Player Matchup

Odin
Odin
C_MIZUHARA194
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,376 Elo+
Solo
Cliodhna
Cliodhna
CatwomanXO_
Cliodhna
Level 27
God Stats
2W - 1L
1,492 SR
Queue Stats
17W - 12L
1,449 Elo+
Solo
Loki
Loki
DistantOrc7052
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,306 Elo+
Solo
Hel
Hel
HsOy-Lucifer
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,353 Elo+
Solo
Neith
Neith
awamsley
Neith
Level 28
God Stats
4W - 7L
1,518 SR
Queue Stats
19W - 24L
1,417 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,380 Elo+

VS

Team Averages
Level 42
1,422 SR
1,305 Elo+
Neith
Neith
Buffalo921601
Neith
Level 5
God Stats
2W - 1L
1,251 SR
Queue Stats
9W - 11L
1,244 Elo+
Solo
Eset
Eset
Raverkiddie
Eset
Level 153
God Stats
6W - 3L
1,577 SR
Queue Stats
73W - 81L
1,459 Elo+
Party 1
Bellona
Bellona
RexNocis
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Party 1
Ymir
Ymir
Rockrealpe
Ymir
Level 22
God Stats
1W - 1L
1,241 SR
Queue Stats
50W - 66L
1,283 Elo+
Solo
Odin
Odin
destineassassin
Odin
Level 28
God Stats
13W - 9L
1,540 SR
Queue Stats
79W - 80L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,150
384
2,299
7,753
4,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
CatwomanXO_
Cliodhna
13
7 / 6 / 2
8,739
546
12,062
11,714
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
6,836
427
1,572
3,946
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 9 / 5
7,365
460
2,630
11,505
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
awamsley
Neith
13
6 / 3 / 2
8,240
515
7,498
10,945
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,213
513
5,037
8,550
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 6 / 2
8,488
531
9,599
9,076
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
RexNocis
Bellona
15
5 / 1 / 7
8,937
559
7,552
11,465
8,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 6
7,206
450
1,734
9,403
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 4
8,729
546
7,841
8,961
6,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
14
Kills
21
21
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
5
1
0.9
L
0
0
0
0
L
Cliodhna
CatwomanXO_
Cliodhna
7
6
2
1.33
L
1
3
0
0.33
L
0
9
5
0.28
W
8
6
2
1.5
W
Bellona
RexNocis
Bellona
5
1
7
8.5
W
0
1
6
3
L
Neith
awamsley
Neith
6
3
2
2.33
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
31,763
45,863
Taken
47,455
17,904
Mitigated
28,008
10,222
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,037
1,924
0
2,630
8,550
2,602
2,291
639
7,911
0
36,926
L
2,299
565
0
1,572
7,753
4,208
538
425
7,328
5,673
17,727
L
Cliodhna
CatwomanXO_
Cliodhna
12,062
514
0
1,976
11,714
4,047
450
3,270
8,254
0
45,806
L
1,572
316
0
15
3,946
1,136
662
496
3,450
0
20,414
L
2,630
350
715
2,117
11,505
4,836
206
5,176
6,013
26,574
0
W
9,599
1,015
119
1,418
9,076
2,323
641
833
8,243
43,171
0
W
Bellona
RexNocis
Bellona
7,552
2,749
0
3,104
11,465
8,753
175
477
10,988
0
58,128
W
1,734
257
0
3,069
9,403
7,689
524
420
8,983
13,153
0
L
Neith
awamsley
Neith
7,498
3,602
0
3,827
10,945
3,677
1,401
1,438
9,485
0
41,522
W
7,841
1,689
0
2,222
8,961
6,641
665
833
8,128
0
44,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,330
Gold Earned
41,573
303
Minions Killed
346
0
Camps Cleared
0
1,405,418
Distance Traveled
1,419,235
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,213
513
70
4
0
261,790
2
L
Odin
6,150
384
53
3
0
300,360
0
L
Cliodhna
8,739
546
86
5
0
288,642
1
L
Loki
6,836
427
46
3
0
325,009
1
L
Hel
7,365
460
36
2
0
243,950
0
W
Eset
8,488
531
81
5
0
233,732
1
W
Bellona
8,937
559
86
5
0
343,641
3
W
Ymir
7,206
450
24
2
0
285,436
2
L
Neith
8,240
515
82
5
0
247,457
0
W
Odin
8,729
546
85
5
0
294,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role