Player Matchup

Nike
Nike
LilBunny69
Nike
Level 28
God Stats
19W - 15L
1,659 SR
Queue Stats
150W - 181L
1,408 Elo+
Party 1
Bastet
Bastet
Maxisimo
Bastet
Level 121
God Stats
3W - 1L
1,625 SR
Queue Stats
72W - 35L
1,605 Elo+
Party 1
Sol
Sol
TechnicTech
Sol
Level 109
God Stats
4W - 4L
1,658 SR
Queue Stats
90W - 64L
1,593 Elo+
Party 1
Team Averages
Level 86
1,647 SR
1,535 Elo+

VS

Team Averages
Level 45
1,522 SR
1,599 Elo+
Yemoja
Yemoja
Ateldia
Yemoja
Level 5
God Stats
2W - 4L
1,640 SR
Queue Stats
2W - 4L
1,635 Elo+
Party 2
King Arthur
King Arthur
JamieLongPP
King Arthur
Level 69
God Stats
0W - 3L
1,365 SR
Queue Stats
27W - 16L
1,745 Elo+
Party 2
Nu Wa
Nu Wa
QueenBee8976
Nu Wa
Level 62
God Stats
8W - 3L
1,562 SR
Queue Stats
153W - 205L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,173
743
4,802
6,008
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Maxisimo
Bastet
14
6 / 1 / 6
8,794
799
11,240
9,359
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 2 / 3
8,013
728
9,971
8,477
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ateldia
Yemoja
11
0 / 2 / 3
7,420
675
2,369
9,305
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
JamieLongPP
King Arthur
11
2 / 5 / 0
7,486
681
5,605
13,543
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 2
7,242
658
7,628
6,739
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ateldia
Yemoja
0
2
3
0.75
L
King Arthur
JamieLongPP
King Arthur
2
5
0
0.4
W
2
0
10
7
W
Bastet
Maxisimo
Bastet
6
1
6
9
L
1
5
2
0.4
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
15,602
23,844
Taken
29,587
11,709
Mitigated
14,424
7,985
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ateldia
Yemoja
2,369
418
967
1,696
9,305
5,231
0
3,898
4,693
8,127
0
L
King Arthur
JamieLongPP
King Arthur
5,605
401
0
1,766
13,543
7,311
0
3,971
8,511
1,538
21,079
W
4,802
189
0
1,638
6,008
4,792
54
3,017
2,813
0
23,970
W
Bastet
Maxisimo
Bastet
11,240
2,370
0
3,622
9,359
4,199
0
3,745
5,316
0
36,171
L
7,628
2,688
53
568
6,739
1,882
0
1,682
4,583
25,838
0
W
9,971
1,425
0
2,725
8,477
2,718
718
3,881
4,345
38,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
22,148
189
Minions Killed
114
7
Camps Cleared
4
694,231
Distance Traveled
551,238
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,420
675
18
2
0
168,982
0
L
King Arthur
7,486
681
49
4
1
198,615
3
W
Nike
8,173
743
44
4
0
233,878
0
W
Bastet
8,794
799
66
6
2
249,797
1
L
Nu Wa
7,242
658
47
4
3
183,641
4
W
Sol
8,013
728
79
7
5
210,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role