Player Matchup

Zeus
Zeus
InchWorm302
Zeus
Level 21
God Stats
8W - 2L
1,736 SR
Queue Stats
22W - 15L
1,390 Elo+
Party 4
Ares
Ares
MinicMoody
Ares
Level 27
God Stats
9W - 5L
1,757 SR
Queue Stats
73W - 84L
1,419 Elo+
Party 1
King Arthur
King Arthur
MyNameSYs
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NotSoThirsty
Kukulkan
Level 23
God Stats
8W - 4L
1,616 SR
Queue Stats
77W - 83L
1,411 Elo+
Party 1
Cliodhna
Cliodhna
Silky302
Cliodhna
Level 27
God Stats
2W - 1L
1,215 SR
Queue Stats
32W - 26L
1,349 Elo+
Party 4
Team Averages
Level 22
1,565 SR
1,414 Elo+

VS

Team Averages
Level 17
1,414 SR
1,319 Elo+
Danzaburou
Danzaburou
Hexicat
Danzaburou
Level 6
God Stats
0W - 2L
1,215 SR
Queue Stats
1W - 4L
1,086 Elo+
Solo
Horus
Horus
PaPa405Smurf
Horus
Level 27
God Stats
0W - 1L
1,713 SR
Queue Stats
12W - 11L
1,601 Elo+
Party 3
Guan Yu
Guan Yu
Raptorblue_2020
Guan Yu
Level 3
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 2L
1,094 Elo+
Party 3
Heimdallr
Heimdallr
STHpush
Heimdallr
Level 24
God Stats
47W - 44L
1,524 SR
Queue Stats
155W - 190L
1,406 Elo+
Party 2
Pele
Pele
kidee_kat
Pele
Level 24
God Stats
28W - 49L
1,389 SR
Queue Stats
269W - 333L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 11
9,647
402
19,745
17,333
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 2 / 9
12,254
511
10,786
18,098
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
MyNameSYs
King Arthur
5
1 / 2 / 1
6,868
286
585
3,116
1,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
NotSoThirsty
Kukulkan
17
9 / 1 / 17
11,674
486
28,707
10,810
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Silky302
Cliodhna
15
9 / 7 / 9
10,647
444
19,701
17,534
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hexicat
Danzaburou
12
0 / 9 / 4
8,169
340
9,784
16,490
4,457
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 1 / 5
9,914
413
12,419
21,513
15,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 15 / 6
8,002
333
4,905
29,618
11,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
STHpush
Heimdallr
14
11 / 4 / 8
11,032
460
19,549
21,382
7,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
16
3 / 5 / 4
10,302
429
2,758
15,798
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
33
Kills
22
24
Deaths
34
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hexicat
Danzaburou
0
9
4
0.22
W
4
12
11
0.79
W
10
2
9
7.25
W
King Arthur
MyNameSYs
King Arthur
1
2
1
0.75
W
Kukulkan
NotSoThirsty
Kukulkan
9
1
17
17.5
L
7
1
5
9.5
L
1
15
6
0.27
L
Heimdallr
STHpush
Heimdallr
11
4
8
3.75
W
Cliodhna
Silky302
Cliodhna
9
7
9
1.93
L
Pele
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,524
Damage
49,415
66,891
Taken
104,801
38,446
Mitigated
43,352
14,813
Healing
24,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hexicat
Danzaburou
9,784
4,431
0
1,612
16,490
4,457
0
8,081
7,697
0
37,691
W
19,745
4,193
0
2,616
17,333
4,005
163
594
16,426
43,774
0
W
10,786
929
0
3,767
18,098
21,600
741
1,470
16,120
35,962
0
W
King Arthur
MyNameSYs
King Arthur
585
359
0
0
3,116
1,749
0
0
3,028
0
3,133
W
Kukulkan
NotSoThirsty
Kukulkan
28,707
2,457
0
3,408
10,810
4,326
1,974
524
10,142
76,149
0
L
12,419
4,161
1,935
5,174
21,513
15,201
416
13,832
6,951
9,771
29,209
L
4,905
1,170
336
1,723
29,618
11,271
262
18,488
10,198
4,603
18,364
L
Heimdallr
STHpush
Heimdallr
19,549
6,248
235
7,438
21,382
7,537
838
11,574
9,250
0
56,495
W
Cliodhna
Silky302
Cliodhna
19,701
2,376
0
5,022
17,534
6,766
216
1,251
15,822
0
60,193
L
Pele
2,758
110
0
6,002
15,798
4,886
660
4,170
11,467
0
61,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
47,419
307
Minions Killed
331
0
Camps Cleared
0
2,007,988
Distance Traveled
2,077,324
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,169
340
53
2
0
348,624
1
W
Zeus
9,647
402
55
2
0
424,338
1
W
Ares
12,254
511
46
2
0
517,052
1
W
King Arthur
6,868
286
3
0
0
135,878
0
W
Kukulkan
11,674
486
117
5
0
445,892
3
L
Horus
9,914
413
53
2
0
407,432
7
L
Guan Yu
8,002
333
36
2
0
438,573
4
L
Heimdallr
11,032
460
82
3
0
433,728
2
W
Cliodhna
10,647
444
86
4
0
484,828
0
L
Pele
10,302
429
107
4
0
448,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role