Player Matchup

Bastet
Bastet
Bastets_Onlyfans
Bastet
Level 122
God Stats
25W - 22L
1,660 SR
Queue Stats
155W - 116L
1,609 Elo+
Party 1
Eset
Eset
DiamondHandsWSB
Eset
Level 157
God Stats
3W - 2L
1,413 SR
Queue Stats
108W - 80L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
PeggedByLoki
Jormungandr
Level 153
God Stats
3W - 1L
1,764 SR
Queue Stats
199W - 141L
1,599 Elo+
Party 1
Horus
Horus
SuckBlobchusPP
Horus
Level 77
God Stats
3W - 5L
1,622 SR
Queue Stats
179W - 124L
1,589 Elo+
Party 1
Team Averages
Level 127
1,615 SR
1,598 Elo+

VS

Team Averages
Level 92
1,462 SR
1,423 Elo+
Kumbhakarna
Kumbhakarna
Alcrafe
Kumbhakarna
Level 60
God Stats
3W - 10L
1,401 SR
Queue Stats
81W - 134L
1,437 Elo+
Party 2
Odin
Odin
Nelsonbroo
Odin
Level 61
God Stats
6W - 7L
1,414 SR
Queue Stats
52W - 84L
1,375 Elo+
Party 2
Zhong Kui
Zhong Kui
Ponderousleaf54
Zhong Kui
Level 122
God Stats
9W - 7L
1,578 SR
Queue Stats
287W - 373L
1,445 Elo+
Party 2
Charybdis
Charybdis
lucasman30
Charybdis
Level 124
God Stats
11W - 16L
1,454 SR
Queue Stats
126W - 136L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
10,029
836
15,839
10,718
4,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 11
10,152
846
12,521
7,628
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PeggedByLoki
Jormungandr
16
8 / 1 / 13
10,715
893
17,771
13,952
12,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 2 / 10
10,476
873
6,825
13,094
12,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alcrafe
Kumbhakarna
13
2 / 6 / 3
8,665
722
3,136
16,912
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 4
8,548
712
6,452
14,472
10,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Ponderousleaf54
Zhong Kui
14
1 / 6 / 2
8,289
691
11,761
14,244
8,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
lucasman30
Charybdis
14
2 / 7 / 3
8,691
724
6,197
12,731
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
23
Kills
7
7
Deaths
23
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alcrafe
Kumbhakarna
2
6
3
0.58
W
3
1
15
10.5
W
5
3
11
3.5
L
2
4
4
1
W
Jormungandr
PeggedByLoki
Jormungandr
8
1
13
14.5
L
Zhong Kui
Ponderousleaf54
Zhong Kui
1
6
2
0.33
W
7
2
10
6
L
Charybdis
lucasman30
Charybdis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,956
Damage
27,546
45,392
Taken
58,359
33,579
Mitigated
38,346
11,097
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alcrafe
Kumbhakarna
3,136
757
0
1,496
16,912
15,816
39
7,257
9,463
12,012
0
W
15,839
3,511
0
1,810
10,718
4,864
1,743
4,584
6,134
0
38,718
W
12,521
716
1,182
1,210
7,628
3,671
659
2,452
5,176
36,173
0
L
6,452
1,025
491
1,498
14,472
10,086
0
5,474
8,776
0
19,228
W
Jormungandr
PeggedByLoki
Jormungandr
17,771
5,155
0
2,452
13,952
12,235
835
5,568
8,384
44,428
0
L
Zhong Kui
Ponderousleaf54
Zhong Kui
11,761
572
0
4,751
14,244
8,604
0
8,657
5,313
33,100
0
W
6,825
1,954
2,200
2,243
13,094
12,809
441
2,877
10,217
0
16,223
L
Charybdis
lucasman30
Charybdis
6,197
3,229
0
1,668
12,731
3,840
185
8,406
4,207
195
22,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
34,193
169
Minions Killed
161
10
Camps Cleared
6
1,025,428
Distance Traveled
789,835
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,665
722
25
2
2
195,712
1
W
Bastet
10,029
836
40
3
6
281,744
2
W
Eset
10,152
846
51
4
1
244,606
3
L
Odin
8,548
712
27
2
1
231,844
3
W
Jormungandr
10,715
893
62
5
1
249,856
0
L
Zhong Kui
8,289
691
64
5
1
198,111
2
W
Horus
10,476
873
16
1
2
249,222
0
L
Charybdis
8,691
724
45
4
2
164,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role