Player Matchup

Thanatos
Thanatos
InHerJungle
Thanatos
Level 104
God Stats
9W - 5L
1,305 SR
Queue Stats
249W - 265L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
ItsHighNoot
Cabrakan
Level 66
God Stats
4W - 2L
1,354 SR
Queue Stats
101W - 106L
1,409 Elo+
Party 2
Hercules
Hercules
Maddy42
Hercules
Level 121
God Stats
13W - 10L
1,538 SR
Queue Stats
552W - 503L
1,534 Elo+
Solo
Izanami
Izanami
The Mf Kxng
Izanami
Level 69
God Stats
6W - 3L
1,540 SR
Queue Stats
134W - 153L
1,399 Elo+
Party 2
Anubis
Anubis
TheJuice720
Anubis
Level 25
God Stats
4W - 8L
1,357 SR
Queue Stats
119W - 141L
1,333 Elo+
Party 2
Team Averages
Level 77
1,419 SR
1,425 Elo+

VS

Team Averages
Level 72
1,374 SR
1,313 Elo+
Fafnir
Fafnir
BaldrThorson
Fafnir
Level 38
God Stats
10W - 21L
1,241 SR
Queue Stats
48W - 101L
1,177 Elo+
Party 1
Hachiman
Hachiman
Bowsk
Hachiman
Level 121
God Stats
3W - 6L
1,393 SR
Queue Stats
330W - 318L
1,532 Elo+
Solo
Bellona
Bellona
ColdWar28
Bellona
Level 29
God Stats
0W - 1L
1,476 SR
Queue Stats
57W - 89L
1,275 Elo+
Party 3
Agni
Agni
FelipeSharp
Agni
Level 104
God Stats
29W - 13L
1,596 SR
Queue Stats
346W - 381L
1,360 Elo+
Party 3
Arachne
Arachne
pajuice
Arachne
Level 69
God Stats
0W - 4L
1,162 SR
Queue Stats
33W - 74L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InHerJungle
Thanatos
11
7 / 1 / 3
7,076
643
6,277
5,923
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
ItsHighNoot
Cabrakan
10
2 / 1 / 4
6,308
573
1,785
7,300
3,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Maddy42
Hercules
12
1 / 0 / 0
6,739
613
5,153
5,564
4,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
The Mf Kxng
Izanami
11
1 / 1 / 4
6,476
589
3,172
4,371
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
12
0 / 0 / 3
6,813
619
1,522
3,062
1,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 3 / 0
4,739
431
493
5,187
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Bowsk
Hachiman
10
1 / 2 / 1
5,741
522
4,285
4,420
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ColdWar28
Bellona
10
0 / 1 / 0
5,370
488
2,489
8,136
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 1
6,118
556
2,178
5,705
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
pajuice
Arachne
11
2 / 1 / 1
6,516
592
2,833
6,609
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
0
0
L
Hachiman
Bowsk
Hachiman
1
2
1
0.75
L
Bellona
ColdWar28
Bellona
0
1
0
0
L
0
4
1
0.13
W
Thanatos
InHerJungle
Thanatos
7
1
3
8.5
W
Cabrakan
ItsHighNoot
Cabrakan
2
1
4
4
W
Hercules
Maddy42
Hercules
1
0
0
1
W
Izanami
The Mf Kxng
Izanami
1
1
4
3
W
Anubis
0
0
3
1.5
L
Arachne
pajuice
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
12,278
26,220
Taken
30,057
12,482
Mitigated
15,119
16,763
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
493
173
0
447
5,187
4,346
0
745
4,442
6,977
0
L
Hachiman
Bowsk
Hachiman
4,285
2,052
0
1,531
4,420
1,044
0
481
3,939
0
33,775
L
Bellona
ColdWar28
Bellona
2,489
414
0
2,739
8,136
6,607
76
0
8,136
1,598
21,029
L
2,178
42
0
1,387
5,705
1,316
0
1,690
4,015
31,345
0
W
Thanatos
InHerJungle
Thanatos
6,277
1,521
0
7,197
5,923
2,346
0
589
5,248
0
38,373
W
Cabrakan
ItsHighNoot
Cabrakan
1,785
391
1,167
2,396
7,300
3,659
171
510
6,788
12,133
0
W
Hercules
Maddy42
Hercules
5,153
1,638
0
3,080
5,564
4,085
766
334
5,230
0
37,172
W
Izanami
The Mf Kxng
Izanami
3,172
2,738
0
500
4,371
946
809
124
4,247
0
45,998
W
Anubis
1,522
136
0
2,423
3,062
1,446
336
1,226
1,636
41,111
0
L
Arachne
pajuice
Arachne
2,833
2,396
0
651
6,609
1,806
0
391
6,218
0
36,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
28,484
375
Minions Killed
291
0
Camps Cleared
0
1,151,351
Distance Traveled
1,129,646
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,739
431
14
1
0
187,354
2
L
Hachiman
5,741
522
74
7
0
206,057
6
L
Bellona
5,370
488
52
5
0
247,778
4
L
Agni
6,118
556
80
7
0
222,516
2
W
Thanatos
7,076
643
71
6
0
280,619
6
W
Cabrakan
6,308
573
20
2
0
245,727
3
W
Hercules
6,739
613
86
8
0
196,457
1
W
Izanami
6,476
589
105
10
0
211,809
1
W
Anubis
6,813
619
93
8
0
216,739
1
L
Arachne
6,516
592
71
6
0
265,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role