Player Matchup

Ravana
Ravana
FadedBeto
Ravana
Level 29
God Stats
1W - 6L
1,412 SR
Queue Stats
93W - 116L
1,332 Elo+
Party 1
Sol
Sol
IvaniaSlc
Sol
Level 160
God Stats
10W - 19L
1,459 SR
Queue Stats
340W - 397L
1,342 Elo+
Solo
Mulan
Mulan
KingStarch
Mulan
Level 67
God Stats
11W - 10L
1,627 SR
Queue Stats
191W - 227L
1,312 Elo+
Solo
Vamana
Vamana
TerryLigma
Vamana
Level 43
God Stats
10W - 31L
1,234 SR
Queue Stats
100W - 127L
1,221 Elo+
Party 1
Ah Puch
Ah Puch
hugondorf
Ah Puch
Level 64
God Stats
15W - 21L
1,399 SR
Queue Stats
123W - 164L
1,301 Elo+
Solo
Team Averages
Level 73
1,426 SR
1,302 Elo+

VS

Team Averages
Level 49
1,426 SR
1,346 Elo+
Izanami
Izanami
 
Izanami
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BloodyApollo
Guan Yu
Level 29
God Stats
1W - 2L
1,326 SR
Queue Stats
15W - 17L
1,284 Elo+
Party 3
Anubis
Anubis
Caxada
Anubis
Level 59
God Stats
4W - 5L
1,392 SR
Queue Stats
12W - 16L
1,338 Elo+
Party 2
Pele
Pele
Lusne
Pele
Level 48
God Stats
4W - 3L
1,416 SR
Queue Stats
22W - 30L
1,338 Elo+
Party 2
Sylvanus
Sylvanus
Monk3yDoo17
Sylvanus
Level 55
God Stats
3W - 1L
1,494 SR
Queue Stats
26W - 38L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FadedBeto
Ravana
14
1 / 10 / 7
9,084
433
5,878
21,270
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 4 / 1
10,379
494
16,783
18,863
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
7 / 5 / 4
10,118
482
19,960
22,211
17,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
TerryLigma
Vamana
14
0 / 7 / 6
8,551
407
10,746
22,446
16,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
hugondorf
Ah Puch
15
2 / 7 / 4
9,774
465
16,049
17,778
5,440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 1 / 13
10,152
483
18,043
15,099
5,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
BloodyApollo
Guan Yu
16
4 / 8 / 14
10,105
481
8,163
19,482
16,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Caxada
Anubis
19
15 / 3 / 11
12,542
597
26,616
20,593
10,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Lusne
Pele
17
10 / 2 / 9
11,397
543
14,714
17,156
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Monk3yDoo17
Sylvanus
14
1 / 2 / 12
9,775
465
6,316
17,181
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
16
Kills
33
33
Deaths
16
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
13
9.5
W
Guan Yu
BloodyApollo
Guan Yu
4
8
14
1.38
W
Anubis
Caxada
Anubis
15
3
11
6.83
L
Ravana
FadedBeto
Ravana
1
10
7
0.45
L
6
4
1
1.63
L
Mulan
7
5
4
1.8
W
Pele
Lusne
Pele
10
2
9
7.25
W
Sylvanus
Monk3yDoo17
Sylvanus
1
2
12
3.5
L
Vamana
TerryLigma
Vamana
0
7
6
0.43
L
Ah Puch
hugondorf
Ah Puch
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,416
Damage
73,852
102,568
Taken
89,511
54,498
Mitigated
58,988
29,978
Healing
41,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,043
14,779
1,247
3,226
15,099
5,172
5,785
7,906
6,962
0
85,005
W
Guan Yu
BloodyApollo
Guan Yu
8,163
1,259
3,262
6,128
19,482
16,752
1,245
8,143
10,064
0
34,333
W
Anubis
Caxada
Anubis
26,616
835
1,039
11,255
20,593
10,334
1,913
10,652
9,654
79,771
0
L
Ravana
FadedBeto
Ravana
5,878
1,411
0
3,384
21,270
9,054
220
6,661
14,609
0
30,750
L
16,783
4,863
170
8,509
18,863
5,969
870
5,971
12,892
56,272
5,588
L
Mulan
19,960
2,100
0
8,537
22,211
17,906
470
7,061
15,150
17,746
54,847
W
Pele
Lusne
Pele
14,714
4,474
761
3,706
17,156
6,659
2,428
5,971
10,913
0
63,102
W
Sylvanus
Monk3yDoo17
Sylvanus
6,316
2,197
5,255
5,232
17,181
20,071
804
6,500
9,970
22,945
0
L
Vamana
TerryLigma
Vamana
10,746
3,972
0
3,849
22,446
16,129
754
5,564
16,882
13,912
39,352
L
Ah Puch
hugondorf
Ah Puch
16,049
1,482
0
5,529
17,778
5,440
604
8,020
9,758
63,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
53,971
460
Minions Killed
431
0
Camps Cleared
0
1,690,415
Distance Traveled
1,841,857
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,152
483
151
7
0
346,639
2
W
Guan Yu
10,105
481
50
2
0
377,135
4
W
Anubis
12,542
597
103
5
0
330,795
5
L
Ravana
9,084
433
69
3
0
336,387
1
L
Sol
10,379
494
106
5
0
344,017
0
L
Mulan
10,118
482
105
5
0
317,920
0
W
Pele
11,397
543
98
5
0
442,919
0
W
Sylvanus
9,775
465
29
1
0
344,369
3
L
Vamana
8,551
407
82
4
0
351,915
1
L
Ah Puch
9,774
465
98
5
0
340,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role