Player Matchup

King Arthur
King Arthur
PEWxPEWxUxDEAD
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,438 Elo+
Party 1
Skadi
Skadi
kindojar011
Skadi
Level 26
God Stats
84W - 90L
1,472 SR
Queue Stats
180W - 208L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
zoozoo130
Zhong Kui
Level 107
God Stats
4W - 9L
1,462 SR
Queue Stats
133W - 148L
1,464 Elo+
Party 1
Team Averages
Level 50
1,478 SR
1,436 Elo+

VS

Team Averages
Level 62
1,468 SR
1,457 Elo+
Bacchus
Bacchus
Run ur Sack
Bacchus
Level 68
God Stats
1W - 0L
1,432 SR
Queue Stats
4W - 1L
1,667 Elo+
Party 2
Sol
Sol
Zumzei
Sol
Level 29
God Stats
6W - 4L
1,470 SR
Queue Stats
67W - 112L
1,285 Elo+
Party 2
Fenrir
Fenrir
qorcs
Fenrir
Level 89
God Stats
7W - 4L
1,503 SR
Queue Stats
177W - 194L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PEWxPEWxUxDEAD
King Arthur
11
1 / 5 / 8
8,016
617
3,729
15,507
13,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 5 / 6
9,169
705
9,772
10,634
4,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
zoozoo130
Zhong Kui
13
7 / 3 / 5
9,239
711
17,178
12,632
8,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Run ur Sack
Bacchus
13
4 / 5 / 9
10,170
782
7,309
16,066
22,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Zumzei
Sol
14
6 / 3 / 6
10,239
788
14,556
12,954
4,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
qorcs
Fenrir
13
3 / 5 / 7
8,853
681
11,446
13,767
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
13
13
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
PEWxPEWxUxDEAD
King Arthur
1
5
8
1
W
Bacchus
Run ur Sack
Bacchus
4
5
9
1.7
W
Sol
Zumzei
Sol
6
3
6
3
L
5
5
6
1.6
W
Fenrir
qorcs
Fenrir
3
5
7
1.3
L
Zhong Kui
zoozoo130
Zhong Kui
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,679
Damage
33,311
38,773
Taken
42,787
27,100
Mitigated
35,478
6,444
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
PEWxPEWxUxDEAD
King Arthur
3,729
806
0
644
15,507
13,696
53
9,739
5,638
0
7,880
W
Bacchus
Run ur Sack
Bacchus
7,309
981
495
2,761
16,066
22,493
90
5,949
10,117
16,032
0
W
Sol
Zumzei
Sol
14,556
6,251
366
5,225
12,954
4,648
1,489
5,591
7,363
50,170
0
L
9,772
3,813
0
861
10,634
4,569
672
5,709
4,710
0
27,841
W
Fenrir
qorcs
Fenrir
11,446
1,892
0
2,035
13,767
8,337
276
6,376
7,391
0
29,769
L
Zhong Kui
zoozoo130
Zhong Kui
17,178
1,097
0
4,939
12,632
8,835
432
6,612
5,717
32,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
29,262
86
Minions Killed
135
2
Camps Cleared
7
669,985
Distance Traveled
690,161
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,016
617
5
0
0
227,130
1
W
Bacchus
10,170
782
14
1
1
224,168
0
W
Sol
10,239
788
89
7
2
209,988
2
L
Skadi
9,169
705
35
3
1
214,451
2
W
Fenrir
8,853
681
32
2
4
256,005
2
L
Zhong Kui
9,239
711
46
4
1
228,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role