Player Matchup

King Arthur
King Arthur
BUTTERZ117
King Arthur
Level 157
God Stats
4W - 10L
1,367 SR
Queue Stats
391W - 393L
1,426 Elo+
Party 1
The Morrigan
The Morrigan
Metallicoil
The Morrigan
Level 157
God Stats
7W - 10L
1,638 SR
Queue Stats
260W - 279L
1,409 Elo+
Party 1
Artio
Artio
Nitram-Arevir
Artio
Level 118
God Stats
1W - 0L
1,628 SR
Queue Stats
79W - 47L
1,514 Elo+
Solo
Ymir
Ymir
Nolingale Ross
Ymir
Level 133
God Stats
7W - 4L
1,801 SR
Queue Stats
143W - 136L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
XxJxLOxX
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,259 Elo+
Party 1
Team Averages
Level 130
1,587 SR
1,415 Elo+

VS

Team Averages
Level 102
1,377 SR
1,418 Elo+
Sobek
Sobek
BChronic420
Sobek
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,365 Elo+
Solo
Nemesis
Nemesis
MsStealUrMan464
Nemesis
Level 103
God Stats
1W - 5L
1,320 SR
Queue Stats
501W - 558L
1,447 Elo+
Party 2
Geb
Geb
NNKBoodawg
Geb
Level 156
God Stats
0W - 2L
1,219 SR
Queue Stats
159W - 126L
1,456 Elo+
Solo
Izanami
Izanami
gabrieleop95
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 83L
1,371 Elo+
Solo
Danzaburou
Danzaburou
thtlilguy94
Danzaburou
Level 118
God Stats
10W - 16L
1,347 SR
Queue Stats
461W - 498L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BUTTERZ117
King Arthur
19
12 / 2 / 12
11,981
856
23,254
31,907
24,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Metallicoil
The Morrigan
17
4 / 3 / 13
10,614
758
15,647
6,241
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 2 / 13
10,989
785
11,073
22,491
24,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 17
10,985
785
8,581
21,618
31,697
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
XxJxLOxX
Ah Puch
16
2 / 2 / 15
9,789
699
15,020
10,929
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
8,674
620
9,718
17,256
17,212
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 10
8,944
639
7,308
17,641
21,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 5 / 4
10,008
715
16,581
16,621
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
gabrieleop95
Izanami
18
5 / 4 / 6
10,619
759
21,873
13,603
6,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
thtlilguy94
Danzaburou
16
2 / 4 / 7
9,852
704
17,460
15,023
7,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
27
Kills
13
13
Deaths
27
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
King Arthur
BUTTERZ117
King Arthur
12
2
12
9
W
The Morrigan
Metallicoil
The Morrigan
4
3
13
3.5
L
1
6
10
1
L
2
5
4
0.8
W
7
2
13
6.75
W
2
4
17
2.63
W
Ah Puch
XxJxLOxX
Ah Puch
2
2
15
4.75
L
Izanami
gabrieleop95
Izanami
5
4
6
2
L
Danzaburou
thtlilguy94
Danzaburou
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,575
Damage
72,940
93,186
Taken
80,144
87,880
Mitigated
70,242
45,076
Healing
24,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,718
1,322
1,247
988
17,256
17,212
0
9,476
7,378
14,043
0
W
King Arthur
BUTTERZ117
King Arthur
23,254
1,462
4,465
12,294
31,907
24,588
46
9,716
22,191
295
34,933
W
The Morrigan
Metallicoil
The Morrigan
15,647
952
2,396
828
6,241
2,599
1,722
1,360
4,881
41,208
0
L
7,308
1,730
965
1,817
17,641
21,111
0
11,465
5,916
0
13,525
L
16,581
1,394
1,116
2,543
16,621
18,080
0
10,009
6,206
26,166
0
W
11,073
341
7,164
9,476
22,491
24,847
1,747
5,707
16,784
18,912
0
W
8,581
442
1,802
2,444
21,618
31,697
897
6,886
14,732
20,111
0
W
Ah Puch
XxJxLOxX
Ah Puch
15,020
1,324
1,062
3,145
10,929
4,149
385
2,630
8,299
27,565
0
L
Izanami
gabrieleop95
Izanami
21,873
13,136
1,172
4,573
13,603
6,562
24
8,799
4,616
0
48,742
L
Danzaburou
thtlilguy94
Danzaburou
17,460
2,414
3,274
6,365
15,023
7,277
0
9,369
5,412
0
38,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,358
Gold Earned
48,097
143
Minions Killed
195
0
Camps Cleared
0
1,188,637
Distance Traveled
1,149,802
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,674
620
8
1
0
206,813
0
W
King Arthur
11,981
856
21
2
0
274,655
0
W
The Morrigan
10,614
758
60
4
0
212,887
0
L
Nemesis
8,944
639
11
1
0
210,603
0
L
Geb
10,008
715
16
1
0
287,259
2
W
Artio
10,989
785
11
1
0
274,627
0
W
Ymir
10,985
785
26
2
0
210,428
0
W
Ah Puch
9,789
699
25
2
0
216,040
0
L
Izanami
10,619
759
102
7
0
199,836
0
L
Danzaburou
9,852
704
58
4
0
245,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role