Player Matchup

Jing Wei
Jing Wei
DemonDeathD
Jing Wei
Level 27
God Stats
22W - 13L
1,896 SR
Queue Stats
245W - 171L
1,701 Elo+
Solo
Sylvanus
Sylvanus
IJustKilledUwU
Sylvanus
Level 19
God Stats
1W - 3L
1,221 SR
Queue Stats
59W - 62L
1,569 Elo+
Solo
Zeus
Zeus
IxCarryXYou4
Zeus
Level 15
God Stats
10W - 11L
1,634 SR
Queue Stats
41W - 34L
1,669 Elo+
Solo
Hercules
Hercules
Qchris0393
Hercules
Level 28
God Stats
19W - 26L
1,266 SR
Queue Stats
222W - 224L
1,534 Elo+
Solo
Fenrir
Fenrir
SylvAssassin
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,674 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,629 Elo+

VS

Team Averages
Level 25
1,548 SR
1,606 Elo+
Jing Wei
Jing Wei
Gerlix
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,668 Elo+
Solo
Chaac
Chaac
WhyPink4
Chaac
Level 24
God Stats
9W - 4L
1,802 SR
Queue Stats
97W - 92L
1,627 Elo+
Solo
Thoth
Thoth
averageADC
Thoth
Level 27
God Stats
11W - 12L
1,470 SR
Queue Stats
207W - 126L
1,592 Elo+
Solo
Sobek
Sobek
chacee
Sobek
Level 27
God Stats
4W - 9L
1,468 SR
Queue Stats
109W - 143L
1,565 Elo+
Solo
Awilix
Awilix
thiccboysam
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DemonDeathD
Jing Wei
18
7 / 4 / 2
11,804
537
13,096
13,817
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
17
0 / 1 / 9
10,066
458
7,536
15,497
20,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 4 / 6
11,846
538
16,672
8,766
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Qchris0393
Hercules
19
5 / 2 / 5
12,284
558
15,616
18,005
22,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
19
6 / 3 / 3
12,053
548
12,890
15,785
7,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gerlix
Jing Wei
16
4 / 6 / 2
10,183
463
11,608
16,872
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
WhyPink4
Chaac
16
4 / 6 / 2
10,806
491
10,397
20,842
16,363
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
19
2 / 4 / 6
10,935
497
10,728
12,114
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
chacee
Sobek
13
2 / 4 / 4
8,918
405
5,408
22,970
26,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
15
2 / 6 / 4
9,000
409
4,435
15,762
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
26
Kills
14
14
Deaths
26
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DemonDeathD
Jing Wei
7
4
2
2
L
Jing Wei
Gerlix
Jing Wei
4
6
2
0.83
W
Sylvanus
0
1
9
4.5
W
8
4
6
2.75
W
Hercules
Qchris0393
Hercules
5
2
5
3.75
W
Fenrir
6
3
3
2.5
L
Chaac
WhyPink4
Chaac
4
6
2
0.83
L
Thoth
2
4
6
1.25
L
Sobek
chacee
Sobek
2
4
4
1
L
Awilix
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,810
Damage
42,576
71,870
Taken
88,560
63,910
Mitigated
62,640
22,962
Healing
26,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DemonDeathD
Jing Wei
13,096
8,290
0
3,887
13,817
5,620
2,752
5,199
8,618
0
79,296
L
Jing Wei
Gerlix
Jing Wei
11,608
9,370
0
4,298
16,872
5,561
0
3,430
13,337
0
66,889
W
Sylvanus
7,536
2,063
2,359
5,023
15,497
20,926
1,156
4,014
11,483
41,629
12,537
W
16,672
2,918
0
799
8,766
6,485
2,441
2,938
5,828
72,412
2,221
W
Hercules
Qchris0393
Hercules
15,616
6,496
0
8,741
18,005
22,980
337
3,708
14,297
0
78,577
W
Fenrir
12,890
2,815
0
2,153
15,785
7,899
0
3,320
12,465
0
95,958
L
Chaac
WhyPink4
Chaac
10,397
1,166
0
6,804
20,842
16,363
0
3,787
16,256
11,150
56,526
L
Thoth
10,728
246
0
1,769
12,114
7,846
0
2,924
9,139
89,693
0
L
Sobek
chacee
Sobek
5,408
525
293
7,914
22,970
26,750
0
8,826
13,838
21,924
0
L
Awilix
4,435
1,449
0
4,935
15,762
6,120
0
4,096
11,526
0
44,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,053
Gold Earned
49,842
614
Minions Killed
521
0
Camps Cleared
0
2,059,797
Distance Traveled
2,079,446
41
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,804
537
117
5
0
404,468
0
L
Jing Wei
10,183
463
115
5
0
399,740
3
W
Sylvanus
10,066
458
78
4
0
388,644
18
W
Zeus
11,846
538
129
6
0
421,163
7
W
Hercules
12,284
558
143
7
0
423,672
12
W
Fenrir
12,053
548
147
7
0
421,850
4
L
Chaac
10,806
491
138
6
0
365,052
3
L
Thoth
10,935
497
170
8
0
410,302
5
L
Sobek
8,918
405
26
1
0
421,535
2
L
Awilix
9,000
409
72
3
0
482,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role