Player Matchup

Chiron
Chiron
InsanitySMITES
Chiron
Level 28
God Stats
2W - 2L
1,497 SR
Queue Stats
101W - 75L
1,585 Elo+
Party 1
Apollo
Apollo
JurrasickPark
Apollo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 71L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shlurpy
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,919 SR
Queue Stats
79W - 63L
1,546 Elo+
Party 1
Cupid
Cupid
kthuluwhisper
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
percc
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 66L
1,723 Elo+
Solo
Team Averages
Level 26
1,583 SR
1,590 Elo+

VS

Team Averages
Level 28
1,720 SR
1,706 Elo+
Charybdis
Charybdis
Rayе
Charybdis
Level 17
God Stats
4W - 1L
1,840 SR
Queue Stats
50W - 14L
1,837 Elo+
Party 2
Scylla
Scylla
STONECOLDMYERS
Scylla
Level 23
God Stats
23W - 23L
1,498 SR
Queue Stats
69W - 62L
1,471 Elo+
Solo
Ganesha
Ganesha
StaberinoBambino
Ganesha
Level 9
God Stats
7W - 1L
1,945 SR
Queue Stats
20W - 4L
1,905 Elo+
Party 2
Guan Yu
Guan Yu
neonic0n
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,492 Elo+
Solo
Thanatos
Thanatos
prodigy428
Thanatos
Level 86
God Stats
14W - 4L
1,815 SR
Queue Stats
107W - 38L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,822
521
4,337
9,243
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 1
8,879
592
9,056
11,934
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Shlurpy
Morgan Le Fay
13
2 / 7 / 0
7,627
508
4,517
10,643
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 11 / 1
5,088
339
1,740
8,313
783
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
percc
Ao Kuang
13
3 / 4 / 1
7,884
526
6,370
14,030
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rayе
Charybdis
15
13 / 1 / 4
9,326
622
12,461
8,322
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 6
9,218
615
3,055
4,850
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 15
8,378
559
2,851
8,837
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
neonic0n
Guan Yu
13
1 / 5 / 7
7,541
503
4,026
13,724
11,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
prodigy428
Thanatos
17
13 / 0 / 5
10,180
679
16,123
7,745
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
8
Kills
30
30
Deaths
8
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
3
5
1
0.7
W
Charybdis
Rayе
Charybdis
13
1
4
15
W
3
1
6
6
L
Morgan Le Fay
Shlurpy
Morgan Le Fay
2
7
0
0.29
W
0
1
15
7.5
L
0
11
1
0.05
W
Guan Yu
neonic0n
Guan Yu
1
5
7
0.9
L
Ao Kuang
percc
Ao Kuang
3
4
1
0.88
W
Thanatos
prodigy428
Thanatos
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
38,516
54,163
Taken
43,478
10,296
Mitigated
25,893
11,149
Healing
26,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,337
1,565
50
4,269
9,243
1,564
0
1,083
8,146
0
56,443
L
9,056
6,299
0
3,430
11,934
2,569
80
207
11,727
0
64,763
W
Charybdis
Rayе
Charybdis
12,461
6,266
0
4,190
8,322
2,811
843
2,138
6,092
0
71,368
W
3,055
502
0
1,373
4,850
1,320
315
925
3,791
63,367
0
L
Morgan Le Fay
Shlurpy
Morgan Le Fay
4,517
196
0
331
10,643
2,526
0
980
9,663
44,033
0
W
2,851
343
0
3,034
8,837
6,609
51
2,482
6,267
17,479
0
L
1,740
1,105
107
172
8,313
783
160
1,794
6,519
0
6,595
W
Guan Yu
neonic0n
Guan Yu
4,026
642
750
4,779
13,724
11,726
200
1,893
11,785
0
32,304
L
Ao Kuang
percc
Ao Kuang
6,370
1,719
0
2,790
14,030
2,854
0
1,842
12,188
52,203
0
W
Thanatos
prodigy428
Thanatos
16,123
3,978
0
12,094
7,745
3,427
110
3,078
4,611
0
63,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
44,643
458
Minions Killed
443
0
Camps Cleared
0
1,302,020
Distance Traveled
1,604,417
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,822
521
124
8
0
268,137
1
L
Apollo
8,879
592
134
9
0
267,019
0
W
Charybdis
9,326
622
165
11
0
311,046
3
W
Scylla
9,218
615
125
8
0
291,802
5
L
Morgan Le Fay
7,627
508
93
6
0
246,057
3
W
Ganesha
8,378
559
2
0
0
302,794
3
L
Cupid
5,088
339
13
1
0
207,693
1
W
Guan Yu
7,541
503
68
5
0
318,206
2
L
Ao Kuang
7,884
526
94
6
0
313,114
0
W
Thanatos
10,180
679
83
6
0
380,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role