Player Matchup

Vulcan
Vulcan
AP209
Vulcan
Level 29
God Stats
2W - 1L
1,685 SR
Queue Stats
62W - 55L
1,510 Elo+
Party 1
Freya
Freya
Aaronju
Freya
Level 25
God Stats
29W - 14L
1,653 SR
Queue Stats
88W - 85L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChampionKind
Morgan Le Fay
Level 19
God Stats
1W - 2L
1,451 SR
Queue Stats
2W - 4L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
CobraStrike209
Ah Puch
Level 31
God Stats
41W - 33L
1,573 SR
Queue Stats
78W - 71L
1,461 Elo+
Party 1
Achilles
Achilles
SpinoSenpai
Achilles
Level 17
God Stats
1W - 3L
1,458 SR
Queue Stats
23W - 27L
1,466 Elo+
Party 2
Team Averages
Level 24
1,564 SR
1,507 Elo+

VS

Team Averages
Level 26
1,508 SR
1,456 Elo+
Agni
Agni
GalactusHerald0
Agni
Level 28
God Stats
7W - 5L
1,546 SR
Queue Stats
166W - 178L
1,477 Elo+
Solo
Da Ji
Da Ji
SexistNarwhal
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,458 Elo+
Solo
Ares
Ares
VeteranSphere35
Ares
Level 28
God Stats
4W - 0L
1,684 SR
Queue Stats
282W - 270L
1,466 Elo+
Solo
Hel
Hel
VirgovirgoXoXo
Hel
Level 17
God Stats
2W - 5L
1,277 SR
Queue Stats
18W - 23L
1,412 Elo+
Solo
Chaac
Chaac
XLANXDOGG
Chaac
Level 27
God Stats
7W - 3L
1,533 SR
Queue Stats
135W - 148L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AP209
Vulcan
13
0 / 5 / 2
7,359
920
4,327
6,325
1,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
Aaronju
Freya
14
3 / 6 / 1
8,937
1,117
8,937
11,142
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
ChampionKind
Morgan Le Fay
14
1 / 4 / 4
8,648
1,081
4,886
9,638
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 3
8,431
1,054
10,627
6,200
1,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SpinoSenpai
Achilles
14
1 / 4 / 2
7,732
967
7,188
14,180
8,483
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

180

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,245
1,156
10,702
7,697
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 2 / 7
10,907
1,363
15,211
10,156
4,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 14
8,235
1,029
6,874
10,301
9,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 8
7,514
939
1,499
4,074
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
XLANXDOGG
Chaac
16
8 / 1 / 11
10,255
1,282
9,129
8,309
6,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
7
Kills
22
22
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AP209
Vulcan
0
5
2
0.2
L
Freya
Aaronju
Freya
3
6
1
0.58
L
Morgan Le Fay
ChampionKind
Morgan Le Fay
1
4
4
0.75
L
2
3
3
1.17
W
3
1
12
9
W
11
2
7
7.25
L
Achilles
SpinoSenpai
Achilles
1
4
2
0.5
W
0
2
14
3.5
W
0
1
8
4
W
Chaac
XLANXDOGG
Chaac
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,965
Damage
43,415
47,485
Taken
40,537
19,428
Mitigated
25,564
6,292
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AP209
Vulcan
4,327
1,270
270
178
6,325
1,915
0
1,769
4,360
14,562
0
L
Freya
Aaronju
Freya
8,937
2,710
438
1,056
11,142
4,199
0
4,818
6,088
16,741
2,320
L
Morgan Le Fay
ChampionKind
Morgan Le Fay
4,886
402
88
1,687
9,638
3,118
0
3,658
5,900
28,011
0
L
10,627
761
688
264
6,200
1,713
0
2,443
3,569
25,152
0
W
10,702
609
0
654
7,697
2,788
0
5,029
2,668
36,448
0
W
15,211
3,894
0
230
10,156
4,598
0
6,434
3,722
0
26,732
L
Achilles
SpinoSenpai
Achilles
7,188
1,518
144
1,479
14,180
8,483
0
5,495
8,357
0
20,886
W
6,874
329
24
381
10,301
9,773
0
7,668
2,633
15,797
0
W
1,499
115
3,591
1,908
4,074
1,761
0
2,944
1,130
8,657
0
W
Chaac
XLANXDOGG
Chaac
9,129
2,389
0
2,678
8,309
6,644
0
5,559
2,750
136
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
46,156
137
Minions Killed
170
4
Camps Cleared
7
707,676
Distance Traveled
763,039
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,359
920
11
1
0
105,546
0
L
Freya
8,937
1,117
7
1
2
146,843
0
L
Morgan Le Fay
8,648
1,081
61
8
2
145,061
0
L
Ah Puch
8,431
1,054
27
3
0
139,178
0
W
Agni
9,245
1,156
85
11
0
152,851
0
W
Da Ji
10,907
1,363
22
3
4
186,098
0
L
Achilles
7,732
967
31
4
0
171,048
0
W
Ares
8,235
1,029
12
2
1
163,866
3
W
Hel
7,514
939
23
3
0
110,710
0
W
Chaac
10,255
1,282
28
4
2
149,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role