Player Matchup

Fenrir
Fenrir
FNAnerito
Fenrir
Level 24
God Stats
1W - 6L
1,271 SR
Queue Stats
10W - 24L
1,267 Elo+
Solo
Medusa
Medusa
LevGame52
Medusa
Level 16
God Stats
6W - 7L
1,452 SR
Queue Stats
16W - 36L
1,230 Elo+
Party 2
Artio
Artio
Linentooth
Artio
Level 62
God Stats
0W - 2L
1,127 SR
Queue Stats
42W - 68L
1,387 Elo+
Party 2
Team Averages
Level 34
1,283 SR
1,295 Elo+

VS

Team Averages
Level 61
1,428 SR
1,435 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Baltehazard
Neith
Level 15
God Stats
1W - 5L
1,285 SR
Queue Stats
5W - 13L
1,423 Elo+
Party 1
Agni
Agni
chat47
Agni
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FNAnerito
Fenrir
10
1 / 3 / 2
7,307
664
2,949
14,310
6,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
LevGame52
Medusa
11
1 / 7 / 3
7,378
671
6,613
10,740
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
12
5 / 4 / 1
7,970
725
5,853
14,371
13,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 2 / 6
7,762
706
7,960
8,270
6,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 9
8,137
740
12,383
6,050
2,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
chat47
Agni
12
6 / 4 / 7
8,452
768
10,518
6,146
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
14
14
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
6
3.5
W
4
1
9
8.5
L
Fenrir
FNAnerito
Fenrir
1
3
2
0.67
L
Medusa
LevGame52
Medusa
1
7
3
0.36
L
Artio
5
4
1
1.38
W
Agni
chat47
Agni
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
30,861
39,421
Taken
20,466
22,507
Mitigated
11,136
10,053
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,960
3,719
0
2,418
8,270
6,927
137
3,909
4,361
0
18,856
W
12,383
6,063
539
3,801
6,050
2,318
587
508
5,542
0
29,110
L
Fenrir
FNAnerito
Fenrir
2,949
687
0
4,112
14,310
6,084
0
2,478
11,832
0
9,643
L
Medusa
LevGame52
Medusa
6,613
1,667
0
1,022
10,740
3,386
0
2,685
8,055
0
23,849
L
Artio
5,853
718
767
4,152
14,371
13,037
0
5,584
8,787
19,070
0
W
Agni
chat47
Agni
10,518
635
0
154
6,146
1,891
25
1,994
4,152
26,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
24,351
92
Minions Killed
103
3
Camps Cleared
6
550,228
Distance Traveled
567,359
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,762
706
28
3
5
196,080
2
W
Neith
8,137
740
30
3
1
183,855
0
L
Fenrir
7,307
664
23
2
0
183,886
2
L
Medusa
7,378
671
41
4
1
157,279
2
L
Artio
7,970
725
28
3
2
209,063
0
W
Agni
8,452
768
45
4
0
187,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role