Player Matchup

Jormungandr
Jormungandr
A6GRAMROCK
Jormungandr
Level 105
God Stats
4W - 8L
1,345 SR
Queue Stats
515W - 480L
1,512 Elo+
Party 4
Kukulkan
Kukulkan
BTK7oh2
Kukulkan
Level 128
God Stats
7W - 4L
1,467 SR
Queue Stats
573W - 537L
1,524 Elo+
Party 4
Serqet
Serqet
Oregoonian_
Serqet
Level 145
God Stats
0W - 2L
1,408 SR
Queue Stats
169W - 183L
1,524 Elo+
Party 2
Eset
Eset
RetiredPirate34
Eset
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 117L
1,407 Elo+
Solo
Cerberus
Cerberus
brannonrpg7
Cerberus
Level 121
God Stats
6W - 2L
1,637 SR
Queue Stats
107W - 114L
1,418 Elo+
Party 2
Team Averages
Level 117
1,471 SR
1,477 Elo+

VS

Team Averages
Level 112
1,524 SR
1,514 Elo+
Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Bombshell248
Agni
Level 106
God Stats
3W - 2L
1,532 SR
Queue Stats
128W - 125L
1,499 Elo+
Party 3
Freya
Freya
BuddhaliciousAF
Freya
Level 152
God Stats
1W - 0L
1,589 SR
Queue Stats
10W - 6L
1,551 Elo+
Party 1
Fafnir
Fafnir
Retrotwo28
Fafnir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elitetony
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A6GRAMROCK
Jormungandr
13
0 / 8 / 8
7,732
644
9,528
14,897
9,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
BTK7oh2
Kukulkan
19
4 / 2 / 5
10,232
853
12,498
7,586
3,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
16
6 / 5 / 4
9,751
813
6,858
10,949
5,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 7 / 3
7,027
586
2,277
9,117
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
brannonrpg7
Cerberus
15
2 / 7 / 6
8,197
683
7,206
18,163
19,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 3 / 15
10,161
847
12,579
8,642
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 9
10,565
880
12,001
9,403
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 3 / 10
10,833
903
13,046
9,618
4,165
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Retrotwo28
Fafnir
16
0 / 2 / 19
9,639
803
3,315
11,032
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
elitetony
Ah Muzen Cab
17
5 / 2 / 14
9,811
818
11,527
8,422
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
12
Kills
29
29
Deaths
12
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
3
15
4.17
L
Jormungandr
A6GRAMROCK
Jormungandr
0
8
8
0.5
L
Kukulkan
BTK7oh2
Kukulkan
4
2
5
3.25
W
9
2
9
6.75
W
10
3
10
5
L
Serqet
6
5
4
1.6
L
0
7
3
0.21
W
Fafnir
Retrotwo28
Fafnir
0
2
19
4.75
L
Cerberus
brannonrpg7
Cerberus
2
7
6
0.71
W
Ah Muzen Cab
elitetony
Ah Muzen Cab
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,367
Damage
52,468
60,712
Taken
47,117
41,910
Mitigated
28,992
12,630
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,579
470
2,420
2,631
8,642
3,601
922
6,524
1,994
27,132
0
L
Jormungandr
A6GRAMROCK
Jormungandr
9,528
1,765
711
716
14,897
9,813
53
7,775
7,122
16,042
0
L
Kukulkan
BTK7oh2
Kukulkan
12,498
1,148
878
2,038
7,586
3,695
92
6,407
1,179
48,638
0
W
12,001
1,123
1,398
3,265
9,403
3,317
0
4,607
4,055
28,541
0
W
13,046
3,676
1,268
2,382
9,618
4,165
198
6,770
2,751
23,472
1,198
L
Serqet
6,858
1,257
1,154
1,555
10,949
5,618
0
8,492
2,457
0
8,698
L
2,277
413
1,419
511
9,117
3,436
614
7,114
2,003
5,518
0
W
Fafnir
Retrotwo28
Fafnir
3,315
990
0
2,079
11,032
14,611
54
6,652
3,545
7,111
0
L
Cerberus
brannonrpg7
Cerberus
7,206
469
353
3,295
18,163
19,348
0
10,411
7,752
10,921
0
W
Ah Muzen Cab
elitetony
Ah Muzen Cab
11,527
3,044
1,399
3,314
8,422
3,298
1,855
6,205
1,913
0
24,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
51,009
138
Minions Killed
127
0
Camps Cleared
0
1,050,288
Distance Traveled
1,167,032
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,161
847
32
3
0
243,835
0
L
Jormungandr
7,732
644
18
2
0
195,214
0
L
Kukulkan
10,232
853
88
7
0
244,441
0
W
Agni
10,565
880
46
4
0
220,984
0
W
Freya
10,833
903
19
2
0
204,142
0
L
Serqet
9,751
813
12
1
0
222,946
0
L
Eset
7,027
586
6
1
0
192,992
1
W
Fafnir
9,639
803
7
1
0
260,795
3
L
Cerberus
8,197
683
14
1
0
194,695
1
W
Ah Muzen Cab
9,811
818
23
2
0
237,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role