Player Matchup

Mercury
Mercury
DudeImFranklin
Mercury
Level 26
God Stats
2W - 5L
1,257 SR
Queue Stats
74W - 72L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Filconstruction
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 1
Ra
Ra
Killyanxc
Ra
Level 27
God Stats
1W - 2L
1,578 SR
Queue Stats
74W - 80L
1,440 Elo+
Solo
Rama
Rama
RspeitadrDCasada
Rama
Level 14
God Stats
7W - 4L
1,513 SR
Queue Stats
31W - 19L
1,600 Elo+
Solo
Sobek
Sobek
nelsrapscallions
Sobek
Level 13
God Stats
0W - 6L
1,477 SR
Queue Stats
16W - 17L
1,520 Elo+
Party 1
Team Averages
Level 17
1,465 SR
1,471 Elo+

VS

Team Averages
Level 19
1,523 SR
1,432 Elo+
Sylvanus
Sylvanus
DaWolf
Sylvanus
Level 29
God Stats
3W - 4L
1,347 SR
Queue Stats
61W - 59L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
JesterGoneAFK
Baron Samedi
Level 18
God Stats
4W - 2L
1,584 SR
Queue Stats
31W - 38L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sombro77
Morgan Le Fay
Level 14
God Stats
10W - 16L
1,342 SR
Queue Stats
11W - 19L
1,309 Elo+
Solo
Nemesis
Nemesis
generationcrack
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
hurt1098
Gilgamesh
Level 18
God Stats
2W - 0L
1,841 SR
Queue Stats
6W - 5L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,728
521
3,576
6,325
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Filconstruction
Gilgamesh
8
0 / 5 / 0
5,048
459
2,689
8,446
2,671
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,655
514
2,179
5,200
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 2
5,547
504
3,214
6,727
1,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 2
4,901
446
784
7,264
4,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaWolf
Sylvanus
8
1 / 1 / 4
5,609
510
2,380
4,039
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
JesterGoneAFK
Baron Samedi
12
2 / 0 / 1
6,847
622
5,155
4,278
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Sombro77
Morgan Le Fay
9
0 / 4 / 2
5,397
491
3,322
5,990
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 1
6,469
588
4,293
6,898
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
hurt1098
Gilgamesh
11
6 / 1 / 0
6,966
633
6,557
8,807
4,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
13
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DaWolf
Sylvanus
1
1
4
3
L
3
2
0
1.5
L
Gilgamesh
Filconstruction
Gilgamesh
0
5
0
0
W
Baron Samedi
JesterGoneAFK
Baron Samedi
2
0
1
2.5
L
0
4
0
0
L
2
1
2
3
W
Morgan Le Fay
Sombro77
Morgan Le Fay
0
4
2
0.25
W
3
0
1
3.5
W
Gilgamesh
hurt1098
Gilgamesh
6
1
0
6
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,442
Damage
21,707
33,962
Taken
30,012
11,865
Mitigated
13,027
7,760
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DaWolf
Sylvanus
2,380
892
1,660
2,403
4,039
2,490
0
539
3,500
8,353
0
L
3,576
2,423
0
1,421
6,325
1,812
0
1,678
4,587
0
26,344
L
Gilgamesh
Filconstruction
Gilgamesh
2,689
819
0
172
8,446
2,671
110
179
8,267
0
18,293
W
Baron Samedi
JesterGoneAFK
Baron Samedi
5,155
546
54
1,834
4,278
1,665
141
2,009
2,099
38,834
0
L
2,179
586
0
1,765
5,200
1,560
491
3,623
1,232
28,383
0
L
3,214
2,410
0
2,653
6,727
1,715
937
2,069
4,648
0
34,902
W
Morgan Le Fay
Sombro77
Morgan Le Fay
3,322
643
0
87
5,990
1,692
562
154
5,836
28,367
0
W
4,293
1,967
0
3,257
6,898
2,245
0
91
6,807
0
39,559
W
Gilgamesh
hurt1098
Gilgamesh
6,557
2,093
0
4,130
8,807
4,935
1,006
0
8,807
0
31,171
L
784
241
30
1,719
7,264
4,107
275
2,893
4,371
10,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
31,288
249
Minions Killed
282
0
Camps Cleared
0
1,091,644
Distance Traveled
1,113,039
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,609
510
18
2
0
205,329
5
L
Mercury
5,728
521
56
5
0
259,428
3
L
Gilgamesh
5,048
459
38
3
0
224,884
0
W
Baron Samedi
6,847
622
101
9
0
224,780
1
L
Ra
5,655
514
70
6
0
175,071
0
L
Rama
5,547
504
65
6
0
201,732
1
W
Morgan Le Fay
5,397
491
39
4
0
218,899
0
W
Nemesis
6,469
588
69
6
0
232,004
2
W
Gilgamesh
6,966
633
55
5
0
232,027
2
L
Sobek
4,901
446
20
2
0
230,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role