Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Galha
Fenrir
Level 98
God Stats
15W - 9L
1,695 SR
Queue Stats
130W - 110L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Pr1m4t4
Cthulhu
Level 65
God Stats
1W - 3L
1,545 SR
Queue Stats
234W - 257L
1,425 Elo+
Solo
Team Averages
Level 102
1,548 SR
1,475 Elo+

VS

Team Averages
Level 119
1,346 SR
1,431 Elo+
Cthulhu
Cthulhu
ElPaolo
Cthulhu
Level 103
God Stats
1W - 3L
1,414 SR
Queue Stats
192W - 235L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
Eushin957
Heimdallr
Level 84
God Stats
1W - 3L
1,147 SR
Queue Stats
122W - 155L
1,435 Elo+
Party 2
Arachne
Arachne
Luchoas09
Arachne
Level 107
God Stats
5W - 7L
1,559 SR
Queue Stats
62W - 64L
1,462 Elo+
Party 2
Freya
Freya
Nojlas
Freya
Level 155
God Stats
8W - 11L
1,434 SR
Queue Stats
232W - 233L
1,416 Elo+
Party 2
Hercules
Hercules
VastoSais
Hercules
Level 147
God Stats
1W - 0L
1,178 SR
Queue Stats
73W - 89L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
6 / 5 / 4
10,780
539
16,615
14,918
6,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
 
Athena
14
4 / 4 / 7
9,964
498
8,313
20,442
26,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
 
Zeus
15
1 / 11 / 0
9,398
470
7,033
13,963
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Galha
Fenrir
17
5 / 5 / 4
10,665
533
11,696
17,078
11,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Pr1m4t4
Cthulhu
18
5 / 4 / 1
11,034
552
10,830
14,722
13,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElPaolo
Cthulhu
16
1 / 4 / 5
9,735
487
6,049
15,052
15,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Eushin957
Heimdallr
15
1 / 4 / 2
9,840
492
7,207
15,435
5,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Luchoas09
Arachne
20
11 / 1 / 4
12,585
629
17,412
15,075
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Nojlas
Freya
19
14 / 5 / 6
13,127
656
19,801
20,207
8,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
VastoSais
Hercules
15
2 / 7 / 4
9,948
497
8,891
19,923
10,798
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
21
Kills
29
29
Deaths
21
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
5
4
1.6
L
Athena
 
Athena
4
4
7
1.88
L
Zeus
 
Zeus
1
11
0
0.09
W
Cthulhu
ElPaolo
Cthulhu
1
4
5
0.88
W
Heimdallr
Eushin957
Heimdallr
1
4
2
0.5
L
Fenrir
Galha
Fenrir
5
5
4
1.4
W
Arachne
Luchoas09
Arachne
11
1
4
13
W
Freya
Nojlas
Freya
14
5
6
3.4
L
Cthulhu
Pr1m4t4
Cthulhu
5
4
1
1.38
W
Hercules
VastoSais
Hercules
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,487
Damage
59,360
81,123
Taken
85,692
63,129
Mitigated
46,620
16,538
Healing
34,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
16,615
11,449
0
3,653
14,918
6,493
1,160
4,716
10,202
0
81,936
L
Athena
 
Athena
8,313
2,561
158
2,853
20,442
26,137
11
6,843
13,599
33,315
0
L
Zeus
 
Zeus
7,033
1,871
0
436
13,963
5,681
171
7,942
6,021
66,688
0
W
Cthulhu
ElPaolo
Cthulhu
6,049
812
590
814
15,052
15,318
110
2,973
12,079
35,625
0
W
Heimdallr
Eushin957
Heimdallr
7,207
3,289
0
6,980
15,435
5,716
2,901
2,149
13,286
0
81,069
L
Fenrir
Galha
Fenrir
11,696
2,009
0
5,022
17,078
11,200
0
5,243
11,835
0
71,057
W
Arachne
Luchoas09
Arachne
17,412
12,969
0
7,800
15,075
6,185
52
4,936
10,139
0
75,548
W
Freya
Nojlas
Freya
19,801
8,493
0
11,225
20,207
8,603
721
7,723
12,484
84,305
0
L
Cthulhu
Pr1m4t4
Cthulhu
10,830
1,336
79
4,337
14,722
13,618
0
1,168
13,554
76,656
0
W
Hercules
VastoSais
Hercules
8,891
2,975
0
7,225
19,923
10,798
164
8,795
11,128
0
53,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,841
Gold Earned
55,235
575
Minions Killed
514
0
Camps Cleared
0
1,822,516
Distance Traveled
1,930,899
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,780
539
145
7
0
398,618
0
L
Athena
9,964
498
38
2
0
421,325
3
L
Zeus
9,398
470
126
6
0
300,779
1
W
Cthulhu
9,735
487
69
3
0
394,253
2
W
Heimdallr
9,840
492
132
7
0
336,340
1
L
Fenrir
10,665
533
111
6
0
352,364
2
W
Arachne
12,585
629
104
5
0
426,573
5
W
Freya
13,127
656
121
6
0
386,053
5
L
Cthulhu
11,034
552
155
8
0
349,430
0
W
Hercules
9,948
497
88
4
0
387,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role