Player Matchup

Artio
Artio
Platinum II
 
Artio
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
DAYPAN
Izanami
Masters
Level 127
God Stats
8W - 4L
1,803 SR
Queue Stats
404W - 354L
2,859 MMR
Solo
Merlin
Merlin
Diamond I
ItsLücky
Merlin
Diamond I
Level 160
God Stats
17W - 16L
1,612 SR
Queue Stats
435W - 386L
2,494 MMR
Solo
Anhur
Anhur
Platinum II
K3RSH3N69
Anhur
Platinum II
Level 160
God Stats
24W - 28L
1,548 SR
Queue Stats
452W - 464L
1,817 MMR
Solo
Susano
Susano
Platinum IV
KefrenMX
Susano
Platinum IV
Level 148
God Stats
4W - 3L
1,577 SR
Queue Stats
38W - 40L
1,758 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,608 SR
2,086 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,571 SR
1,917 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum II
 
Kali
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond II
BlackSttorm98
Thoth
Diamond II
Level 160
God Stats
20W - 16L
1,638 SR
Queue Stats
262W - 244L
2,481 MMR
Solo
Guan Yu
Guan Yu
Diamond III
NoToc1x
Guan Yu
Diamond III
Level 160
God Stats
10W - 5L
1,750 SR
Queue Stats
158W - 146L
2,415 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
tomas8790
Kuzenbo
Platinum III
Level 156
God Stats
12W - 16L
1,468 SR
Queue Stats
763W - 773L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 2 / 13
10,255
570
5,458
16,970
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
DAYPAN
Izanami
19
7 / 2 / 3
12,495
694
14,312
15,417
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
ItsLücky
Merlin
18
5 / 2 / 8
11,766
654
11,851
11,576
4,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
K3RSH3N69
Anhur
18
5 / 0 / 5
12,007
667
10,409
14,963
5,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
KefrenMX
Susano
17
4 / 6 / 7
11,196
622
11,869
15,389
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AthenaGebLoki

VS

Bans
SetJanusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 5 / 2
9,552
531
8,543
13,426
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
 
Kali
14
3 / 4 / 3
9,110
506
8,857
16,601
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 3 / 4
9,550
531
11,457
9,646
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
NoToc1x
Guan Yu
17
4 / 3 / 1
9,911
551
9,751
17,697
15,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
tomas8790
Kuzenbo
11
0 / 7 / 6
7,711
428
6,212
19,426
21,453
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
21
Kills
12
12
Deaths
22
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
13
3.25
L
Sol
 
Sol
0
5
2
0.2
L
Kali
 
Kali
3
4
3
1.13
L
5
3
4
2.33
W
Izanami
DAYPAN
Izanami
7
2
3
4.25
W
Merlin
ItsLücky
Merlin
5
2
8
4.5
W
Anhur
K3RSH3N69
Anhur
5
0
5
7.5
W
Susano
KefrenMX
Susano
4
6
7
1.25
L
Guan Yu
NoToc1x
Guan Yu
4
3
1
1.5
L
Kuzenbo
tomas8790
Kuzenbo
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,899
Damage
44,820
74,315
Taken
76,796
36,028
Mitigated
50,690
32,204
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,458
649
1,233
6,599
16,970
14,708
330
9,118
7,852
25,657
0
L
Sol
 
Sol
8,543
3,162
0
5,342
13,426
3,812
0
2,823
10,603
82,441
9,161
L
Kali
 
Kali
8,857
4,444
0
4,781
16,601
6,978
0
3,735
12,866
0
70,169
L
11,457
0
0
276
9,646
2,713
600
1,935
7,711
68,060
0
W
Izanami
DAYPAN
Izanami
14,312
8,860
0
6,404
15,417
6,109
5,438
5,203
10,214
0
101,255
W
Merlin
ItsLücky
Merlin
11,851
1,439
556
5,653
11,576
4,419
982
4,229
7,347
89,829
0
W
Anhur
K3RSH3N69
Anhur
10,409
6,184
0
7,633
14,963
5,768
4,527
4,906
10,057
0
90,423
W
Susano
KefrenMX
Susano
11,869
3,111
0
4,126
15,389
5,024
566
5,342
10,047
0
60,229
L
Guan Yu
NoToc1x
Guan Yu
9,751
1,006
306
6,914
17,697
15,734
360
2,924
14,773
11,064
57,534
L
Kuzenbo
tomas8790
Kuzenbo
6,212
1,790
1,659
3,094
19,426
21,453
131
6,066
13,360
18,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,719
Gold Earned
45,834
601
Minions Killed
592
0
Camps Cleared
0
1,848,902
Distance Traveled
1,814,901
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,255
570
35
2
0
373,764
5
L
Sol
9,552
531
171
10
0
312,035
1
L
Kali
9,110
506
125
7
0
392,419
8
L
Thoth
9,550
531
142
8
0
364,790
7
W
Izanami
12,495
694
162
9
0
357,368
1
W
Merlin
11,766
654
150
8
0
356,696
7
W
Anhur
12,007
667
152
8
0
352,280
5
W
Susano
11,196
622
102
6
0
408,794
3
L
Guan Yu
9,911
551
140
8
0
389,006
4
L
Kuzenbo
7,711
428
14
1
0
356,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role