Player Matchup

Tiamat
Tiamat
BETOSKI3000
Tiamat
Level 11
God Stats
6W - 12L
1,484 SR
Queue Stats
13W - 31L
1,266 Elo+
Solo
Zeus
Zeus
BRUXOVENON
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,538 Elo+
Solo
Ares
Ares
KubilanPslan
Ares
Level 4
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 3L
1,390 Elo+
Solo
Izanami
Izanami
makoa12
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,646 Elo+
Solo
Fenrir
Fenrir
xsamueldarkx
Fenrir
Level 10
God Stats
1W - 2L
1,412 SR
Queue Stats
8W - 12L
1,435 Elo+
Solo
Team Averages
Level 8
1,517 SR
1,455 Elo+

VS

Team Averages
Level 11
1,590 SR
1,366 Elo+
Medusa
Medusa
LSalinium
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,290 Elo+
Solo
Bellona
Bellona
MefiistO76
Bellona
Level 8
God Stats
4W - 3L
1,832 SR
Queue Stats
36W - 46L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
elmaty1905
Guan Yu
Level 7
God Stats
22W - 26L
1,570 SR
Queue Stats
24W - 37L
1,214 Elo+
Party 1
Ah Puch
Ah Puch
gordotreta
Ah Puch
Level 23
God Stats
12W - 7L
1,670 SR
Queue Stats
93W - 36L
1,749 Elo+
Solo
Cthulhu
Cthulhu
leanicolas18
Cthulhu
Level 10
God Stats
23W - 31L
1,379 SR
Queue Stats
33W - 54L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 6 / 0
8,687
869
7,411
14,241
7,615
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 14 / 2
9,322
932
17,910
19,930
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 2
9,475
948
5,151
22,813
18,021
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
makoa12
Izanami
15
0 / 6 / 2
8,968
897
7,235
13,722
4,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
1 / 5 / 1
8,813
881
1,683
14,443
10,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

49

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LSalinium
Medusa
15
0 / 1 / 7
8,454
845
1,724
1,534
493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MefiistO76
Bellona
18
5 / 0 / 23
12,123
1,212
12,343
13,901
14,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
elmaty1905
Guan Yu
17
7 / 3 / 17
11,011
1,101
9,948
10,959
8,923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
gordotreta
Ah Puch
19
21 / 0 / 12
13,544
1,354
41,077
5,549
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
leanicolas18
Cthulhu
18
5 / 0 / 20
11,087
1,109
14,224
14,561
14,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
117
4
Kills
38
38
Deaths
4
7
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
0
0.17
L
1
14
2
0.14
L
1
7
2
0.29
W
Medusa
LSalinium
Medusa
0
1
7
3.5
W
Bellona
MefiistO76
Bellona
5
0
23
16.5
W
Guan Yu
elmaty1905
Guan Yu
7
3
17
5.17
W
Ah Puch
gordotreta
Ah Puch
21
0
12
27
W
Cthulhu
leanicolas18
Cthulhu
5
0
20
15
L
Izanami
makoa12
Izanami
0
6
2
0.17
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,390
Damage
79,316
85,149
Taken
46,504
48,839
Mitigated
41,181
2,770
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,411
266
0
1,108
14,241
7,615
0
9,369
4,569
13,958
0
L
17,910
3,758
0
538
19,930
8,257
0
13,339
6,446
37,619
0
L
5,151
428
0
880
22,813
18,021
0
12,581
9,895
10,369
0
W
Medusa
LSalinium
Medusa
1,724
391
90
0
1,534
493
0
960
574
0
4,217
W
Bellona
MefiistO76
Bellona
12,343
3,977
2,335
2,924
13,901
14,371
0
8,999
4,902
0
23,803
W
Guan Yu
elmaty1905
Guan Yu
9,948
1,504
1,296
1,322
10,959
8,923
0
6,893
4,066
0
19,073
W
Ah Puch
gordotreta
Ah Puch
41,077
1,192
0
3,140
5,549
2,483
0
3,852
1,697
73,369
0
W
Cthulhu
leanicolas18
Cthulhu
14,224
897
1,014
5,562
14,561
14,911
0
9,572
4,793
26,689
0
L
Izanami
makoa12
Izanami
7,235
4,177
0
0
13,722
4,869
0
10,106
3,382
0
31,873
L
Fenrir
1,683
981
0
244
14,443
10,077
0
8,559
5,556
0
10,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
56,219
148
Minions Killed
175
7
Camps Cleared
4
844,082
Distance Traveled
985,070
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,687
869
12
1
0
192,168
0
L
Zeus
9,322
932
61
6
1
141,414
4
L
Ares
9,475
948
7
1
1
161,973
0
W
Medusa
8,454
845
5
1
0
62,463
1
W
Bellona
12,123
1,212
23
2
0
247,151
0
W
Guan Yu
11,011
1,101
19
2
1
222,303
0
W
Ah Puch
13,544
1,354
102
10
3
216,392
3
W
Cthulhu
11,087
1,109
26
3
0
236,761
1
L
Izanami
8,968
897
48
5
3
170,172
1
L
Fenrir
8,813
881
20
2
2
178,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role