Player Matchup

Morgan Le Fay
Morgan Le Fay
CONUNDRUM216
Morgan Le Fay
Level 125
God Stats
9W - 7L
1,471 SR
Queue Stats
564W - 778L
1,391 Elo+
Solo
Fafnir
Fafnir
HuN73R_13379
Fafnir
Level 61
God Stats
1W - 2L
1,475 SR
Queue Stats
128W - 165L
1,357 Elo+
Party 2
Bastet
Bastet
NoodleManJones
Bastet
Level 82
God Stats
0W - 2L
1,287 SR
Queue Stats
119W - 153L
1,336 Elo+
Party 2
Team Averages
Level 89
1,411 SR
1,361 Elo+

VS

Team Averages
Level 92
1,506 SR
1,444 Elo+
Cabrakan
Cabrakan
PrimeTime0203
Cabrakan
Level 99
God Stats
15W - 9L
1,604 SR
Queue Stats
77W - 90L
1,518 Elo+
Party 1
Hercules
Hercules
Slaymond Green3
Hercules
Level 129
God Stats
16W - 11L
1,521 SR
Queue Stats
318W - 337L
1,467 Elo+
Party 1
Vulcan
Vulcan
mgoffda15
Vulcan
Level 47
God Stats
10W - 14L
1,394 SR
Queue Stats
22W - 38L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CONUNDRUM216
Morgan Le Fay
12
1 / 10 / 3
9,262
617
9,953
14,894
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
12
0 / 2 / 1
9,161
611
5,105
13,859
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 5 / 1
9,254
617
10,344
13,351
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PrimeTime0203
Cabrakan
14
3 / 1 / 9
10,233
682
6,697
15,710
16,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
17
13 / 1 / 3
12,121
808
14,923
13,099
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
mgoffda15
Vulcan
13
1 / 2 / 13
9,859
657
12,636
8,131
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
17
17
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CONUNDRUM216
Morgan Le Fay
1
10
3
0.25
L
Fafnir
0
2
1
0.25
L
3
5
1
0.7
W
Cabrakan
PrimeTime0203
Cabrakan
3
1
9
7.5
W
Hercules
13
1
3
14.5
W
Vulcan
mgoffda15
Vulcan
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
34,256
42,104
Taken
36,940
24,957
Mitigated
29,321
6,473
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CONUNDRUM216
Morgan Le Fay
9,953
1,363
491
1,510
14,894
4,584
0
5,341
9,130
38,544
0
L
Fafnir
5,105
1,001
0
2,953
13,859
16,407
0
7,333
6,033
16,743
0
L
10,344
1,661
0
1,519
13,351
3,966
0
7,019
6,096
0
24,895
W
Cabrakan
PrimeTime0203
Cabrakan
6,697
909
172
7,909
15,710
16,436
868
7,900
7,810
23,584
0
W
Hercules
14,923
3,369
0
5,029
13,099
10,072
1,047
5,048
8,051
0
42,970
W
Vulcan
mgoffda15
Vulcan
12,636
7,718
0
392
8,131
2,813
1,255
2,863
5,268
36,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
32,213
145
Minions Killed
173
2
Camps Cleared
9
787,482
Distance Traveled
823,926
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,262
617
68
5
0
243,556
1
L
Fafnir
9,161
611
41
3
0
279,949
2
L
Bastet
9,254
617
36
2
2
263,977
1
W
Cabrakan
10,233
682
26
2
3
257,185
1
W
Hercules
12,121
808
93
6
2
295,425
3
W
Vulcan
9,859
657
54
4
4
271,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role