Player Matchup

Sobek
Sobek
Konz101
Sobek
Level 88
God Stats
2W - 4L
1,397 SR
Queue Stats
237W - 234L
1,388 Elo+
Party 1
Bacchus
Bacchus
Malachite916
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 348L
1,409 Elo+
Party 1
Izanami
Izanami
REDice02
Izanami
Level 66
God Stats
7W - 3L
1,600 SR
Queue Stats
192W - 213L
1,340 Elo+
Party 1
Sol
Sol
ToeShmoney
Sol
Level 17
God Stats
2W - 5L
1,369 SR
Queue Stats
14W - 21L
1,306 Elo+
Party 1
Loki
Loki
goblin120
Loki
Level 48
God Stats
12W - 22L
1,387 SR
Queue Stats
184W - 207L
1,439 Elo+
Solo
Team Averages
Level 64
1,451 SR
1,377 Elo+

VS

Team Averages
Level 76
1,523 SR
1,419 Elo+
Sobek
Sobek
Ir1sH JohN x
Sobek
Level 89
God Stats
1W - 1L
1,246 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 2
Sol
Sol
Kawackyou
Sol
Level 102
God Stats
8W - 3L
1,609 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
Nadroj2004
Cabrakan
Level 68
God Stats
12W - 10L
1,670 SR
Queue Stats
41W - 54L
1,482 Elo+
Party 3
Arachne
Arachne
Unknown-Zpider
Arachne
Level 100
God Stats
15W - 11L
1,587 SR
Queue Stats
257W - 353L
1,313 Elo+
Party 3
Cupid
Cupid
unknown_glaze3
Cupid
Level 23
God Stats
1W - 0L
1,502 SR
Queue Stats
16W - 19L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Konz101
Sobek
14
1 / 3 / 3
8,909
445
7,558
13,347
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Malachite916
Bacchus
13
4 / 8 / 3
9,680
484
15,071
20,924
22,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
REDice02
Izanami
14
4 / 12 / 4
9,581
479
15,129
16,482
4,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 14 / 2
7,419
371
6,714
18,573
4,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
14
3 / 9 / 4
9,484
474
11,644
18,567
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 18
11,313
566
9,127
27,721
26,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 3 / 6
13,216
661
19,129
16,992
6,822
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Nadroj2004
Cabrakan
19
8 / 1 / 9
12,512
626
17,513
16,973
12,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 3
11,885
594
6,589
11,248
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
13 / 6 / 5
12,422
621
15,320
16,305
6,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
12
Kills
46
46
Deaths
14
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
W
12
3
6
5
L
Sobek
Konz101
Sobek
1
3
3
0.83
L
Bacchus
Malachite916
Bacchus
4
8
3
0.69
W
Cabrakan
Nadroj2004
Cabrakan
8
1
9
12.5
L
Izanami
REDice02
Izanami
4
12
4
0.5
L
0
14
2
0.07
W
6
2
3
3.75
L
Loki
3
9
4
0.56
W
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,116
Damage
67,678
87,893
Taken
89,239
49,646
Mitigated
59,539
12,298
Healing
38,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,127
1,864
957
11,675
27,721
26,761
877
9,297
18,192
22,656
0
W
19,129
6,677
0
7,978
16,992
6,822
10,234
6,553
10,439
90,223
0
L
Sobek
Konz101
Sobek
7,558
564
0
3,290
13,347
11,417
0
3,937
9,410
49,101
0
L
Bacchus
Malachite916
Bacchus
15,071
2,702
337
2,594
20,924
22,953
0
11,808
9,116
36,482
0
W
Cabrakan
Nadroj2004
Cabrakan
17,513
2,108
0
6,071
16,973
12,249
0
5,455
11,311
86,219
0
L
Izanami
REDice02
Izanami
15,129
11,899
122
908
16,482
4,865
936
8,833
7,649
0
59,613
L
6,714
2,563
114
3,006
18,573
4,951
558
11,566
7,007
32,563
0
W
6,589
4,912
166
5,532
11,248
7,385
1,582
3,214
7,648
0
64,509
L
Loki
11,644
2,322
0
1,927
18,567
5,460
0
9,625
8,942
0
47,649
W
15,320
11,199
808
5,089
16,305
6,322
3,730
5,942
10,315
0
81,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
61,348
377
Minions Killed
527
0
Camps Cleared
0
1,623,770
Distance Traveled
1,909,356
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,313
566
27
1
0
371,164
0
W
Sol
13,216
661
152
8
0
350,875
0
L
Sobek
8,909
445
101
5
0
390,794
1
L
Bacchus
9,680
484
37
2
0
337,395
3
W
Cabrakan
12,512
626
136
7
0
416,076
0
L
Izanami
9,581
479
98
5
0
248,459
2
L
Sol
7,419
371
62
3
0
293,758
0
W
Arachne
11,885
594
101
5
0
412,935
0
L
Loki
9,484
474
79
4
0
353,364
3
W
Cupid
12,422
621
111
6
0
358,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role