Player Matchup

Sol
Sol
Eleven2Many
Sol
Level 11
God Stats
3W - 3L
1,473 SR
Queue Stats
11W - 13L
1,284 Elo+
Party 2
Izanami
Izanami
IAMRAYY
Izanami
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,142 Elo+
Party 2
Merlin
Merlin
Iceepickk
Merlin
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Ares
Ares
LinkD1683
Ares
Level 13
God Stats
1W - 2L
1,184 SR
Queue Stats
11W - 13L
1,284 Elo+
Party 2
Amaterasu
Amaterasu
RmaneBrown
Amaterasu
Level 26
God Stats
1W - 4L
1,291 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Team Averages
Level 16
1,341 SR
1,255 Elo+

VS

Team Averages
Level 45
1,526 SR
1,391 Elo+
Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
A_AmeliaWatson
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Olorun
Olorun
DistantOrc7052
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,022 Elo+
Solo
Izanami
Izanami
ShadowOfDesu
Izanami
Level 106
God Stats
2W - 1L
1,629 SR
Queue Stats
66W - 75L
1,435 Elo+
Party 3
Ah Puch
Ah Puch
crested_pilot7
Ah Puch
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,343
434
714
3,676
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
IAMRAYY
Izanami
7
2 / 7 / 1
4,838
484
3,494
6,394
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Iceepickk
Merlin
6
0 / 5 / 0
4,219
422
341
5,556
2,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
6
1 / 6 / 1
4,709
471
1,377
9,653
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
RmaneBrown
Amaterasu
6
0 / 2 / 0
4,119
412
147
6,023
2,756
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 2
6,505
651
2,412
3,668
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
9 / 0 / 0
6,655
666
4,224
4,523
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 8
5,551
555
1,855
3,880
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ShadowOfDesu
Izanami
10
6 / 0 / 7
6,654
665
6,680
6,871
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 3
6,531
653
4,190
3,872
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
23
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
2
3
W
9
0
0
9
W
2
3
8
2
L
0
3
0
0
L
Izanami
IAMRAYY
Izanami
2
7
1
0.36
L
Merlin
Iceepickk
Merlin
0
5
0
0
L
Ares
1
6
1
0.25
L
Amaterasu
RmaneBrown
Amaterasu
0
2
0
0
W
Izanami
ShadowOfDesu
Izanami
6
0
7
9.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,073
Damage
19,361
31,302
Taken
22,814
13,203
Mitigated
8,614
3,670
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,412
300
0
1,465
3,668
2,514
358
489
3,179
3,854
29,782
W
4,224
1,646
0
1,046
4,523
1,655
0
434
4,089
0
32,103
W
1,855
293
65
487
3,880
1,365
150
674
3,206
10,978
628
L
714
244
0
433
3,676
1,101
51
976
2,700
10,557
2,211
L
Izanami
IAMRAYY
Izanami
3,494
2,940
0
534
6,394
1,542
51
979
5,415
0
17,478
L
Merlin
Iceepickk
Merlin
341
0
0
792
5,556
2,074
0
3,460
2,096
7,795
0
L
Ares
1,377
355
0
341
9,653
5,730
119
549
9,104
8,761
0
L
Amaterasu
RmaneBrown
Amaterasu
147
0
0
1,570
6,023
2,756
202
278
5,745
0
10,398
W
Izanami
ShadowOfDesu
Izanami
6,680
4,587
0
3,474
6,871
1,921
0
443
6,428
0
41,630
W
4,190
129
224
1,371
3,872
1,159
791
308
3,564
32,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
31,896
131
Minions Killed
271
0
Camps Cleared
0
881,728
Distance Traveled
1,029,110
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,505
651
71
7
0
212,232
0
W
Loki
6,655
666
56
6
0
235,063
0
W
Olorun
5,551
555
21
2
0
199,219
0
L
Sol
4,343
434
33
3
0
177,252
3
L
Izanami
4,838
484
30
3
0
167,949
2
L
Merlin
4,219
422
20
2
0
170,728
0
L
Ares
4,709
471
15
2
0
177,984
1
L
Amaterasu
4,119
412
33
3
0
187,815
2
W
Izanami
6,654
665
62
6
0
188,553
0
W
Ah Puch
6,531
653
61
6
0
194,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role