Player Matchup

Izanami
Izanami
IanMills64
Izanami
Level 94
God Stats
56W - 47L
1,495 SR
Queue Stats
103W - 122L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
ItchyVolcano312
Baron Samedi
Level 110
God Stats
10W - 10L
1,558 SR
Queue Stats
314W - 289L
1,412 Elo+
Party 1
Kali
Kali
ItsYaBoiBen851
Kali
Level 123
God Stats
2W - 2L
1,498 SR
Queue Stats
64W - 66L
1,512 Elo+
Party 1
Anubis
Anubis
TheGoblinLord
Anubis
Level 145
God Stats
17W - 11L
1,667 SR
Queue Stats
98W - 114L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
agent theta674
Sylvanus
Level 108
God Stats
5W - 3L
1,593 SR
Queue Stats
11W - 14L
1,414 Elo+
Party 1
Team Averages
Level 116
1,562 SR
1,448 Elo+

VS

Team Averages
Level 132
1,458 SR
1,548 Elo+
Artio
Artio
LatrineCuisine
Artio
Level 139
God Stats
4W - 5L
1,319 SR
Queue Stats
45W - 61L
1,522 Elo+
Solo
Ra
Ra
RedCheco
Ra
Level 120
God Stats
25W - 17L
1,604 SR
Queue Stats
76W - 73L
1,567 Elo+
Solo
Thanatos
Thanatos
TOXIC ZGILLY
Thanatos
Level 88
God Stats
0W - 2L
1,299 SR
Queue Stats
253W - 220L
1,560 Elo+
Solo
Charybdis
Charybdis
Wraitheon2000
Charybdis
Level 154
God Stats
14W - 13L
1,462 SR
Queue Stats
721W - 696L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
twa545
Gilgamesh
Level 157
God Stats
3W - 4L
1,606 SR
Queue Stats
602W - 531L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IanMills64
Izanami
8
1 / 0 / 0
4,843
605
2,375
4,250
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
ItchyVolcano312
Baron Samedi
8
0 / 1 / 1
4,517
565
1,986
3,879
1,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 1 / 2
6,421
803
4,715
5,919
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 0 / 6
6,069
759
5,998
3,294
1,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
8
1 / 0 / 2
4,758
595
1,890
4,885
1,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,326
541
2,091
8,278
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 1
4,807
601
1,784
5,679
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
TOXIC ZGILLY
Thanatos
6
2 / 2 / 0
4,411
551
1,341
3,529
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Wraitheon2000
Charybdis
8
0 / 0 / 0
4,604
576
4,675
2,812
599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
twa545
Gilgamesh
8
0 / 1 / 1
4,771
596
2,819
6,267
3,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
IanMills64
Izanami
1
0
0
1
W
Baron Samedi
ItchyVolcano312
Baron Samedi
0
1
1
0.5
W
6
1
2
7
L
0
3
0
0
L
0
6
1
0.08
L
Thanatos
TOXIC ZGILLY
Thanatos
2
2
0
1
W
4
0
6
7
L
Charybdis
Wraitheon2000
Charybdis
0
0
0
0
W
Sylvanus
1
0
2
2
L
Gilgamesh
twa545
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,964
Damage
12,710
22,227
Taken
26,565
8,204
Mitigated
7,801
11,086
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
IanMills64
Izanami
2,375
1,999
0
899
4,250
895
0
723
3,527
0
36,939
W
Baron Samedi
ItchyVolcano312
Baron Samedi
1,986
299
0
1,172
3,879
1,933
0
0
3,879
20,206
0
W
4,715
2,512
0
3,696
5,919
2,404
0
463
5,366
0
28,288
L
2,091
167
500
2,546
8,278
2,559
0
3,014
5,264
9,824
0
L
1,784
289
43
386
5,679
624
0
2,864
2,815
24,134
0
L
Thanatos
TOXIC ZGILLY
Thanatos
1,341
570
0
2,642
3,529
562
0
1,562
1,967
0
11,892
W
5,998
790
0
1,875
3,294
1,375
0
1,170
1,958
35,070
0
L
Charybdis
Wraitheon2000
Charybdis
4,675
2,319
0
876
2,812
599
0
448
2,364
0
32,866
W
Sylvanus
1,890
867
1,618
1,826
4,885
1,597
0
1,117
3,622
6,624
0
L
Gilgamesh
twa545
Gilgamesh
2,819
576
0
2,066
6,267
3,457
0
1,986
4,281
0
20,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
22,919
257
Minions Killed
217
0
Camps Cleared
0
805,241
Distance Traveled
734,294
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,843
605
93
12
0
165,832
3
W
Baron Samedi
4,517
565
42
5
0
148,776
1
W
Kali
6,421
803
51
6
0
181,474
2
L
Artio
4,326
541
15
2
0
155,782
0
L
Ra
4,807
601
50
6
0
150,885
1
L
Thanatos
4,411
551
32
4
0
124,171
1
W
Anubis
6,069
759
63
8
0
150,653
0
L
Charybdis
4,604
576
77
10
0
149,365
3
W
Sylvanus
4,758
595
8
1
0
158,506
0
L
Gilgamesh
4,771
596
43
5
0
154,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role