21
W
Charybdis
SCM x Takeover
Charybdis
4
3
10
3
W
Gilgamesh
SpeedySlothKing
Gilgamesh
4
3
15
3.83
W
8
1
19
17.5
L
4
6
3
0.92
W
Aphrodite
holisticvix
Aphrodite
5
1
18
14
W
Bakasura
xpji
Bakasura
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,213
Damage
119,676
146,520
Taken
118,006
109,035
Mitigated
94,943
26,398
Healing
66,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,780
1,770
0
3,916
33,230
21,873
0
12,868
18,367
73,373
0
L
Gilgamesh
Just_nasty177
Gilgamesh
16,931
2,973
1,220
2,976
37,471
35,785
175
16,640
18,779
9,408
60,588
L
10,649
1,079
0
3,587
24,810
25,375
536
8,054
15,194
15,505
69,743
L
14,877
7,915
0
8,467
26,887
12,139
4,245
5,268
20,069
0
105,130
W
Charybdis
SCM x Takeover
Charybdis
20,810
13,395
0
8,957
16,601
6,969
7,734
7,495
9,106
0
110,954
W
Gilgamesh
SpeedySlothKing
Gilgamesh
23,747
5,372
0
8,728
30,579
30,917
647
10,226
20,353
13,449
95,549
W
24,183
2,633
1,318
10,242
30,092
34,243
1,309
10,244
19,848
75,268
0
L
15,976
1,097
640
5,592
24,122
13,863
423
6,402
16,474
76,479
0
W
Aphrodite
holisticvix
Aphrodite
20,516
2,015
14,207
12,651
15,375
7,788
1,394
5,264
10,111
109,465
0
W
Bakasura
xpji
Bakasura
30,420
16,616
0
10,331
25,359
15,026
1,692
6,103
19,256
0
123,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,574
Gold Earned
74,076
681
Minions Killed
777
0
Camps Cleared
0
2,354,771
Distance Traveled
2,698,146
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,257
417
149
6
0
400,927
5
L
Gilgamesh
10,955
406
91
3
0
439,954
0
L
Odin
12,313
456
160
6
0
520,525
4
L
Mercury
13,724
508
146
5
0
531,894
1
W
Charybdis
13,509
500
161
6
0
519,833
0
W
Gilgamesh
14,332
531
168
6
0
550,527
6
W
Geb
15,114
560
81
3
0
534,609
3
L
Tiamat
12,325
456
135
5
0
461,471
6
W
Aphrodite
14,681
544
179
7
0
500,614
8
W
Bakasura
16,440
609
188
7
0
592,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role