Player Matchup

Ymir
Ymir
A Valid Point
Ymir
Level 153
God Stats
2W - 0L
1,750 SR
Queue Stats
109W - 102L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daniel956
Tsukuyomi
Level 108
God Stats
1W - 2L
1,576 SR
Queue Stats
16W - 9L
1,702 Elo+
Solo
Charybdis
Charybdis
LordofTurtle
Charybdis
Level 143
God Stats
19W - 17L
1,653 SR
Queue Stats
425W - 393L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
Sancho77
Gilgamesh
Level 94
God Stats
1W - 1L
1,464 SR
Queue Stats
86W - 69L
1,617 Elo+
Solo
Zeus
Zeus
Tormentor4
Zeus
Level 129
God Stats
5W - 3L
1,720 SR
Queue Stats
200W - 183L
1,634 Elo+
Solo
Team Averages
Level 125
1,633 SR
1,638 Elo+

VS

Team Averages
Level 149
1,603 SR
1,552 Elo+
Ra
Ra
BAUDELAIRESr
Ra
Level 146
God Stats
1W - 2L
1,477 SR
Queue Stats
10W - 17L
1,538 Elo+
Party 1
Bastet
Bastet
DukeSwellington
Bastet
Level 149
God Stats
5W - 5L
1,708 SR
Queue Stats
298W - 283L
1,567 Elo+
Party 1
Neith
Neith
PIRANHAWOLF
Neith
Level 153
God Stats
24W - 21L
1,628 SR
Queue Stats
276W - 278L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TenSooon
Ah Muzen Cab
Level 140
God Stats
3W - 6L
1,611 SR
Queue Stats
295W - 251L
1,541 Elo+
Solo
Sylvanus
Sylvanus
Ultra XIII
Sylvanus
Level 156
God Stats
1W - 2L
1,590 SR
Queue Stats
78W - 84L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
10,534
502
4,616
20,594
21,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Daniel956
Tsukuyomi
18
9 / 6 / 11
12,053
574
19,757
19,835
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
LordofTurtle
Charybdis
19
6 / 1 / 7
12,472
594
10,184
13,917
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Sancho77
Gilgamesh
18
8 / 3 / 4
12,271
584
12,199
17,039
17,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 2 / 16
11,929
568
23,456
11,820
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 4
8,681
413
8,466
17,416
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 5 / 3
10,703
510
15,517
19,512
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 4 / 3
10,246
488
16,572
12,987
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
TenSooon
Ah Muzen Cab
15
2 / 8 / 1
9,756
465
7,973
14,795
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Ultra XIII
Sylvanus
12
0 / 7 / 6
8,391
400
6,255
23,207
20,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
34
Kills
15
15
Deaths
34
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
0
10
4
0.2
W
Tsukuyomi
Daniel956
Tsukuyomi
9
6
11
2.42
L
8
5
3
1.9
W
Charybdis
LordofTurtle
Charybdis
6
1
7
9.5
L
5
4
3
1.63
W
Gilgamesh
Sancho77
Gilgamesh
8
3
4
3.33
L
Ah Muzen Cab
TenSooon
Ah Muzen Cab
2
8
1
0.31
W
8
2
16
8
L
Sylvanus
Ultra XIII
Sylvanus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,212
Damage
54,783
83,205
Taken
87,917
56,360
Mitigated
41,223
30,579
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,616
1,309
0
5,816
20,594
21,979
263
4,362
16,232
28,716
0
L
8,466
58
544
3,341
17,416
5,124
0
6,498
10,918
48,119
0
W
Tsukuyomi
Daniel956
Tsukuyomi
19,757
5,799
0
8,290
19,835
7,476
2,428
2,870
16,965
0
77,992
L
15,517
3,322
0
5,664
19,512
6,155
0
5,140
14,372
0
58,436
W
Charybdis
LordofTurtle
Charybdis
10,184
5,944
0
7,262
13,917
5,129
3,875
2,809
11,108
0
93,068
L
16,572
7,662
0
4,261
12,987
5,198
0
3,645
9,342
0
80,979
W
Gilgamesh
Sancho77
Gilgamesh
12,199
3,447
1,769
4,307
17,039
17,371
1,366
2,598
14,441
0
67,464
L
Ah Muzen Cab
TenSooon
Ah Muzen Cab
7,973
3,070
0
3,661
14,795
4,673
2,776
4,495
10,300
0
61,249
W
23,456
3,020
0
3,135
11,820
4,405
2,915
3,399
8,421
84,191
0
L
Sylvanus
Ultra XIII
Sylvanus
6,255
1,416
1,537
5,491
23,207
20,073
27
8,516
14,691
20,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,259
Gold Earned
47,777
581
Minions Killed
453
0
Camps Cleared
0
1,924,097
Distance Traveled
1,794,007
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,534
502
42
2
0
345,276
7
L
Ra
8,681
413
99
5
0
374,010
4
W
Tsukuyomi
12,053
574
121
6
0
405,532
6
L
Bastet
10,703
510
76
4
0
443,907
0
W
Charybdis
12,472
594
170
8
0
378,400
6
L
Neith
10,246
488
127
6
0
317,892
8
W
Gilgamesh
12,271
584
103
5
0
385,538
2
L
Ah Muzen Cab
9,756
465
122
6
0
316,881
9
W
Zeus
11,929
568
145
7
0
409,351
4
L
Sylvanus
8,391
400
29
1
0
341,317
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role